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Better binds buffer sizes.

This commit is contained in:
Thomas Harte
2018-11-13 23:08:51 -05:00
parent bf3ab4e260
commit 6ba02c44d0
2 changed files with 7 additions and 6 deletions
-5
View File
@@ -13,11 +13,6 @@ using namespace Outputs::Display::OpenGL;
namespace {
constexpr int WriteAreaWidth = 2048;
constexpr int WriteAreaHeight = 2048;
constexpr int LineBufferWidth = 2048;
constexpr int LineBufferHeight = 2048;
/// The texture unit from which to source 1bpp input data.
constexpr GLenum SourceData1BppTextureUnit = GL_TEXTURE0;