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Removes the crutch of my first-attempt implementation.

This commit is contained in:
Thomas Harte 2020-05-08 20:53:34 -04:00
parent 792aed242d
commit 303965fbb8
7 changed files with 0 additions and 1191 deletions

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//
// Channel.cpp
// Clock Signal
//
// Created by Thomas Harte on 15/04/2020.
// Copyright © 2020 Thomas Harte. All rights reserved.
//
#include "Channel.hpp"
using namespace Yamaha::OPL;
void Channel::set_frequency_low(uint8_t value) {
period_ = (period_ &~0xff) | value;
}
void Channel::set_10bit_frequency_octave_key_on(uint8_t value) {
period_ = (period_ & 0xff) | ((value & 3) << 8);
octave_ = (value >> 2) & 0x7;
key_on_ = value & 0x20;
frequency_shift_ = 0;
}
void Channel::set_9bit_frequency_octave_key_on(uint8_t value) {
period_ = (period_ & 0xff) | ((value & 1) << 8);
octave_ = (value >> 1) & 0x7;
key_on_ = value & 0x10;;
frequency_shift_ = 1;
}
void Channel::set_feedback_mode(uint8_t value) {
feedback_strength_ = (value >> 1) & 0x7;
use_fm_synthesis_ = value & 1;
}
void Channel::update(bool modulator, const LowFrequencyOscillator &oscillator, Operator &op, bool force_key_on, OperatorOverrides *overrides) {
op.update(states_[int(modulator)], oscillator, key_on_ || force_key_on, period_ << frequency_shift_, octave_, overrides);
}
int Channel::melodic_output(const Operator &modulator, const Operator &carrier, const OperatorOverrides *overrides) const {
if(use_fm_synthesis_) {
// Get modulator level, use that as a phase-adjusting input to the carrier and then return the carrier level.
const LogSign modulator_output = modulator.melodic_output(states_[1]);
return carrier.melodic_output(states_[0], &modulator_output, overrides).level();
} else {
// Get modulator and carrier levels separately, return their sum.
return (carrier.melodic_output(states_[0], nullptr, overrides).level() + modulator.melodic_output(states_[1], nullptr, overrides).level()) >> 1;
}
}
int Channel::tom_tom_output(const Operator &modulator, const OperatorOverrides *overrides) const {
return modulator.melodic_output(states_[1], nullptr, overrides).level();
}
int Channel::snare_output(const Operator &carrier, const OperatorOverrides *overrides) const {
return carrier.snare_output(states_[0], overrides).level();
}
int Channel::cymbal_output(const Operator &modulator, const Operator &carrier, const Channel &channel8, const OperatorOverrides *overrides) const {
return carrier.cymbal_output(states_[0], channel8.states_[1], overrides).level();
}
int Channel::high_hat_output(const Operator &modulator, const Operator &carrier, const Channel &channel8, const OperatorOverrides *overrides) const {
return carrier.high_hat_output(states_[0], channel8.states_[1], overrides).level();
}
bool Channel::is_audible(Operator *carrier, OperatorOverrides *overrides) {
return carrier->is_audible(states_[0], overrides);
}

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//
// Channel.hpp
// Clock Signal
//
// Created by Thomas Harte on 15/04/2020.
// Copyright © 2020 Thomas Harte. All rights reserved.
//
#ifndef Channel_hpp
#define Channel_hpp
#include "LowFrequencyOscillator.hpp"
#include "Operator.hpp"
namespace Yamaha {
namespace OPL {
/*!
Models an L-type two-operator channel.
Assuming FM synthesis is enabled, the channel modulates the output of the carrier with that of the modulator.
TODO: make this a template on period counter size in bits?
*/
class Channel {
public:
/// Sets the low 8 bits of frequency control.
void set_frequency_low(uint8_t value);
/// Sets the high two bits of a 10-bit frequency control, along with this channel's
/// block/octave, and key on or off.
void set_10bit_frequency_octave_key_on(uint8_t value);
/// Sets the high two bits of a 9-bit frequency control, along with this channel's
/// block/octave, and key on or off.
void set_9bit_frequency_octave_key_on(uint8_t value);
/// Sets the amount of feedback provided to the first operator (i.e. the modulator)
/// associated with this channel, and whether FM synthesis is in use.
void set_feedback_mode(uint8_t value);
/// Updates one of this channel's operators.
void update(bool modulator, const LowFrequencyOscillator &oscillator, Operator &op, bool force_key_on = false, OperatorOverrides *overrides = nullptr);
/// Gets regular 'melodic' output for this channel, i.e. the output you'd expect from all channels when not in rhythm mode.
int melodic_output(const Operator &modulator, const Operator &carrier, const OperatorOverrides *overrides = nullptr) const;
/// Generates tom tom output using this channel's modulator.
int tom_tom_output(const Operator &modulator, const OperatorOverrides *overrides = nullptr) const;
/// Generates snare output, using this channel's carrier.
int snare_output(const Operator &carrier, const OperatorOverrides *overrides = nullptr) const;
/// Generates cymbal output, using this channel's modulator and @c channel8 's carrier.
int cymbal_output(const Operator &modulator, const Operator &carrier, const Channel &channel8, const OperatorOverrides *overrides = nullptr) const;
/// Generates cymbal output, using this channel's modulator and @c channel8 's carrier.
