mirror of
https://github.com/TomHarte/CLK.git
synced 2024-11-26 23:52:26 +00:00
Fixed once again to respect mid-line palette changes.
This commit is contained in:
parent
8b8eb787df
commit
474e2e8d2c
@ -23,6 +23,7 @@ TIA::TIA() :
|
||||
horizontal_counter_(0),
|
||||
pixels_start_location_(0),
|
||||
output_mode_(0),
|
||||
pixel_target_(nullptr),
|
||||
background_{0, 0},
|
||||
background_half_mask_(0)
|
||||
{
|
||||
@ -406,17 +407,30 @@ void TIA::output_for_cycles(int number_of_cycles)
|
||||
|
||||
if(output_mode_ & blank_flag)
|
||||
{
|
||||
if(pixels_start_location_) output_pixels(pixels_start_location_, output_cursor);
|
||||
if(pixel_target_)
|
||||
{
|
||||
output_pixels(pixels_start_location_, output_cursor);
|
||||
crt_->output_data((unsigned int)(output_cursor - pixels_start_location_) * 2, 2);
|
||||
pixel_target_ = nullptr;
|
||||
pixels_start_location_ = 0;
|
||||
}
|
||||
int duration = std::min(228, horizontal_counter_) - output_cursor;
|
||||
crt_->output_blank((unsigned int)(duration * 2));
|
||||
}
|
||||
else
|
||||
{
|
||||
if(!pixels_start_location_) pixels_start_location_ = output_cursor;
|
||||
if(!pixels_start_location_)
|
||||
{
|
||||
pixels_start_location_ = output_cursor;
|
||||
pixel_target_ = crt_->allocate_write_area(160);
|
||||
}
|
||||
|
||||
// accumulate an OR'dversion of the output into the collision buffer
|
||||
draw_playfield(output_cursor, horizontal_counter_);
|
||||
|
||||
// convert that into pixels
|
||||
if(pixel_target_) output_pixels(output_cursor, horizontal_counter_);
|
||||
|
||||
// accumulate collision flags
|
||||
while(output_cursor < horizontal_counter_)
|
||||
{
|
||||
@ -426,7 +440,9 @@ void TIA::output_for_cycles(int number_of_cycles)
|
||||
|
||||
if(horizontal_counter_ == cycles_per_line)
|
||||
{
|
||||
output_pixels(pixels_start_location_, cycles_per_line);
|
||||
crt_->output_data((unsigned int)(output_cursor - pixels_start_location_) * 2, 2);
|
||||
pixel_target_ = nullptr;
|
||||
pixels_start_location_ = 0;
|
||||
}
|
||||
}
|
||||
|
||||
@ -435,27 +451,23 @@ void TIA::output_for_cycles(int number_of_cycles)
|
||||
|
||||
void TIA::output_pixels(int start, int end)
|
||||
{
|
||||
// seek a buffer and convert to pixels
|
||||
const unsigned int length = (unsigned int)(end - start);
|
||||
uint8_t *pixel_target = crt_->allocate_write_area(length);
|
||||
int target_position = start - pixels_start_location_;
|
||||
|
||||
if(pixel_target)
|
||||
{
|
||||
if(playfield_priority_ == PlayfieldPriority::Score)
|
||||
{
|
||||
while(start < end && start < first_pixel_cycle + 80)
|
||||
{
|
||||
uint8_t buffer_value = collision_buffer_[start - first_pixel_cycle];
|
||||
*pixel_target = colour_palette_[colour_mask_by_mode_collision_flags_[(int)ColourMode::ScoreLeft][buffer_value]];
|
||||
pixel_target_[target_position] = colour_palette_[colour_mask_by_mode_collision_flags_[(int)ColourMode::ScoreLeft][buffer_value]];
|
||||
start++;
|
||||
pixel_target++;
|
||||
target_position++;
|
||||
}
|
||||
while(start < end)
|
||||
{
|
||||
uint8_t buffer_value = collision_buffer_[start - first_pixel_cycle];
|
||||
*pixel_target = colour_palette_[colour_mask_by_mode_collision_flags_[(int)ColourMode::ScoreRight][buffer_value]];
|
||||
pixel_target_[target_position] = colour_palette_[colour_mask_by_mode_collision_flags_[(int)ColourMode::ScoreRight][buffer_value]];
|
||||
start++;
|
||||
pixel_target++;
|
||||
target_position++;
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -464,16 +476,11 @@ void TIA::output_pixels(int start, int end)
|
||||
while(start < end)
|
||||
{
|
||||
uint8_t buffer_value = collision_buffer_[start - first_pixel_cycle];
|
||||
*pixel_target = colour_palette_[colour_mask_by_mode_collision_flags_[table_index][buffer_value]];
|
||||
pixel_target_[target_position] = colour_palette_[colour_mask_by_mode_collision_flags_[table_index][buffer_value]];
|
||||
start++;
|
||||
pixel_target++;
|
||||
target_position++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
crt_->output_data(length * 2, 2);
|
||||
|
||||
pixels_start_location_ = 0;
|
||||
}
|
||||
|
||||
void TIA::output_line()
|
||||
|
@ -78,6 +78,7 @@ class TIA {
|
||||
inline void draw_playfield(int start, int end);
|
||||
|
||||
int pixels_start_location_;
|
||||
uint8_t *pixel_target_;
|
||||
inline void output_pixels(int start, int end);
|
||||
|
||||
// the master counter; counts from 0 to 228 with all visible pixels being in the final 160
|
||||
|
Loading…
Reference in New Issue
Block a user