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Adjusted visible area.

This commit is contained in:
Thomas Harte 2016-02-12 19:52:04 -05:00
parent 1d20a29d97
commit 341fafd3c5

View File

@ -37,7 +37,7 @@ Machine::Machine() :
"float texValue = texture(texID, coordinate).r;" "float texValue = texture(texID, coordinate).r;"
"return vec3(step(4.0/256.0, mod(texValue, 8.0/256.0)), step(2.0/256.0, mod(texValue, 4.0/256.0)), step(1.0/256.0, mod(texValue, 2.0/256.0)));" "return vec3(step(4.0/256.0, mod(texValue, 8.0/256.0)), step(2.0/256.0, mod(texValue, 4.0/256.0)), step(1.0/256.0, mod(texValue, 2.0/256.0)));"
"}"); "}");
_crt->set_visible_area(Outputs::Rect(0.2f, 0.062f, 0.82f, 0.82f)); _crt->set_visible_area(Outputs::Rect(0.2f, 0.05f, 0.82f, 0.82f));
memset(_keyStates, 0, sizeof(_keyStates)); memset(_keyStates, 0, sizeof(_keyStates));
memset(_palette, 0xf, sizeof(_palette)); memset(_palette, 0xf, sizeof(_palette));