int high_hat_output(const Operator &modulator, const Operator &carrier, const Channel &channel8, const OperatorOverrides *overrides = nullptr) const;
/// @returns @c true if this channel is currently producing any audio; @c false otherwise;
bool is_audible(Operator *carrier, OperatorOverrides *carrier_overrides = nullptr);
private:
/// 'F-Num' in the spec; this plus the current octave determines channel frequency.
int period_ = 0;
/// Linked with the frequency, determines the channel frequency.
int octave_ = 0;
/// Sets sets this channel on or off, as an input to the ADSR envelope,
bool key_on_ = false;
/// Sets the degree of feedback applied to the modulator.
int feedback_strength_ = 0;
/// Selects between FM synthesis, using the modulator to modulate the carrier, or simple mixing of the two
/// underlying operators as completely disjoint entities.
bool use_fm_synthesis_ = true;
/// Used internally to make both the 10-bit OPL2 frequency selection and 9-bit OPLL/VRC7 frequency
/// selections look the same when passed to the operators.
int frequency_shift_ = 0;
// Operator state is stored distinctly from Operators because
// carrier/modulator may not be unique per channel —
// on the OPLL there's an extra level of indirection.
OperatorState states_[2];
};
}
}
#endif /* Channel_hpp */

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//
// Operator.cpp
// Clock Signal
//
// Created by Thomas Harte on 15/04/2020.
// Copyright © 2020 Thomas Harte. All rights reserved.
//
#include "Operator.hpp"
#include <algorithm>
#include <cassert>
using namespace Yamaha::OPL;
// MARK: - Setters
void Operator::set_attack_decay(uint8_t value) {
attack_rate_ = (value & 0xf0) >> 2;
decay_rate_ = (value & 0x0f) << 2;
}
void Operator::set_sustain_release(uint8_t value) {
sustain_level_ = (value & 0xf0) >> 4;
release_rate_ = (value & 0x0f) << 2;
}
void Operator::set_scaling_output(uint8_t value) {
key_level_scaling_ = value >> 6;
attenuation_ = value & 0x3f;
}
void Operator::set_waveform(uint8_t value) {
waveform_ = Operator::Waveform(value & 3);
}
void Operator::set_am_vibrato_hold_sustain_ksr_multiple(uint8_t value) {
apply_amplitude_modulation_ = value & 0x80;
apply_vibrato_ = value & 0x40;
use_sustain_level_ = value & 0x20;
key_rate_scaling_shift_ = (value & 0x10) ? 0 : 2;
frequency_multiple_ = value & 0xf;
}
// MARK: - Getter
bool Operator::is_audible(OperatorState &state, OperatorOverrides *overrides) {
// TODO: (i) do I actually want to support this functionality? (ii) if so, fix below.
if(state.adsr_phase_ == OperatorState::ADSRPhase::Release) {
if(overrides) {
if(overrides->attenuation == 0xf) return false;
} else {
if(attenuation_ == 0x3f) return false;
}
}
return state.adsr_attenuation_ != 511;
}
// MARK: - Update logic.
void Operator::update_adsr(
OperatorState &state,
const LowFrequencyOscillator &oscillator,
bool key_on,
int channel_period,
int channel_octave,
const OperatorOverrides *overrides) {
// Key-on logic: any time it is false, be in the release state.
// On the leading edge of it becoming true, enter the attack state.
if(!key_on) {
state.adsr_phase_ = OperatorState::ADSRPhase::Release;
} else if(!state.last_key_on_) {
state.adsr_phase_ = OperatorState::ADSRPhase::Attack;
state.attack_time_ = 0;
// TODO: should this happen only if current ADSR attenuation is 511?
state.raw_phase_ = 0;
}
state.last_key_on_ = key_on;
// Adjust the ADSR attenuation appropriately;
// cf. http://forums.submarine.org.uk/phpBB/viewtopic.php?f=9&t=16 (primarily) for the source of the maths below.
// "An attack rate value of 52 (AR = 13) has 32 samples in the attack phase, an attack rate value of 48 (AR = 12)
// has 64 samples in the attack phase, but pairs of samples show the same envelope attenuation. I am however struggling to find a plausible algorithm to match the experimental results.
const int key_scaling_rate = ((channel_octave << 1) | (channel_period >> 9)) >> key_rate_scaling_shift_;
assert(key_scaling_rate < 16);
assert((channel_period >> 9) < 2);
switch(state.adsr_phase_) {
case OperatorState::ADSRPhase::Attack: {
const int attack_rate = attack_rate_ + key_scaling_rate;
// Rules:
//
// An attack rate of '13' has 32 samples in the attack phase; a rate of '12' has the same 32 steps, but spread out over 64 samples, etc.
// An attack rate of '14' uses a divide by four instead of two.
// 15 is instantaneous.
if(attack_rate >= 56) {
state.adsr_attenuation_ = state.adsr_attenuation_ - (state.adsr_attenuation_ >> 2) - 1;
} else {
const int sample_length = 1 << (14 - (attack_rate >> 2)); // TODO: don't throw away KSR bits.
if(!(state.attack_time_ & (sample_length - 1))) {
state.adsr_attenuation_ = state.adsr_attenuation_ - (state.adsr_attenuation_ >> 3) - 1;
}
}
// Two possible terminating conditions: (i) the attack rate is 15; (ii) full volume has been reached.
if(attack_rate > 60 || state.adsr_attenuation_ <= 0) {
state.adsr_attenuation_ = 0;
state.adsr_phase_ = OperatorState::ADSRPhase::Decay;
}
} break;
case OperatorState::ADSRPhase::Release:
case OperatorState::ADSRPhase::Decay:
{
// Rules:
//
// (relative to a 511 scale)
//
// A rate of 0 is no decay at all.
