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Fix: allow allocations on invisible areas.
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@ -264,9 +264,6 @@ void BufferingScanTarget::announce(Event event, bool is_visible, const Outputs::
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write_pointers_ = submit_pointers_.load(std::memory_order_relaxed);
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frame_is_complete_ &= !allocation_has_failed_;
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}
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// Don't permit anything to be allocated on invisible areas.
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allocation_has_failed_ = true;
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}
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}
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