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Removes audio_queue_.flush() calls; I don't think I really need to block. At least, not usually.

This commit is contained in:
Thomas Harte 2020-01-23 20:13:16 -05:00
parent 428d141bc9
commit 6802318784
4 changed files with 0 additions and 4 deletions

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@ -201,7 +201,6 @@ template<class T> class Cartridge:
update_audio();
update_video();
audio_queue_.perform();
audio_queue_.flush();
}
protected:

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@ -360,7 +360,6 @@ class ConcreteMachine:
vdp_.flush();
update_audio();
audio_queue_.perform();
audio_queue_.flush();
}
float get_confidence() override {

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@ -618,7 +618,6 @@ class ConcreteMachine:
vdp_.flush();
update_audio();
audio_queue_.perform();
audio_queue_.flush();
}
void set_keyboard_line(int line) {

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@ -342,7 +342,6 @@ class ConcreteMachine:
vdp_.flush();
update_audio();
audio_queue_.perform();
audio_queue_.flush();
}
const std::vector<std::unique_ptr<Inputs::Joystick>> &get_joysticks() override {