// A rate of 1 means increase 4 per cycle.
// A rate of 2 means increase 2 per cycle.
// A rate of 3 means increase 1 per cycle.
// A rate of 4 means increase 1 every other cycle.
// A rate of 5 means increase once every fourth cycle.
// etc.
// eighth, sixteenth, 32nd, 64th, 128th, 256th, 512th, 1024th, 2048th, 4096th, 8192th
const int decrease_rate = key_scaling_rate + ((state.adsr_phase_ == OperatorState::ADSRPhase::Decay) ? decay_rate_ : release_rate_);
if(decrease_rate) {
// TODO: don't throw away KSR bits.
switch(decrease_rate >> 2) {
case 1: state.adsr_attenuation_ += 32; break;
case 2: state.adsr_attenuation_ += 16; break;
default: {
const int sample_length = 1 << ((decrease_rate >> 2) - 4);
if(!(oscillator.counter & (sample_length - 1))) {
state.adsr_attenuation_ += 8;
}
} break;
}
}
// Clamp to the proper range.
state.adsr_attenuation_ = std::min(state.adsr_attenuation_, 511);
// Check for the decay exit condition.
if(state.adsr_phase_ == OperatorState::ADSRPhase::Decay && state.adsr_attenuation_ >= (sustain_level_ << 3)) {
state.adsr_attenuation_ = sustain_level_ << 3;
state.adsr_phase_ = ((overrides && overrides->use_sustain_level) || use_sustain_level_) ? OperatorState::ADSRPhase::Sustain : OperatorState::ADSRPhase::Release;
}
} break;
case OperatorState::ADSRPhase::Sustain:
// Nothing to do.
break;
}
++state.attack_time_;
}
void Operator::update_phase(OperatorState &state, const LowFrequencyOscillator &oscillator, int channel_period, int channel_octave) {
// Per the documentation:
//
// Delta phase = ( [desired freq] * 2^19 / [input clock / 72] ) / 2 ^ (b - 1)
//
// After experimentation, I think this gives rate calculation as formulated below.
// This encodes the MUL -> multiple table given on page 12,
// multiplied by two.
constexpr int multipliers[] = {
1, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 20, 24, 24, 30, 30
};
const int top_freq = channel_period >> 7;
assert(top_freq < 8);
constexpr int vibrato_shifts[8] = {3, 1, 0, 1, 3, 1, 0, 1};
constexpr int vibrato_signs[2] = {1, -1};
const int vibrato = (top_freq >> vibrato_shifts[oscillator.vibrato]) * vibrato_signs[oscillator.vibrato >> 2] * int(apply_vibrato_);
// Update the raw phase.
state.raw_phase_ += multipliers[frequency_multiple_] * (channel_period + vibrato) << channel_octave;
}
int Operator::key_level_scaling(const OperatorState &state, int channel_period, int channel_octave) const {
// Calculate key-level scaling. Table is as per p14 of the YM3812 application manual,
// converted into a fixed-point scheme. Compare with https://www.smspower.org/Development/RE12
// and apologies for the highly ad hoc indentation.
constexpr int key_level_scale_shifts[4] = {7, 1, 2, 0}; // '7' is just a number large enough to render all the numbers below as 0.
constexpr int key_level_scales[8][16] = {
#define _ 0
// 6 db attenuations.
{_, _, _, _, _, _, _, _, _, _, _, _, _, _, _, _},
{_, _, _, _, _, _, _, _, _, 4, 6, 8, 10, 12, 14, 16},
{_, _, _, _, _, 6, 10, 14, 16, 20, 22, 24, 26, 28, 30, 32},
{_, _, _, 10, 16, 22, 26, 30, 32, 36, 38, 40, 42, 44, 46, 48},
{_, _, 16, 26, 32, 38, 42, 46, 48, 52, 54, 56, 58, 60, 62, 64},
{_, 16, 32, 42, 48, 54, 58, 62, 64, 68, 70, 72, 74, 76, 78, 80},
{_, 32, 48, 58, 64, 70, 74, 78, 80, 84, 86, 88, 90, 92, 94, 96},
{_, 48, 64, 74, 80, 86, 90, 94, 96, 100, 102, 104, 106, 108, 110, 112},
#undef _
};
assert((channel_period >> 6) < 16);
assert(channel_octave < 8);
return (key_level_scales[channel_octave][channel_period >> 6] >> key_level_scale_shifts[key_level_scaling_]) << 7;
}
int Operator::adsr_tremolo_attenuation(const OperatorState &state, const LowFrequencyOscillator &oscillator) const {
// Add optional tremolo to the current ADSR attenuation.
return (state.adsr_attenuation_ << 3) + (int(apply_amplitude_modulation_) * oscillator.tremolo << 4);
}
int Operator::fixed_attenuation(const OperatorState &state, const OperatorOverrides *overrides) const {
if(overrides) {
// Overrides here represent per-channel volume on an OPLL. The bits are defined to represent
// attenuations of 24db to 3db; the main envelope generator is stated to have a resolution of
// 0.325db (which I've assumed is supposed to say 0.375db).
return overrides->attenuation << 7;
} else {
// Overrides here represent per-channel volume on an OPLL. The bits are defined to represent
// attenuations of 24db to 0.75db.
return attenuation_ << 5;
}
}
void Operator::update(
OperatorState &state,
const LowFrequencyOscillator &oscillator,
bool key_on,
int channel_period,
int channel_octave,
const OperatorOverrides *overrides) {
update_adsr(state, oscillator, key_on, channel_period, channel_octave, overrides);
update_phase(state, oscillator, channel_period, channel_octave);
state.key_level_scaling_ = key_level_scaling(state, channel_period, channel_octave);
state.adsr_tremolo_attenuation_ = adsr_tremolo_attenuation(state, oscillator);
state.lfsr_ = oscillator.lfsr;
}
// TODO: both the tremolo and ADSR envelopes should be half-resolution on an OPLL.
