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https://github.com/TomHarte/CLK.git
synced 2024-12-27 01:31:42 +00:00
Simplifies code a little and gives something on screen.
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642bb8333f
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@ -93,13 +93,14 @@ void TMS9918::run_for(const HalfCycles cycles) {
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int end = std::min(154, column_);
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// TODO: optimise this, probably
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const int row_base = ((row_ >> 3)&~31);
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const int row_base = ((row_ << 2)&~31);
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while(access_pointer_ < end) {
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switch(access_pointer_&1) {
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case 0: line_buffer_[access_pointer_] = ram_[pattern_name_address_ + row_base + ((access_pointer_ - 26) >> 2)]; break;
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int character_column = ((access_pointer_ - 26) >> 2);
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switch(access_pointer_&3) {
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case 0: pattern_name_ = ram_[pattern_name_address_ + row_base + character_column]; break;
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case 1: break; // TODO: sprites / CPU access.
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case 2: line_buffer_[access_pointer_] = ram_[colour_table_address_ + (line_buffer_[access_pointer_ - 2] >> 3)]; break;
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case 3: line_buffer_[access_pointer_] = ram_[pattern_generator_table_address_ + (line_buffer_[access_pointer_-3] << 3) + (row_ & 7)]; break;
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case 2: colour_buffer_[character_column] = ram_[colour_table_address_ + (pattern_name_ >> 3)]; break;
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case 3: pattern_buffer_[character_column] = ram_[pattern_generator_table_address_ + (pattern_name_ << 3) + (row_ & 7)]; break;
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}
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access_pointer_++;
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}
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@ -132,12 +133,13 @@ void TMS9918::run_for(const HalfCycles cycles) {
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int pixels_end = std::min(first_right_border_column_, column_);
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if(output_column_ < pixels_end) {
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while(output_column_ < pixels_end) {
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int base = (output_column_ >> 1);
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int address = base & ~3;
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int base = (output_column_ - first_pixel_column_);
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int address = base >> 3;
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// uint8_t colour = line_buffer_[address];
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uint8_t pattern = line_buffer_[address+1];
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uint8_t pattern = pattern_buffer_[address];
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pattern >>= ((base&3)*2) + (output_column_ & 1);
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pixel_target_[0] = (pattern&1) ? 0xffffff : 0x000000;
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*pixel_target_ = (pattern&1) ? 0xffffff : 0x000000;
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pixel_target_ ++;
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output_column_ ++;
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}
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@ -90,8 +90,10 @@ class TMS9918 {
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} line_mode_ = LineMode::Text;
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int first_pixel_column_, first_right_border_column_;
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uint8_t line_buffer_[171];
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uint8_t pattern_buffer_[40];
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uint8_t colour_buffer_[32];
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int access_pointer_ = 0;
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uint8_t pattern_name_;
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};
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};
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