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Enabled multisampling. This is hardly an expensive use case.
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@ -81,6 +81,8 @@ static CVReturn DisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTimeSt
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{
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NSOpenGLPFADoubleBuffer,
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NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core,
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NSOpenGLPFASampleBuffers, 1,
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NSOpenGLPFASamples, 16,
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0
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};
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