// MARK: - Output Generators.
// A heavy debt is owed to https://github.com/andete/ym2413/blob/master/results/rhythm/rhythm.md regarding
// the drum sound generation below.
LogSign Operator::melodic_output(const OperatorState &state, const LogSign *phase_offset, const OperatorOverrides *overrides) const {
// Calculate raw attenuation level.
constexpr int waveforms[4][4] = {
{1023, 1023, 1023, 1023}, // Sine: don't mask in any quadrant.
{511, 511, 0, 0}, // Half sine: keep the first half intact, lock to 0 in the second half.
{511, 511, 511, 511}, // AbsSine: endlessly repeat the first half of the sine wave.
{255, 0, 255, 0}, // PulseSine: act as if the first quadrant is in the first and third; lock the other two to 0.
};
const int scaled_phase_offset = phase_offset ? phase_offset->level(11) : 0;
const int phase = (state.raw_phase_ + scaled_phase_offset) >> 11;
LogSign result = negative_log_sin(phase & waveforms[int(waveform_)][(phase >> 8) & 3]);
result += state.key_level_scaling_;
result += state.adsr_tremolo_attenuation_ + fixed_attenuation(state, overrides);
return result;
}
LogSign Operator::snare_output(const OperatorState &state, const OperatorOverrides *overrides) const {
LogSign result;
// If noise is 0, output is positive.
// If noise is 1, output is negative.
// If (noise ^ sign) is 0, output is 0. Otherwise it is max.
const int sign = (state.raw_phase_ >> 11) & 0x200;
const int level = ((state.raw_phase_ >> 20) & 1) ^ state.lfsr_;
result = negative_log_sin(sign + (level << 8));
result += state.key_level_scaling_;
result += state.adsr_tremolo_attenuation_ + fixed_attenuation(state, overrides);
return result;
}
LogSign Operator::cymbal_output(const OperatorState &state, const OperatorState &modulator, const OperatorOverrides *overrides) const {
const int output =
((state.raw_phase_ >> 16) ^ (state.raw_phase_ >> 14)) &
((modulator.raw_phase_ >> 18) ^ (modulator.raw_phase_ >> 13)) &
((state.raw_phase_ >> 16) ^ (modulator.raw_phase_ >> 14));
constexpr int angles[] = {256, 768};
LogSign result = negative_log_sin(angles[output & 1]);
result += state.key_level_scaling_;
result += state.adsr_tremolo_attenuation_ + fixed_attenuation(state, overrides);
return result;
}
LogSign Operator::high_hat_output(const OperatorState &state, const OperatorState &modulator, const OperatorOverrides *overrides) const {
const int output =
((state.raw_phase_ >> 16) ^ (state.raw_phase_ >> 14)) &
((modulator.raw_phase_ >> 18) ^ (modulator.raw_phase_ >> 13)) &
((state.raw_phase_ >> 16) ^ (modulator.raw_phase_ >> 14));
constexpr int angles[] = {0x234, 0xd0, 0x2d0, 0x34};
LogSign result = negative_log_sin(angles[(output & 1) | (state.lfsr_ << 1)]);
result += state.key_level_scaling_;
result += state.adsr_tremolo_attenuation_ + fixed_attenuation(state, overrides);
return result;
}

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//
// Operator.hpp
// Clock Signal
//
// Created by Thomas Harte on 15/04/2020.
// Copyright © 2020 Thomas Harte. All rights reserved.
//
#ifndef Operator_hpp
#define Operator_hpp
#include <cstdint>
#include "Tables.hpp"
#include "LowFrequencyOscillator.hpp"
namespace Yamaha {
namespace OPL {
/*!
Opaquely describes the ephemeral state of an operator.
*/
struct OperatorState {
private:
friend class Operator;
int raw_phase_ = 0;
enum class ADSRPhase {
Attack, Decay, Sustain, Release
} adsr_phase_ = ADSRPhase::Attack;
int adsr_attenuation_ = 511;
int attack_time_ = 0;
int key_level_scaling_;
int adsr_tremolo_attenuation_;
int lfsr_;
bool last_key_on_ = false;
};
/*!
Describes parts of an operator that are genuinely stored per-operator on the OPLL;
these can be provided to the Operator in order to have it ignore its local values
if the host is an OPLL or VRC7.
*/
struct OperatorOverrides {
int attenuation = 0;
bool use_sustain_level = false;
};
/*!
Models an operator.
In Yamaha FM terms, an operator is a combination of a few things:
* an oscillator, producing one of a handful of sine-derived waveforms;
* an ADSR output level envelope; and
* a bunch of potential adjustments to those two things:
* optional tremolo and/or vibrato (the rates of which are global);
* the option to skip 'sustain' in ADSR and go straight to release (since no sustain period is supplied,
it otherwise runs for as long as the programmer leaves a channel enabled);
* an attenuation for the output level; and
* a factor by which to speed up the ADSR envelope as a function of frequency.
Oscillator period isn't set directly, it's a multiple of the owning channel, in which
period is set as a combination of f-num and octave.
