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Attempts to improve vsync deadline estimation.
Also increases probability of bad estimation being discarded.
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@ -63,6 +63,13 @@ class VSyncPredictor {
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frame_duration_ = Nanos(1'000'000'000.0f / rate);
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frame_duration_ = Nanos(1'000'000'000.0f / rate);
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}
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}
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/*!
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@returns The time this class currently believes a whole frame occupies.
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*/
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Time::Nanos frame_duration() {
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return frame_duration_;
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}
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/*!
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/*!
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Adds a record of how much jitter was experienced in scheduling; these values will be
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Adds a record of how much jitter was experienced in scheduling; these values will be
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factored into the @c suggested_draw_time if supplied.
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factored into the @c suggested_draw_time if supplied.
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@ -87,15 +94,13 @@ class VSyncPredictor {
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(if those figures are being supplied).
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(if those figures are being supplied).
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*/
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*/
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Nanos suggested_draw_time() {
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Nanos suggested_draw_time() {
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const auto mean = redraw_period_.mean() - timer_jitter_.mean() - vsync_jitter_.mean();
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const auto mean = redraw_period_.mean() + timer_jitter_.mean() + vsync_jitter_.mean();
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const auto variance = redraw_period_.variance() + timer_jitter_.variance() + vsync_jitter_.variance();
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const auto variance = redraw_period_.variance() + timer_jitter_.variance() + vsync_jitter_.variance();
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// Permit three standard deviations from the mean, to cover 99.9% of cases.
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// Permit three standard deviations from the mean, to cover 99.9% of cases.
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const auto period = mean - Nanos(3.0f * sqrt(float(variance)));
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const auto period = mean + Nanos(3.0f * sqrt(float(variance)));
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assert(abs(period) < 10'000'000'000);
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return last_vsync_ + frame_duration_ - period;
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return last_vsync_ + period;
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}
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}
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private:
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private:
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@ -109,7 +114,6 @@ class VSyncPredictor {
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}
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}
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void post(Time::Nanos value) {
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void post(Time::Nanos value) {
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assert(abs(value) < 10'000'000'000); // 10 seconds is a very liberal maximum.
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sum_ -= history_[write_pointer_];
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sum_ -= history_[write_pointer_];
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sum_ += value;
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sum_ += value;
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history_[write_pointer_] = value;
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history_[write_pointer_] = value;
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@ -86,7 +86,7 @@ void ScanTargetWidget::vsync() {
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const auto time_now = Time::nanos_now();
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const auto time_now = Time::nanos_now();
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requestedRedrawTime = vsyncPredictor.suggested_draw_time();
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requestedRedrawTime = vsyncPredictor.suggested_draw_time();
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const auto delay_time = (requestedRedrawTime - time_now) / 1'000'000;
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const auto delay_time = (requestedRedrawTime - time_now) / 1'000'000;
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if(delay_time > 0) {
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if(delay_time > 0 && delay_time < vsyncPredictor.frame_duration()) {
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QTimer::singleShot(delay_time, this, SLOT(repaint()));
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QTimer::singleShot(delay_time, this, SLOT(repaint()));
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} else {
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} else {
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requestedRedrawTime = 0;
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requestedRedrawTime = 0;
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