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Adds multiple target versions of all the DynamicMachine-vended types.

This commit is contained in:
Thomas Harte
2018-02-09 16:31:05 -05:00
parent 043fd5d404
commit 43b682a5af
22 changed files with 304 additions and 32 deletions

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//
// MultiKeyboardMachine.cpp
// Clock Signal
//
// Created by Thomas Harte on 09/02/2018.
// Copyright © 2018 Thomas Harte. All rights reserved.
//
#include "MultiKeyboardMachine.hpp"
using namespace Analyser::Dynamic;
MultiKeyboardMachine::MultiKeyboardMachine(const std::vector<std::unique_ptr<::Machine::DynamicMachine>> &machines) {
for(const auto &machine: machines) {
KeyboardMachine::Machine *keyboard_machine = machine->keyboard_machine();
if(keyboard_machine) machines_.push_back(keyboard_machine);
}
}
void MultiKeyboardMachine::clear_all_keys() {
for(const auto &machine: machines_) {
machine->clear_all_keys();
}
}
void MultiKeyboardMachine::set_key_state(uint16_t key, bool is_pressed) {
for(const auto &machine: machines_) {
machine->set_key_state(key, is_pressed);
}
}
void MultiKeyboardMachine::type_string(const std::string &string) {
for(const auto &machine: machines_) {
machine->type_string(string);
}
}
void MultiKeyboardMachine::keyboard_did_change_key(Inputs::Keyboard *keyboard, Inputs::Keyboard::Key key, bool is_pressed) {
for(const auto &machine: machines_) {
uint16_t mapped_key = machine->get_keyboard_mapper()->mapped_key_for_key(key);
if(mapped_key != KeyNotMapped) machine->set_key_state(mapped_key, is_pressed);
}
}