*/
class Operator {
public:
/// Sets this operator's attack rate as the top nibble of @c value, its decay rate as the bottom nibble.
void set_attack_decay(uint8_t value);
/// Sets this operator's sustain level as the top nibble of @c value, its release rate as the bottom nibble.
void set_sustain_release(uint8_t value);
/// Sets this operator's key scale level as the top two bits of @c value, its total output level as the low six bits.
void set_scaling_output(uint8_t value);
/// Sets this operator's waveform using the low two bits of @c value.
void set_waveform(uint8_t value);
/// From the top nibble of @c value sets the AM, vibrato, hold/sustain level and keyboard sampling rate flags;
/// uses the bottom nibble to set the period multiplier.
void set_am_vibrato_hold_sustain_ksr_multiple(uint8_t value);
/// Provides one clock tick to the operator, along with the relevant parameters of its channel.
void update(
OperatorState &state,
const LowFrequencyOscillator &oscillator,
bool key_on,
int channel_period,
int channel_octave,
const OperatorOverrides *overrides = nullptr);
/// @returns @c true if this channel currently has a non-zero output; @c false otherwise.
bool is_audible(OperatorState &state, OperatorOverrides *overrides = nullptr);
/// Provides ordinary melodic output, optionally with modulation.
LogSign melodic_output(const OperatorState &state, const LogSign *phase_offset = nullptr, const OperatorOverrides *overrides = nullptr) const;
/// Provides snare drum output, which is a function of phase and the captured LFSR level.
LogSign snare_output(const OperatorState &state, const OperatorOverrides *overrides = nullptr) const;
/// Provides cymbal output, which is a function of the phase given by @c state, ordinarily the carrier of channel 8,
/// and the phase of @c modulator, which is ordinarily the modulator of channel 7.
LogSign cymbal_output(const OperatorState &state, const OperatorState &modulator, const OperatorOverrides *overrides = nullptr) const;
/// Provides high-hat output, which is a function of the phase given by @c state, ordinarily the carrier of channel 8,
/// and the phase of @c modulator, which is ordinarily the modulator of channel 7.
LogSign high_hat_output(const OperatorState &state, const OperatorState &modulator, const OperatorOverrides *overrides = nullptr) const;
private:
/// If true then an amplitude modulation of "3.7Hz" is applied,
/// with a depth "determined by the AM-DEPTH of the BD register"?
bool apply_amplitude_modulation_ = false;
/// If true then a vibrato of '6.4 Hz' is applied, with a depth
/// "determined by VOB_DEPTH of the BD register"?
bool apply_vibrato_ = false;
/// Selects between an ADSR envelope that holds at the sustain level
/// for as long as this key is on, releasing afterwards, and one that
/// simply switches straight to the release rate once the sustain
/// level is hit, getting back to 0 regardless of an ongoing key-on.
bool use_sustain_level_ = false;
/// Indexes a lookup table to determine what multiple of the channel's frequency
/// this operator is advancing at.
int frequency_multiple_ = 0;
/// Sets the current output level of this modulator, as an attenuation.
int attenuation_ = 0;
/// Provides a potential faster step through the ADSR envelope. Cf. p12.
int key_rate_scaling_shift_ = 0;
/// Selects attenuation that is applied as a function of interval. Cf. p14.
int key_level_scaling_ = 0;
/// Sets the ADSR rates. These all provide the top four bits of a six-bit number;
/// the bottom two bits... are 'RL'?
int attack_rate_ = 0;
int decay_rate_ = 0;
int sustain_level_ = 0;
int release_rate_ = 0;
/// Selects the generated waveform.
enum class Waveform {
Sine, HalfSine, AbsSine, PulseSine
} waveform_ = Waveform::Sine;
/// Updates the ADSR envelope.
void update_adsr(
OperatorState &state,
const LowFrequencyOscillator &oscillator,
bool key_on,
int channel_period,
int channel_octave,
const OperatorOverrides *overrides);
/// Updates the phase generator.
void update_phase(OperatorState &state, const LowFrequencyOscillator &oscillator, int channel_period, int channel_octave);
/// Adds key-level scaling to the current output state.
int key_level_scaling(const OperatorState &state, int channel_period, int channel_octave) const;
/// Adds ADSR and general channel attenuations to the output state.
int adsr_tremolo_attenuation(const OperatorState &state, const LowFrequencyOscillator &oscillator) const;
int fixed_attenuation(const OperatorState &state, const OperatorOverrides *overrides) const;
};
}
}
#endif /* Operator_hpp */

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//
// OPL2.cpp
// Clock Signal
//
// Created by Thomas Harte on 02/04/2020.
// Copyright © 2020 Thomas Harte. all rights reserved.
