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Clarify second sentence.

As per discussion at https://www.retrogameboards.com/t/clock-signal-a-multi-platform-emulator-that-focuses-on-a-better-user-experience/2375 — the previous could be read as "no emulator | or per-emulated-machine learning curve". But there is an emulator.
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![Clock Signal Application Icon](READMEImages/Icon.png) ![Clock Signal Application Icon](READMEImages/Icon.png)
# Clock Signal # Clock Signal
Clock Signal ('CLK') is an emulator for tourists that seeks to be invisible. Users directly launch classic software with no emulator or per-emulated-machine learning curve. Clock Signal ('CLK') is an emulator for tourists that seeks to be invisible. Users directly launch classic software, usually avoiding the learning curve associated with emulators and with emulated machines.
macOS and source releases are [hosted on GitHub](https://github.com/TomHarte/CLK/releases). For desktop Linux it is also available as a [Snap](https://snapcraft.io/clock-signal). On the Mac it is a native Cocoa and Metal application; under Linux, BSD and other UNIXes and UNIX-alikes it uses OpenGL and can be built either with Qt or with SDL. macOS and source releases are [hosted on GitHub](https://github.com/TomHarte/CLK/releases). For desktop Linux it is also available as a [Snap](https://snapcraft.io/clock-signal). On the Mac it is a native Cocoa and Metal application; under Linux, BSD and other UNIXes and UNIX-alikes it uses OpenGL and can be built either with Qt or with SDL.