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Uses const
to ensure output_* are properly constrained.
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@ -117,7 +117,7 @@ void VideoBase::set_character_rom(const std::vector<uint8_t> &character_rom) {
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}
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}
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uint8_t *VideoBase::output_text(uint8_t *target, uint8_t *source, size_t length, size_t pixel_row) {
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uint8_t *VideoBase::output_text(uint8_t *target, uint8_t *source, size_t length, size_t pixel_row) const {
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const uint8_t inverses[] = {
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0xff,
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is_iie_ ? static_cast<uint8_t>(0xff) : static_cast<uint8_t>((flash_ / flash_length) * 0xff),
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@ -144,11 +144,10 @@ uint8_t *VideoBase::output_text(uint8_t *target, uint8_t *source, size_t length,
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graphics_carry_ = character_pattern & 0x01;
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target += 7;
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}
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return target;
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}
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uint8_t *VideoBase::output_double_text(uint8_t *target, uint8_t *source, uint8_t *auxiliary_source, size_t length, size_t pixel_row) {
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uint8_t *VideoBase::output_double_text(uint8_t *target, uint8_t *source, uint8_t *auxiliary_source, size_t length, size_t pixel_row) const {
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for(size_t c = 0; c < length; ++c) {
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const std::size_t character_addresses[2] = {
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static_cast<std::size_t>(
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@ -183,11 +182,10 @@ uint8_t *VideoBase::output_double_text(uint8_t *target, uint8_t *source, uint8_t
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graphics_carry_ = character_patterns[1] & 0x01;
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target += 14;
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}
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return target;
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}
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uint8_t *VideoBase::output_low_resolution(uint8_t *target, uint8_t *source, size_t length, int row) {
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uint8_t *VideoBase::output_low_resolution(uint8_t *target, uint8_t *source, size_t length, int row) const {
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const int row_shift = row&4;
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for(size_t c = 0; c < length; ++c) {
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// Low-resolution graphics mode shifts the colour code on a loop, but has to account for whether this
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@ -207,11 +205,10 @@ uint8_t *VideoBase::output_low_resolution(uint8_t *target, uint8_t *source, size
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}
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target += 14;
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}
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return target;
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}
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uint8_t *VideoBase::output_double_low_resolution(uint8_t *target, uint8_t *source, uint8_t *auxiliary_source, size_t length, int row) {
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uint8_t *VideoBase::output_double_low_resolution(uint8_t *target, uint8_t *source, uint8_t *auxiliary_source, size_t length, int row) const {
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const int row_shift = row&4;
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for(size_t c = 0; c < length; ++c) {
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if(c&1) {
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@ -239,11 +236,10 @@ uint8_t *VideoBase::output_double_low_resolution(uint8_t *target, uint8_t *sourc
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}
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target += 14;
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}
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return target;
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}
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uint8_t *VideoBase::output_high_resolution(uint8_t *target, uint8_t *source, size_t length) {
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uint8_t *VideoBase::output_high_resolution(uint8_t *target, uint8_t *source, size_t length) const {
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for(size_t c = 0; c < length; ++c) {
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// High resolution graphics shift out LSB to MSB, optionally with a delay of half a pixel.
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// If there is a delay, the previous output level is held to bridge the gap.
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@ -271,7 +267,7 @@ uint8_t *VideoBase::output_high_resolution(uint8_t *target, uint8_t *source, siz
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return target;
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}
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uint8_t *VideoBase::output_double_high_resolution(uint8_t *target, uint8_t *source, uint8_t *auxiliary_source, size_t length) {
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uint8_t *VideoBase::output_double_high_resolution(uint8_t *target, uint8_t *source, uint8_t *auxiliary_source, size_t length) const {
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for(size_t c = 0; c < length; ++c) {
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target[0] = graphics_carry_;
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target[1] = auxiliary_source[c] & 0x01;
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@ -288,8 +284,7 @@ uint8_t *VideoBase::output_double_high_resolution(uint8_t *target, uint8_t *sour
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target[12] = auxiliary_source[c] & 0x10;
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target[13] = auxiliary_source[c] & 0x20;
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graphics_carry_ = auxiliary_source[c] & 0x40;
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pixel_pointer_ += 14;
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target += 14;
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}
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return target;
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}
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@ -178,7 +178,7 @@ class VideoBase {
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// Graphics carry is the final level output in a fetch window;
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// it carries on into the next if it's high resolution with
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// the delay bit set.
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uint8_t graphics_carry_ = 0;
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mutable uint8_t graphics_carry_ = 0;
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// This holds a copy of the character ROM. The regular character
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// set is assumed to be in the first 64*8 bytes; the alternative
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@ -198,37 +198,37 @@ class VideoBase {
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Outputs 40-column text to @c target, using @c length bytes from @c source.
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@return One byte after the final value written to @c target.
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*/
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uint8_t *output_text(uint8_t *target, uint8_t *source, size_t length, size_t pixel_row);
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uint8_t *output_text(uint8_t *target, uint8_t *source, size_t length, size_t pixel_row) const;
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/*!
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Outputs 80-column text to @c target, drawing @c length columns from @c source and @c auxiliary_source.
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@return One byte after the final value written to @c target.
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*/
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uint8_t *output_double_text(uint8_t *target, uint8_t *source, uint8_t *auxiliary_source, size_t length, size_t pixel_row);
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uint8_t *output_double_text(uint8_t *target, uint8_t *source, uint8_t *auxiliary_source, size_t length, size_t pixel_row) const;
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/*!
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Outputs 40-column low-resolution graphics to @c target, drawing @c length columns from @c source.
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@return One byte after the final value written to @c target.
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*/
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uint8_t *output_low_resolution(uint8_t *target, uint8_t *source, size_t length, int row);
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uint8_t *output_low_resolution(uint8_t *target, uint8_t *source, size_t length, int row) const;
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/*!
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Outputs 80-column low-resolution graphics to @c target, drawing @c length columns from @c source and @c auxiliary_source.
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@return One byte after the final value written to @c target.
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*/
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uint8_t *output_double_low_resolution(uint8_t *target, uint8_t *source, uint8_t *auxiliary_source, size_t length, int row);
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uint8_t *output_double_low_resolution(uint8_t *target, uint8_t *source, uint8_t *auxiliary_source, size_t length, int row) const;
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/*!
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Outputs 40-column high-resolution graphics to @c target, drawing @c length columns from @c source.
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@return One byte after the final value written to @c target.
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*/
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uint8_t *output_high_resolution(uint8_t *target, uint8_t *source, size_t length);
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uint8_t *output_high_resolution(uint8_t *target, uint8_t *source, size_t length) const;
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/*!
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Outputs 80-column double-high-resolution graphics to @c target, drawing @c length columns from @c source.
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@return One byte after the final value written to @c target.
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*/
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uint8_t *output_double_high_resolution(uint8_t *target, uint8_t *source, uint8_t *auxiliary_source, size_t length);
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uint8_t *output_double_high_resolution(uint8_t *target, uint8_t *source, uint8_t *auxiliary_source, size_t length) const;
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};
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template <class BusHandler, bool is_iie> class Video: public VideoBase {
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