//
#include "OPL2.hpp"
#include <cassert>
#include <cmath>
#include "Implementation/PhaseGenerator.hpp"
#include "Implementation/EnvelopeGenerator.hpp"
#include "Implementation/KeyLevelScaler.hpp"
#include "Implementation/WaveformGenerator.hpp"
using namespace Yamaha::OPL;
/*
template <typename Child>
OPLBase<Child>::OPLBase(Concurrency::DeferringAsyncTaskQueue &task_queue) : task_queue_(task_queue) {}
template <typename Child>
void OPLBase<Child>::write(uint16_t address, uint8_t value) {
if(address & 1) {
static_cast<Child *>(this)->write_register(selected_register_, value);
} else {
selected_register_ = value;
}
}
template class Yamaha::OPL::OPLBase<Yamaha::OPL::OPLL>;
template class Yamaha::OPL::OPLBase<Yamaha::OPL::OPL2>;
OPLL::OPLL(Concurrency::DeferringAsyncTaskQueue &task_queue, int audio_divider, bool is_vrc7): OPLBase(task_queue), audio_divider_(audio_divider) {
// Due to the way that sound mixing works on the OPLL, the audio divider may not
// be larger than 4.
assert(audio_divider <= 4);
// Install fixed instruments.
const uint8_t *patch_set = is_vrc7 ? vrc7_patch_set : opll_patch_set;
for(int c = 0; c < 15; ++c) {
setup_fixed_instrument(c+1, patch_set);
patch_set += 8;
}
// Install rhythm patches.
for(int c = 0; c < 3; ++c) {
setup_fixed_instrument(c+16, &percussion_patch_set[c * 8]);
}
// Set default modulators.
for(int c = 0; c < 9; ++c) {
channels_[c].modulator = &operators_[0];
}
}
bool OPLL::is_zero_level() {
// for(int c = 0; c < 9; ++c) {
// if(channels_[c].is_audible()) return false;
// }
return false;
}
void OPLL::get_samples(std::size_t number_of_samples, std::int16_t *target) {
// Both the OPLL and the OPL2 divide the input clock by 72 to get the base tick frequency;
// unlike the OPL2 the OPLL time-divides the output for 'mixing'.
const int update_period = 72 / audio_divider_;
const int channel_output_period = 4 / audio_divider_;
while(number_of_samples--) {
if(!audio_offset_) update_all_chanels();
*target = int16_t(output_levels_[audio_offset_ / channel_output_period]);
++target;
audio_offset_ = (audio_offset_ + 1) % update_period;
}
// // Fill in any leftover from the previous session.
// if(audio_offset_) {
// while(audio_offset_ < update_period && number_of_samples) {
// *target = int16_t(channels_[audio_offset_ / channel_output_period].level);
// ++target;
// ++audio_offset_;
// --number_of_samples;
// }
// audio_offset_ = 0;
// }
//
// // End now if that provided everything that was asked for.
// if(!number_of_samples) return;
//
// int total_updates = int(number_of_samples) / update_period;
// number_of_samples %= size_t(update_period);
// audio_offset_ = int(number_of_samples);
//
// while(total_updates--) {
// update_all_chanels();
//
// for(int c = 0; c < update_period; ++c) {
// *target = int16_t(channels_[c / channel_output_period].level);
// ++target;
// }
// }
//
// // If there are any other spots remaining, fill them.
// if(number_of_samples) {
// update_all_chanels();
//
// for(int c = 0; c < int(number_of_samples); ++c) {
// *target = int16_t(channels_[c / channel_output_period].level);
// ++target;
// }
// }
}
void OPLL::set_sample_volume_range(std::int16_t range) {
total_volume_ = range;
}
uint8_t OPLL::read(uint16_t address) {
// I've seen mention of an undocumented two-bit status register. I don't yet know what is in it.
return 0xff;
}
void OPLL::write_register(uint8_t address, uint8_t value) {
// The OPLL doesn't have timers or other non-audio functions, so all writes
// go to the audio queue.
task_queue_.defer([this, address, value] {
// The first 8 locations are used to define the custom instrument, and have
// exactly the same format as the patch set arrays at the head of this file.
if(address < 8) {
custom_instrument_[address] = value;
// Update whatever that did to the instrument.
setup_fixed_instrument(0, custom_instrument_);
return;
}
// Register 0xe is a cut-down version of the OPLL's register 0xbd.
if(address == 0xe) {
depth_rhythm_control_ = value & 0x3f;
// if(depth_rhythm_control_ & 0x08)
// printf("%02x\n", depth_rhythm_control_);
return;
}
const auto index = address & 0xf;
if(index > 8) return;
switch(address & 0xf0) {
case 0x30:
// Select an instrument in the top nibble, set a channel volume in the lower.
channels_[index].overrides.attenuation = value & 0xf;
channels_[index].modulator = &operators_[(value >> 4) * 2];
// Also crib volume levels for rhythm mode, possibly.
if(index >= 6) {
rhythm_overrides_[(index - 6) * 2 + 0].attenuation = value >> 4;
rhythm_overrides_[(index - 6) * 2 + 1].attenuation = value & 0xf;
}
break;
case 0x10: channels_[index].set_frequency_low(value); break;
case 0x20:
// Set sustain on/off, key on/off, octave and a single extra bit of frequency.
// So they're a lot like OPLL registers 0xb0 to 0xb8, but not identical.
channels_[index].set_9bit_frequency_octave_key_on(value);
channels_[index].overrides.use_sustain_level = value & 0x20;
break;
default: printf("Unknown write to %02x?!?\n", address); break;
}
});
}
void OPLL::setup_fixed_instrument(int number, const uint8_t *data) {
auto modulator = &operators_[number * 2];
auto carrier = &operators_[number * 2 + 1];
modulator->set_am_vibrato_hold_sustain_ksr_multiple(data[0]);
carrier->set_am_vibrato_hold_sustain_ksr_multiple(data[1]);
modulator->set_scaling_output(data[2]);
// Set waveforms — only sine and halfsine are available.
modulator->set_waveform((data[3] >> 3) & 1);
carrier->set_waveform((data[3] >> 4) & 1);
// TODO: data[3] b0-b2: modulator feedback level
// TODO: data[3] b6, b7: carrier key-scale level
// Set ADSR parameters.
modulator->set_attack_decay(data[4]);
carrier->set_attack_decay(data[5]);
modulator->set_sustain_release(data[6]);
carrier->set_sustain_release(data[7]);
}
void OPLL::update_all_chanels() {
// Update the LFO and then the channels.
oscillator_.update();
for(int c = 0; c < 6; ++c) {
channels_[c].update(oscillator_);
oscillator_.update_lfsr(); // TODO: should update per slot, not per channel? Or even per cycle?
