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synced 2024-11-26 23:52:26 +00:00
Added padding of supplied data to correct for any potential rounding errors when rendering.
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@ -283,8 +283,8 @@ class CRT {
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uint8_t *get_next_run();
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void allocate_write_area(int required_length);
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void reduce_previous_allocation_to(int actual_length);
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void allocate_write_area(size_t required_length);
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void reduce_previous_allocation_to(size_t actual_length);
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uint8_t *get_write_target_for_buffer(int buffer);
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// a pointer to the section of content buffer currently being
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@ -292,7 +292,7 @@ class CRT {
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uint16_t _next_write_x_position, _next_write_y_position;
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uint16_t _write_x_position, _write_y_position;
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size_t _write_target_pointer;
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int _last_allocation_amount;
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size_t _last_allocation_amount;
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};
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static const int kCRTNumberOfFrames = 4;
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@ -64,26 +64,37 @@ uint8_t *CRT::CRTFrameBuilder::get_next_run()
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return next_run;
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}
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void CRT::CRTFrameBuilder::allocate_write_area(int required_length)
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void CRT::CRTFrameBuilder::allocate_write_area(size_t required_length)
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{
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_last_allocation_amount = required_length;
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if (_next_write_x_position + required_length > frame.size.width)
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if(_next_write_x_position + required_length + 2 > frame.size.width)
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{
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_next_write_x_position = 0;
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_next_write_y_position = (_next_write_y_position+1)&(frame.size.height-1);
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frame.dirty_size.height++;
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}
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_write_x_position = _next_write_x_position;
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_write_x_position = _next_write_x_position + 1;
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_write_y_position = _next_write_y_position;
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_write_target_pointer = (_write_y_position * frame.size.width) + _write_x_position;
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_next_write_x_position += required_length;
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_next_write_x_position += required_length + 2;
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frame.dirty_size.width = std::max(frame.dirty_size.width, _next_write_x_position);
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}
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void CRT::CRTFrameBuilder::reduce_previous_allocation_to(int actual_length)
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void CRT::CRTFrameBuilder::reduce_previous_allocation_to(size_t actual_length)
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{
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for(int c = 0; c < frame.number_of_buffers; c++)
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{
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memcpy( &frame.buffers[c].data[(_write_target_pointer - 1) * frame.buffers[c].depth],
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&frame.buffers[c].data[_write_target_pointer * frame.buffers[c].depth],
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frame.buffers[c].depth);
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memcpy( &frame.buffers[c].data[(_write_target_pointer + actual_length) * frame.buffers[c].depth],
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&frame.buffers[c].data[(_write_target_pointer + actual_length - 1) * frame.buffers[c].depth],
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frame.buffers[c].depth);
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}
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_next_write_x_position -= (_last_allocation_amount - actual_length);
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}
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@ -312,4 +312,5 @@ void CRT::prepare_shader()
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void CRT::set_output_device(OutputDevice output_device)
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{
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_output_device = output_device;
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}
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