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Fixes const correctness for joystick machines; the ST is now one such.

This commit is contained in:
Thomas Harte 2019-11-09 18:19:05 -05:00
parent 3741cba88c
commit 2c25135d8a
14 changed files with 32 additions and 17 deletions
Analyser/Dynamic/MultiMachine/Implementation
Machines
OSBindings
Mac/Clock Signal/Machine
SDL

@ -81,6 +81,6 @@ MultiJoystickMachine::MultiJoystickMachine(const std::vector<std::unique_ptr<::M
}
}
std::vector<std::unique_ptr<Inputs::Joystick>> &MultiJoystickMachine::get_joysticks() {
const std::vector<std::unique_ptr<Inputs::Joystick>> &MultiJoystickMachine::get_joysticks() {
return joysticks_;
}

@ -28,7 +28,7 @@ class MultiJoystickMachine: public JoystickMachine::Machine {
MultiJoystickMachine(const std::vector<std::unique_ptr<::Machine::DynamicMachine>> &machines);
// Below is the standard JoystickMachine::Machine interface; see there for documentation.
std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override;
const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override;
private:
std::vector<std::unique_ptr<Inputs::Joystick>> joysticks_;

@ -604,7 +604,7 @@ class KeyboardState: public GI::AY38910::PortHandler {
memset(rows_, 0xff, sizeof(rows_));
}
std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() {
const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() {
return joysticks_;
}
@ -1093,7 +1093,7 @@ template <bool has_fdc> class ConcreteMachine:
}
// MARK: - Joysticks
std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
return key_state_.get_joysticks();
}

@ -893,7 +893,7 @@ template <Analyser::Static::AppleII::Target::Model model> class ConcreteMachine:
}
// MARK: JoystickMachine
std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
return joysticks_;
}
};

@ -124,7 +124,7 @@ class ConcreteMachine:
joysticks_.emplace_back(new Joystick(bus_.get(), 4, 1));
}
std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
return joysticks_;
}

@ -9,6 +9,7 @@
#include "AtariST.hpp"
#include "../../CRTMachine.hpp"
#include "../../JoystickMachine.hpp"
#include "../../KeyboardMachine.hpp"
#include "../../MouseMachine.hpp"
#include "../../MediaTarget.hpp"
@ -49,6 +50,7 @@ class ConcreteMachine:
public Motorola::MFP68901::MFP68901::InterruptDelegate,
public DMAController::Delegate,
public MouseMachine::Machine,
public JoystickMachine::Machine,
public KeyboardMachine::MappedMachine,
public Activity::Source,
public MediaTarget::Machine,
@ -527,6 +529,11 @@ class ConcreteMachine:
return &keyboard_mapper_;
}
// MARK: - JoystickMachine
const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() final {
return ikbd_.get_joysticks();
}
// MARK: - AYPortHandler
void set_port_output(bool port_b, uint8_t value) final {
if(port_b) {

@ -13,10 +13,13 @@
#include "../../../Components/Serial/Line.hpp"
#include "../../KeyboardMachine.hpp"
#include "../../../Inputs/Joystick.hpp"
#include "../../../Inputs/Mouse.hpp"
#include <atomic>
#include <mutex>
#include <memory>
#include <vector>
namespace Atari {
namespace ST {
@ -61,6 +64,10 @@ class IntelligentKeyboard:
uint16_t mapped_key_for_key(Inputs::Keyboard::Key key) final;
};
const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() {
return joysticks_;
}
private:
// MARK: - Key queue.
std::mutex key_queue_mutex_;
@ -128,6 +135,7 @@ class IntelligentKeyboard:
enum class JoystickMode {
Disabled, Event, Interrogation
} joystick_mode_ = JoystickMode::Event;
std::vector<std::unique_ptr<Inputs::Joystick>> joysticks_;
};
}

@ -177,7 +177,7 @@ class ConcreteMachine:
audio_queue_.flush();
}
std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
return joysticks_;
}

@ -494,7 +494,7 @@ class ConcreteMachine:
keyboard_via_port_handler_->clear_all_keys();
}
std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
return joysticks_;
}

@ -16,7 +16,7 @@ namespace JoystickMachine {
class Machine {
public:
virtual std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() = 0;
virtual const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() = 0;
};
}

@ -89,7 +89,7 @@ class AYPortHandler: public GI::AY38910::PortHandler {
return 0xff;
}
std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() {
const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() {
return joysticks_;
}
@ -686,7 +686,7 @@ class ConcreteMachine:
}
// MARK: - Joysticks
std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
return ay_port_handler_.get_joysticks();
}

@ -340,7 +340,7 @@ class ConcreteMachine:
audio_queue_.perform();
}
std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {
return joysticks_;
}

@ -268,7 +268,7 @@ struct ActivityObserver: public Activity::Observer {
// Until then, apply a default mapping.
size_t c = 0;
std::vector<std::unique_ptr<Inputs::Joystick>> &machine_joysticks = _joystickMachine->get_joysticks();
auto &machine_joysticks = _joystickMachine->get_joysticks();
for(CSJoystick *joystick in _joystickManager.joysticks) {
size_t target = c % machine_joysticks.size();
++c;
@ -373,7 +373,7 @@ struct ActivityObserver: public Activity::Observer {
@synchronized(self) {
_joystickManager = joystickManager;
if(_joystickMachine) {
std::vector<std::unique_ptr<Inputs::Joystick>> &machine_joysticks = _joystickMachine->get_joysticks();
auto &machine_joysticks = _joystickMachine->get_joysticks();
for(const auto &joystick: machine_joysticks) {
joystick->reset_all_inputs();
}
@ -467,7 +467,7 @@ struct ActivityObserver: public Activity::Observer {
auto joystick_machine = _machine->joystick_machine();
if(self.inputMode == CSMachineKeyboardInputModeJoystick && joystick_machine) {
@synchronized(self) {
std::vector<std::unique_ptr<Inputs::Joystick>> &joysticks = joystick_machine->get_joysticks();
auto &joysticks = joystick_machine->get_joysticks();
if(!joysticks.empty()) {
// Convert to a C++ bool so that the following calls are resolved correctly even if overloaded.
bool is_pressed = !!isPressed;

@ -741,7 +741,7 @@ int main(int argc, char *argv[]) {
JoystickMachine::Machine *const joystick_machine = machine->joystick_machine();
if(joystick_machine) {
std::vector<std::unique_ptr<Inputs::Joystick>> &joysticks = joystick_machine->get_joysticks();
auto &joysticks = joystick_machine->get_joysticks();
if(!joysticks.empty()) {
switch(event.key.keysym.scancode) {
case SDL_SCANCODE_LEFT: joysticks[0]->set_input(Inputs::Joystick::Input::Left, is_pressed); break;
@ -791,7 +791,7 @@ int main(int argc, char *argv[]) {
// Push new joystick state, if any.
JoystickMachine::Machine *const joystick_machine = machine->joystick_machine();
if(joystick_machine) {
std::vector<std::unique_ptr<Inputs::Joystick>> &machine_joysticks = joystick_machine->get_joysticks();
auto &machine_joysticks = joystick_machine->get_joysticks();
for(size_t c = 0; c < joysticks.size(); ++c) {
size_t target = c % machine_joysticks.size();