}
output_levels_[8] = output_levels_[12] = 0;
#define VOLUME(x) ((x) * total_volume_) >> 12
// Channels that are updated for melodic output regardless;
// in rhythm mode the final three channels — 6, 7, and 8 —
// are lost as their operators are used for drum noises.
output_levels_[3] = VOLUME(channels_[0].melodic_output());
output_levels_[4] = VOLUME(channels_[1].melodic_output());
output_levels_[5] = VOLUME(channels_[2].melodic_output());
output_levels_[9] = VOLUME(channels_[3].melodic_output());
output_levels_[10] = VOLUME(channels_[4].melodic_output());
output_levels_[11] = VOLUME(channels_[5].melodic_output());
if(depth_rhythm_control_ & 0x20) {
// TODO: pervasively, volume. And LFSR updates.
channels_[6].update(oscillator_, &operators_[32], depth_rhythm_control_ & 0x10);
channels_[7].update(true, oscillator_, operators_[34], bool(depth_rhythm_control_ & 0x01));
channels_[7].update(false, oscillator_, operators_[35], bool(depth_rhythm_control_ & 0x08));
channels_[8].update(true, oscillator_, operators_[36], bool(depth_rhythm_control_ & 0x04));
channels_[8].update(false, oscillator_, operators_[37], bool(depth_rhythm_control_ & 0x02));
// Update channel 6 as if melodic, but with the bass instrument.
output_levels_[2] = output_levels_[15] = VOLUME(channels_[6].melodic_output(&rhythm_overrides_[1]));
// Use the carrier from channel 7 for the snare.
output_levels_[6] = output_levels_[16] = VOLUME(channels_[7].snare_output(operators_[35], &rhythm_overrides_[3]));
// Use the modulator from channel 8 for the tom tom.
output_levels_[1] = output_levels_[14] = VOLUME(channels_[8].tom_tom_output(operators_[37], &rhythm_overrides_[4]));
// Use the channel 7 modulator and the channel 8 carrier for a cymbal.
output_levels_[7] = output_levels_[17] = VOLUME(channels_[7].cymbal_output(operators_[36], operators_[35], channels_[8], &rhythm_overrides_[5]));
// Use the channel 7 modulator and the channel 8 modulator (?) for a high-hat.
output_levels_[0] = output_levels_[13] = VOLUME(channels_[7].high_hat_output(operators_[36], operators_[35], channels_[8], &rhythm_overrides_[2]));
} else {
// Not in rhythm mode; channels 7, 8 and 9 are melodic.
for(int c = 6; c < 9; ++ c) {
channels_[c].update(oscillator_);
oscillator_.update_lfsr(); // TODO: should update per slot, not per channel? Or even per cycle?
}
output_levels_[0] = output_levels_[1] = output_levels_[2] =
output_levels_[6] = output_levels_[7] =
output_levels_[13] = output_levels_[14] = 0;
output_levels_[15] = VOLUME(channels_[6].melodic_output());
output_levels_[16] = VOLUME(channels_[7].melodic_output());
output_levels_[17] = VOLUME(channels_[8].melodic_output());
}
// Test!
// for(int c = 0; c < 18; ++c) {
// if(c != 6 && c != 16)
// output_levels_[c] = 0;
// }
// channels_[2].level = (channels_[2].update() * total_volume_) >> 14;
#undef VOLUME
}
//template <Personality personality>
//void OPL2<personality>::get_samples(std::size_t number_of_samples, std::int16_t *target) {
// TODO.
// out = exp(logsin(phase2 + exp(logsin(phase1) + gain1)) + gain2)
// Melodic channels are:
//
// Channel Operator 1 Operator 2
// 0 0 3
// 1 1 4
// 2 2 5
// 3 6 9
// 4 7 10
// 5 8 11
// 6 12 15
// 7 13 16
// 8 14 17
//
// In percussion mode, only channels 05 are use as melodic, with 6, 7 and 8 being
// replaced by:
//
// Bass drum, using operators 12 and 15;
// Snare, using operator 16;
// Tom tom, using operator 14,
// Cymbal, using operator 17; and
// Symbol, using operator 13.
//}
void OPL2::write_register(uint8_t address, uint8_t value) {
// Deal with timer changes synchronously.
switch(address) {
case 0x02: timers_[0] = value; return;
case 0x03: timers_[1] = value; return;
case 0x04: timer_control_ = value; return;
// TODO from register 4:
// b7 = IRQ reset;
// b6/b5 = timer 1/2 mask (irq enabling flags, I think?)
// b4/b3 = timer 2/1 start (seemingly the opposite order to b6/b5?)
default: break;
}
// Enqueue any changes that affect audio output.
task_queue_.enqueue([this, address, value] {
//
// Modal modifications.
//
switch(address) {
case 0x01: waveform_enable_ = value & 0x20; break;
case 0x08:
// b7: "composite sine wave mode on/off"?
csm_keyboard_split_ = value;
// b6: "Controls the split point of the keyboard. When 0, the keyboard split is the
// second bit from the bit 8 of the F-Number. When 1, the MSB of the F-Number is used."
break;
case 0xbd: depth_rhythm_control_ = value; break;
default: break;
}
//
// Operator modifications.
