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Attempted to simplify, very slightly.
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@ -26,19 +26,19 @@ DigitalPhaseLockedLoop::DigitalPhaseLockedLoop(int clocks_per_bit, int tolerance
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void DigitalPhaseLockedLoop::run_for_cycles(int number_of_cycles)
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{
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// check whether this triggers any 0s
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_phase += number_of_cycles;
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if(_delegate)
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int windows_crossed = _phase / _window_length;
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if(windows_crossed)
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{
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while(_phase > _window_length)
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// check whether this triggers any 0s, if anybody cares
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if(_delegate)
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{
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if(!_window_was_filled) _delegate->digital_phase_locked_loop_output_bit(0);
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_window_was_filled = false;
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_phase -= _window_length;
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if(_window_was_filled) windows_crossed--;
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for(int c = 0; c < windows_crossed; c++)
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_delegate->digital_phase_locked_loop_output_bit(0);
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}
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}
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else
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{
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_window_was_filled = false;
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_phase %= _window_length;
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}
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}
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