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Reintroduces basic filtering for RGB mode (and introduces it for monochrome composite).
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@@ -219,6 +219,8 @@ class ScanTarget: public Outputs::Display::ScanTarget {
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*/
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std::unique_ptr<Shader> qam_separation_shader() const;
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void set_sampling_window(int output_Width, int output_height, Shader &target);
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std::string sampling_function() const;
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};
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