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Merge pull request #613 from TomHarte/Swift5
Performs basic migration to Xcode 10.2.
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commit
3d83891eb0
@ -3276,7 +3276,7 @@
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isa = PBXProject;
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attributes = {
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LastSwiftUpdateCheck = 0700;
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LastUpgradeCheck = 0930;
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LastUpgradeCheck = 1020;
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ORGANIZATIONNAME = "Thomas Harte";
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TargetAttributes = {
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4B055A691FAE763F0060FFFF = {
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@ -3306,7 +3306,7 @@
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};
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buildConfigurationList = 4BB73E991B587A5100552FC2 /* Build configuration list for PBXProject "Clock Signal" */;
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compatibilityVersion = "Xcode 3.2";
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developmentRegion = English;
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developmentRegion = en;
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hasScannedForEncodings = 0;
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knownRegions = (
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en,
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@ -4175,6 +4175,7 @@
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isa = XCBuildConfiguration;
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buildSettings = {
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ALWAYS_SEARCH_USER_PATHS = NO;
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CLANG_ANALYZER_LOCALIZABILITY_NONLOCALIZED = YES;
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CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
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CLANG_CXX_LIBRARY = "libc++";
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CLANG_ENABLE_MODULES = YES;
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@ -4230,6 +4231,7 @@
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isa = XCBuildConfiguration;
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buildSettings = {
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ALWAYS_SEARCH_USER_PATHS = NO;
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CLANG_ANALYZER_LOCALIZABILITY_NONLOCALIZED = YES;
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CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
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CLANG_CXX_LIBRARY = "libc++";
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CLANG_ENABLE_MODULES = YES;
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "0930"
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LastUpgradeVersion = "1020"
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version = "1.3">
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<BuildAction
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parallelizeBuildables = "YES"
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@ -22,6 +22,8 @@
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}
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- (void)prepareOpenGL {
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[super prepareOpenGL];
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// Synchronize buffer swaps with vertical refresh rate
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GLint swapInt = 1;
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[[self openGLContext] setValues:&swapInt forParameter:NSOpenGLCPSwapInterval];
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