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https://github.com/TomHarte/CLK.git
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For now, at least, c800–cfff is always built-in ROM.
Otherwise I probably need to extend my c3 logic to cover the other built-in cards (?)
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@ -385,27 +385,35 @@ class ConcreteMachine:
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// The audio GLU.
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case Read(0xc03c):
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update_audio();
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*value = sound_glu_.get_control();
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break;
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case Write(0xc03c):
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update_audio();
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sound_glu_.set_control(*value);
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break;
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case Read(0xc03d):
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update_audio();
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*value = sound_glu_.get_data();
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break;
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case Write(0xc03d):
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update_audio();
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sound_glu_.set_data(*value);
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break;
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case Read(0xc03e):
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update_audio();
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*value = sound_glu_.get_address_low();
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break;
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case Write(0xc03e):
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update_audio();
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sound_glu_.set_address_low(*value);
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break;
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case Read(0xc03f):
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update_audio();
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*value = sound_glu_.get_address_high();
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break;
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case Write(0xc03f):
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update_audio();
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sound_glu_.set_address_high(*value);
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break;
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@ -588,6 +596,14 @@ class ConcreteMachine:
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#undef Read
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#undef Write
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} else {
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// Access the internal ROM.
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//
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// TODO: should probably occur only if there was a preceding access to a built-in
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// card ROM?
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if(is_read) {
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*value = rom_[rom_.size() - 65536 + address_suffix];
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}
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if(address_suffix < 0xc080) {
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// TODO: all other IO accesses.
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printf("Unhandled IO %s: %04x\n", is_read ? "read" : "write", address_suffix);
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