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Adjust factoring of read and write per expanded V9938 scope.
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@ -517,21 +517,30 @@ void Base<personality>::output_border(int cycles, [[maybe_unused]] uint32_t cram
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// MARK: - External interface.
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template <Personality personality>
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void TMS9918<personality>::write(int address, uint8_t value) {
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// Writes to address 0 are writes to the video RAM. Store
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// the value and return.
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if(!(address & 1)) {
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this->write_phase_ = false;
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// Enqueue the write to occur at the next available slot.
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this->read_ahead_buffer_ = value;
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this->queued_access_ = MemoryAccess::Write;
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this->cycles_until_access_ = Timing<personality>::VRAMAccessDelay;
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return;
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int Base<personality>::masked_address(int address) {
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if constexpr (is_yamaha_vdp(personality)) {
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return address & 3;
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} else {
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return address & 1;
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}
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}
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template <Personality personality>
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void Base<personality>::write_vram(uint8_t value) {
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// Latch the value and exit.
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this->write_phase_ = false;
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// Enqueue the write to occur at the next available slot.
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this->read_ahead_buffer_ = value;
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this->queued_access_ = MemoryAccess::Write;
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this->cycles_until_access_ = Timing<personality>::VRAMAccessDelay;
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}
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template <Personality personality>
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void Base<personality>::write_register(uint8_t value) {
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// Writes to address 1 are performed in pairs; if this is the
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// low byte of a value, store it and wait for the high byte.
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if(!this->write_phase_) {
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@ -648,6 +657,75 @@ void TMS9918<personality>::write(int address, uint8_t value) {
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}
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}
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template <Personality personality>
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void Base<personality>::write_palette(uint8_t value) {
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LOG("Palette write TODO");
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(void)value;
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}
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template <Personality personality>
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void Base<personality>::write_register_indirect(uint8_t value) {
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LOG("Register indirect write TODO");
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(void)value;
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}
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template <Personality personality>
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void TMS9918<personality>::write(int address, uint8_t value) {
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switch(this->masked_address(address)) {
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default: break;
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case 0: this->write_vram(value); break;
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case 1: this->write_register(value); break;
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case 2: this->write_palette(value); break;
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case 3: this->write_register_indirect(value); break;
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}
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}
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template <Personality personality>
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uint8_t Base<personality>::read_vram() {
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// Take whatever is currently in the read-ahead buffer and
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// enqueue a further read to occur at the next available slot.
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const uint8_t result = this->read_ahead_buffer_;
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this->queued_access_ = MemoryAccess::Read;
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return result;
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}
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template <Personality personality>
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uint8_t Base<personality>::read_register() {
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// Gets the status register.
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const uint8_t result = this->status_;
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this->status_ &= ~(StatusInterrupt | StatusSpriteOverflow | StatusSpriteCollision);
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this->line_interrupt_pending_ = false;
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return result;
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}
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template <Personality personality>
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uint8_t Base<personality>::read_palette() {
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LOG("Palette read TODO");
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return 0xff;
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}
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template <Personality personality>
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uint8_t Base<personality>::read_register_indirect() {
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LOG("Register indirect read TODO");
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return 0xff;
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}
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template <Personality personality>
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uint8_t TMS9918<personality>::read(int address) {
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// TODO: is this still a global effect of reads, even in the world of the Yamahas?
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this->write_phase_ = false;
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switch(this->masked_address(address)) {
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default: return 0xff;
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case 0: return this->read_vram();
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case 1: return this->read_register();
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case 2: return this->read_palette();
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case 3: return this->read_register_indirect();
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}
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}
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// MARK: - Ephemeral state.
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template <Personality personality>
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uint8_t TMS9918<personality>::get_current_line() const {
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// Determine the row to return.
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@ -682,26 +760,6 @@ uint8_t TMS9918<personality>::get_current_line() const {
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return uint8_t(source_row);
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}
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template <Personality personality>
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uint8_t TMS9918<personality>::read(int address) {
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this->write_phase_ = false;
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// Reads from address 0 read video RAM, via the read-ahead buffer.
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if(!(address & 1)) {
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// Enqueue the write to occur at the next available slot.
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const uint8_t result = this->read_ahead_buffer_;
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this->queued_access_ = MemoryAccess::Read;
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return result;
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}
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// Reads from address 1 get the status register.
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const uint8_t result = this->status_;
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this->status_ &= ~(StatusInterrupt | StatusSpriteOverflow | StatusSpriteCollision);
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this->line_interrupt_pending_ = false;
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return result;
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}
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template <Personality personality>
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HalfCycles TMS9918<personality>::get_next_sequence_point() const {
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if(!this->generate_interrupts_ && !this->enable_line_interrupts_) return HalfCycles::max();
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@ -286,6 +286,16 @@ template <Personality personality> struct Base {
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size_t sprite_generator_table_address;
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} master_system_;
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int masked_address(int address);
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void write_vram(uint8_t);
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void write_register(uint8_t);
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void write_palette(uint8_t);
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void write_register_indirect(uint8_t);
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uint8_t read_vram();
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uint8_t read_register();
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uint8_t read_palette();
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uint8_t read_register_indirect();
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ScreenMode current_screen_mode() const {
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if(blank_display_) {
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return ScreenMode::Blank;
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