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mirror of https://github.com/TomHarte/CLK.git synced 2025-01-11 08:30:55 +00:00

Upped C++ standard to C++14 and added an #if that's intended to use the built-in std::gcd when compiled on C++17 or better. Fixed for new signedness warnings resulting for taking the step to C++14.

This commit is contained in:
Thomas Harte 2017-08-11 19:18:45 -04:00
parent 82ca49c840
commit 2d81acb82e
4 changed files with 10 additions and 3 deletions

View File

@ -9,6 +9,7 @@
#ifndef Factors_hpp
#define Factors_hpp
#include <numeric>
#include <utility>
namespace NumberTheory {
@ -16,6 +17,9 @@ namespace NumberTheory {
@returns The greatest common divisor of @c a and @c b as computed by Euclid's algorithm.
*/
template<class T> T greatest_common_divisor(T a, T b) {
#if __cplusplus > 201402L
return std::gcd(a, b);
#else
// TODO: replace with the C++17 GCD function, once available.
if(a < b) {
std::swap(a, b);
@ -29,6 +33,7 @@ namespace NumberTheory {
a = b;
b = remainder;
}
#endif
}
/*!

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@ -3037,6 +3037,7 @@
isa = XCBuildConfiguration;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
CLANG_CXX_LANGUAGE_STANDARD = "c++14";
CLANG_ENABLE_MODULES = YES;
CLANG_WARN_ASSIGN_ENUM = YES;
CLANG_WARN_DOCUMENTATION_COMMENTS = YES;
@ -3065,6 +3066,7 @@
isa = XCBuildConfiguration;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
CLANG_CXX_LANGUAGE_STANDARD = "c++14";
CLANG_ENABLE_MODULES = YES;
CLANG_WARN_ASSIGN_ENUM = YES;
CLANG_WARN_DOCUMENTATION_COMMENTS = YES;

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@ -29,7 +29,7 @@ GLuint Shader::compile_shader(const std::string &source, GLenum type) {
GLint logLength;
glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &logLength);
if(logLength > 0) {
GLchar *log = new GLchar[logLength];
GLchar *log = new GLchar[(size_t)logLength];
glGetShaderInfoLog(shader, logLength, &logLength, log);
printf("Compile log:\n%s\n", log);
delete[] log;
@ -66,7 +66,7 @@ Shader::Shader(const std::string &vertex_shader, const std::string &fragment_sha
GLint logLength;
glGetProgramiv(shader_program_, GL_INFO_LOG_LENGTH, &logLength);
if(logLength > 0) {
GLchar *log = new GLchar[logLength];
GLchar *log = new GLchar[(size_t)logLength];
glGetProgramInfoLog(shader_program_, logLength, &logLength, log);
printf("Link log:\n%s\n", log);
delete[] log;

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@ -82,7 +82,7 @@ void FileHolder::ensure_file_is_at_least_length(long length) {
long bytes_to_write = length - ftell(file_);
if(bytes_to_write > 0)
{
uint8_t *empty = new uint8_t[bytes_to_write];
uint8_t *empty = new uint8_t[(size_t)bytes_to_write];
memset(empty, 0, (size_t)bytes_to_write);
fwrite(empty, sizeof(uint8_t), (size_t)bytes_to_write, file_);
delete[] empty;