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Moved down to a single divide.
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@ -69,12 +69,7 @@ void DigitalPhaseLockedLoop::add_pulse()
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sum_x_squared += (float)x*x;
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}
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sum_xy /= (float)_length_of_history;
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sum_x /= (float)_length_of_history;
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sum_y /= (float)_length_of_history;
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sum_x_squared /= (float)_length_of_history;
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float gradient = (sum_xy - sum_x*sum_y) / (sum_x_squared - sum_x*sum_x);
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float gradient = ((float)_length_of_history*sum_xy - sum_x*sum_y) / ((float)_length_of_history*sum_x_squared - sum_x*sum_x);
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_current_window_length += (unsigned int)(gradient / 2.0);
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if(_current_window_length < _clocks_per_bit - _tolerance) _current_window_length = _clocks_per_bit - _tolerance;
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if(_current_window_length > _clocks_per_bit + _tolerance) _current_window_length = _clocks_per_bit + _tolerance;
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