//
if((address >= 0x20 && address < 0xa0) || address >= 0xe0) {
// The 18 operators are spreat out across 22 addresses; each group of
// six is framed within an eight-byte area thusly:
constexpr int operator_by_address[] = {
0, 1, 2, 3, 4, 5, -1, -1,
6, 7, 8, 9, 10, 11, -1, -1,
12, 13, 14, 15, 16, 17, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1,
};
const auto index = operator_by_address[address & 0x1f];
if(index == -1) return;
switch(address & 0xe0) {
case 0x20: operators_[index].set_am_vibrato_hold_sustain_ksr_multiple(value); break;
case 0x40: operators_[index].set_scaling_output(value); break;
case 0x60: operators_[index].set_attack_decay(value); break;
case 0x80: operators_[index].set_sustain_release(value); break;
case 0xe0: operators_[index].set_waveform(value); break;
default: break;
}
}
//
// Channel modifications.
//
const auto index = address & 0xf;
if(index > 8) return;
switch(address & 0xf0) {
case 0xa0: channels_[index].set_frequency_low(value); break;
case 0xb0: channels_[index].set_10bit_frequency_octave_key_on(value); break;
case 0xc0: channels_[index].set_feedback_mode(value); break;
default: break;
}
});
}
uint8_t OPL2::read(uint16_t address) {
// TODO. There's a status register where:
// b7 = IRQ status (set if interrupt request ongoing)
// b6 = timer 1 flag (set if timer 1 expired)
// b5 = timer 2 flag
return 0xff;
}
*/

View File

@ -1,123 +0,0 @@
//
// OPL2.hpp
// Clock Signal
//
// Created by Thomas Harte on 02/04/2020.
// Copyright © 2020 Thomas Harte. All rights reserved.
//
#ifndef OPL2_hpp
#define OPL2_hpp
#include "../../Outputs/Speaker/Implementation/SampleSource.hpp"
#include "../../Concurrency/AsyncTaskQueue.hpp"
#include "Implementation/Channel.hpp"
#include "Implementation/Operator.hpp"
#include <atomic>
namespace Yamaha {
namespace OPL {
/*
struct OPL2: public OPLBase<OPL2> {
public:
// Creates a new OPL2.
OPL2(Concurrency::DeferringAsyncTaskQueue &task_queue);
/// As per ::SampleSource; provides a broadphase test for silence.
bool is_zero_level();
/// As per ::SampleSource; provides audio output.
void get_samples(std::size_t number_of_samples, std::int16_t *target);
void set_sample_volume_range(std::int16_t range);
/// Reads from the OPL.
uint8_t read(uint16_t address);
private:
friend OPLBase<OPL2>;
Operator operators_[18];
Channel channels_[9];
// Synchronous properties, valid only on the emulation thread.
uint8_t timers_[2] = {0, 0};
uint8_t timer_control_ = 0;
void write_register(uint8_t address, uint8_t value);
};
struct OPLL: public OPLBase<OPLL> {
public:
// Creates a new OPLL or VRC7.
OPLL(Concurrency::DeferringAsyncTaskQueue &task_queue, int audio_divider = 1, bool is_vrc7 = false);
/// As per ::SampleSource; provides a broadphase test for silence.
bool is_zero_level();
/// As per ::SampleSource; provides audio output.
void get_samples(std::size_t number_of_samples, std::int16_t *target);
void set_sample_volume_range(std::int16_t range);
/// Reads from the OPL.
uint8_t read(uint16_t address);
private:
friend OPLBase<OPLL>;
Operator operators_[38]; // There's an extra level of indirection with the OPLL; these 38
// operators are to describe 19 hypothetical channels, being
// one user-configurable channel, 15 hard-coded channels, and
// three channels configured for rhythm generation.
struct Channel: public ::Yamaha::OPL::Channel {
void update(const LowFrequencyOscillator &oscillator) {
Yamaha::OPL::Channel::update(true, oscillator, modulator[0]);
Yamaha::OPL::Channel::update(false, oscillator, modulator[1], false, &overrides);
}
void update(const LowFrequencyOscillator &oscillator, Operator *mod, bool key_on) {
Yamaha::OPL::Channel::update(true, oscillator, mod[0], key_on);
Yamaha::OPL::Channel::update(false, oscillator, mod[1], key_on, &overrides);
}
using ::Yamaha::OPL::Channel::update;
int melodic_output() {
return Yamaha::OPL::Channel::melodic_output(modulator[0], modulator[1], &overrides);
}
int melodic_output(const OperatorOverrides *overrides) {
return Yamaha::OPL::Channel::melodic_output(modulator[0], modulator[1], overrides);
}
bool is_audible() {
return Yamaha::OPL::Channel::is_audible(modulator + 1, &overrides);
}
Operator *modulator; // Implicitly, the carrier is modulator+1.
OperatorOverrides overrides;
};
void update_all_chanels();
Channel channels_[9];
int output_levels_[18];
OperatorOverrides rhythm_overrides_[6];
void setup_fixed_instrument(int number, const uint8_t *data);
uint8_t custom_instrument_[8];
void write_register(uint8_t address, uint8_t value);
const int audio_divider_ = 1;
int audio_offset_ = 0;
std::atomic<int> total_volume_;
};*/
}
}
#endif /* OPL2_hpp */

View File

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