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Clarify second sentence.
As per discussion at https://www.retrogameboards.com/t/clock-signal-a-multi-platform-emulator-that-focuses-on-a-better-user-experience/2375 — the previous could be read as "no emulator | or per-emulated-machine learning curve". But there is an emulator.
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![Clock Signal Application Icon](READMEImages/Icon.png)
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![Clock Signal Application Icon](READMEImages/Icon.png)
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# Clock Signal
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# Clock Signal
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Clock Signal ('CLK') is an emulator for tourists that seeks to be invisible. Users directly launch classic software with no emulator or per-emulated-machine learning curve.
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Clock Signal ('CLK') is an emulator for tourists that seeks to be invisible. Users directly launch classic software, usually avoiding the learning curve associated with emulators and with emulated machines.
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macOS and source releases are [hosted on GitHub](https://github.com/TomHarte/CLK/releases). For desktop Linux it is also available as a [Snap](https://snapcraft.io/clock-signal). On the Mac it is a native Cocoa and Metal application; under Linux, BSD and other UNIXes and UNIX-alikes it uses OpenGL and can be built either with Qt or with SDL.
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macOS and source releases are [hosted on GitHub](https://github.com/TomHarte/CLK/releases). For desktop Linux it is also available as a [Snap](https://snapcraft.io/clock-signal). On the Mac it is a native Cocoa and Metal application; under Linux, BSD and other UNIXes and UNIX-alikes it uses OpenGL and can be built either with Qt or with SDL.
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