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Extends mapping slightly for potential duplicate delete and return.
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@ -85,7 +85,7 @@ uint16_t *CharacterMapper::sequence_for_character(char character) {
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/* ACK */ X, /* BEL */ X,
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/* BS */ KEYS(KeyDelete), /* HT */ X,
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/* LF */ KEYS(KeyReturn), /* VT */ X,
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/* FF */ X, /* CR */ X,
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/* FF */ X, /* CR */ KEYS(KeyReturn),
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/* SO */ X, /* SI */ X,
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/* DLE */ X, /* DC1 */ X,
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/* DC2 */ X, /* DC3 */ X,
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@ -142,7 +142,7 @@ uint16_t *CharacterMapper::sequence_for_character(char character) {
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/* x */ KEYS(KeyX), /* y */ KEYS(KeyY),
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/* z */ KEYS(KeyZ), /* { */ X,
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/* | */ SHIFT(KeyAt), /* } */ X,
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/* ~ */ X
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/* ~ */ X, /* DEL */ KEYS(KeyDelete),
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};
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#undef KEYS
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#undef SHIFT
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