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Copy and paste 2bpp character support.

This commit is contained in:
Thomas Harte 2021-06-21 23:27:13 -04:00
parent 69c0734975
commit 3acd0be1f7

View File

@ -550,6 +550,15 @@ template <int bpp, int index_bits> void Nick::output_character(uint16_t *target,
target[7] = palette[(pixels & 0x01) >> 0];
target += 8;
} break;
case 2:
target[0] = palette_[((pixels & 0x80) >> 6) | ((pixels & 0x08) >> 3)];
target[1] = palette_[((pixels & 0x40) >> 5) | ((pixels & 0x04) >> 2)];
target[2] = palette_[((pixels & 0x20) >> 4) | ((pixels & 0x02) >> 1)];
target[3] = palette_[((pixels & 0x10) >> 3) | ((pixels & 0x01) >> 0)];
target += 4;
break;
}
}
}