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Resolves unused variable warning.
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0ce807805d
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@ -67,7 +67,7 @@
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</Testables>
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</Testables>
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</TestAction>
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</TestAction>
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<LaunchAction
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<LaunchAction
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buildConfiguration = "Debug"
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buildConfiguration = "Release"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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enableASanStackUseAfterReturn = "YES"
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enableASanStackUseAfterReturn = "YES"
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@ -310,11 +310,11 @@ template <class T, bool dtack_is_implicit, bool signal_will_perform> void Proces
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}
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}
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#ifdef LOG_TRACE
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#ifdef LOG_TRACE
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const uint32_t fetched_pc = (program_counter_.full - 4)&0xffffff;
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// const uint32_t fetched_pc = (program_counter_.full - 4)&0xffffff;
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// should_log |= fetched_pc == 0x6d9c;
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// should_log |= fetched_pc == 0x6d9c;
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// should_log = (fetched_pc >= 0x41806A && fetched_pc <= 0x418618);
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// should_log = (fetched_pc >= 0x41806A && fetched_pc <= 0x418618);
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// should_log |= fetched_pc == 0x4012A2;
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// should_log |= fetched_pc == 0x4012A2;
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// should_log &= fetched_pc != 0x4012AE;
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// should_log &= fetched_pc != 0x4012AE;
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// should_log = (fetched_pc >= 0x408D66) && (fetched_pc <= 0x408D84);
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// should_log = (fetched_pc >= 0x408D66) && (fetched_pc <= 0x408D84);
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