1
0
mirror of https://github.com/TomHarte/CLK.git synced 2024-12-24 12:30:17 +00:00

Further improve exposition.

This commit is contained in:
Thomas Harte 2022-09-09 15:48:25 -04:00
parent 2edbbfbe37
commit 45dc99fb9d

View File

@ -281,13 +281,36 @@ struct ProcessorStorage {
// Flags aplenty. // Flags aplenty.
MOS6502Esque::LazyFlags flags; MOS6502Esque::LazyFlags flags;
uint8_t mx_flags[2] = {1, 1}; // [0] = m; [1] = x. In both cases either `0` or `1`; `1` => 8-bit.
uint16_t m_masks[2] = {0xff00, 0x00ff}; // [0] = src mask (i.e. that which is unaffected by an operation); [1] = dst mask (i.e. 0xffff ^ src mask). // [0] = m; [1] = x. In both cases either `0` or `1`; `1` => 8-bit.
uint16_t x_mask = 0x00ff; // A mask representing the current size of the index registers. Equivalent to m_masks[1]. uint8_t mx_flags[2] = {1, 1};
uint16_t e_masks[2] = {0xff00, 0x00ff}; // Akin to m_masks, but set as per emulation mode.
int m_shift = 0; // How far to shift memory/A to align its sign bit with that of the flags register. i.e. 8 for 16-bit mode, 0 for 8-bit mode. // Used to determine which parts of a register are currently in use, as a function
int x_shift = 0; // m_shift equivalent for X and Y. // of the M flag.
bool emulation_flag = true; // The emulation flag; true = in emulation mode. //
// [0] = src mask (i.e. that which is unaffected by an operation);
// [1] = dst mask (i.e. 0xffff ^ src mask).
//
// e.g. a LDA from the value Q would prima facie leave A as equal to:
// (A & m_masks[0]) | (Q & m_masks[1]);
uint16_t m_masks[2] = {0xff00, 0x00ff};
// A mask representing the current size of the index registers.
// Equivalent in meaning to m_masks[1] but representative of the X flag.
uint16_t x_mask = 0x00ff;
// Akin to m_masks, but a function of emulation mode; used primarily for address calculation.
uint16_t e_masks[2] = {0xff00, 0x00ff};
// How far to shift memory/A to align its sign bit with that of the flags register.
// i.e. 8 for 16-bit mode, 0 for 8-bit mode.
int m_shift = 0;
// m_shift equivalent for X and Y.
int x_shift = 0;
// The emulation flag; true = in emulation mode.
bool emulation_flag = true;
// The offset for direct addressing (i.e. outside of emulation mode). // The offset for direct addressing (i.e. outside of emulation mode).
uint16_t direct = 0; uint16_t direct = 0;