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https://github.com/TomHarte/CLK.git
synced 2024-11-23 03:32:32 +00:00
Resolved potential crash if tape requests are made without one inserted. Softened glFinish to glFlush, though I'm still not sure I should strictly need even that.
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@ -304,6 +304,7 @@ unsigned int Machine::perform_bus_operation(CPU6502::BusOperation operation, uin
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{
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if(
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_use_fast_tape_hack &&
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_tape.has_tape() &&
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(operation == CPU6502::BusOperation::ReadOpcode) &&
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(
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(address == 0xf4e5) || (address == 0xf4e6) || // double NOPs at 0xf4e5, 0xf6de, 0xf6fa and 0xfa51
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@ -886,7 +887,14 @@ void Tape::set_tape(std::shared_ptr<Storage::Tape> tape)
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inline void Tape::get_next_tape_pulse()
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{
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_input.time_into_pulse = 0;
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_input.current_pulse = _tape->get_next_pulse();
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if(_tape)
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_input.current_pulse = _tape->get_next_pulse();
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else
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{
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_input.current_pulse.length.length = 1;
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_input.current_pulse.length.clock_rate = 1;
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_input.current_pulse.type = Storage::Tape::Pulse::Zero;
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}
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if(_input.pulse_stepper == nullptr || _input.current_pulse.length.clock_rate != _input.pulse_stepper->get_output_rate())
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{
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_input.pulse_stepper = std::unique_ptr<SignalProcessing::Stepper>(new SignalProcessing::Stepper(_input.current_pulse.length.clock_rate, 2000000));
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@ -63,6 +63,10 @@ class Tape {
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Tape();
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void set_tape(std::shared_ptr<Storage::Tape> tape);
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inline bool has_tape()
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{
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return (bool)_tape;
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}
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inline uint8_t get_data_register();
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inline void set_data_register(uint8_t value);
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@ -229,7 +229,6 @@ void OpenGLOutputBuilder::draw_frame(unsigned int output_width, unsigned int out
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}
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// transfer to screen
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glFinish();
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glBindFramebuffer(GL_FRAMEBUFFER, defaultFramebuffer);
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compositeTexture->bind_texture();
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perform_output_stage(output_width, output_height, composite_output_shader_program.get());
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@ -287,6 +286,8 @@ void OpenGLOutputBuilder::perform_output_stage(unsigned int output_width, unsign
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{
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// draw
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glUniform4fv(timestampBaseUniform, 1, timestampBases);
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glFlush();
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GLsizei primitive_count = (GLsizei)(count / OutputVertexSize);
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GLsizei max_count = (GLsizei)((OutputVertexBufferDataSize - start) / OutputVertexSize);
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if(primitive_count < max_count)
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