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Trivially fixed. Appears to confirm an off-by-one error in the television implementation. Which would explain one of the visual phenomena — a repeating corrupted line.
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@ -145,7 +145,7 @@ void OpenGLOutputBuilder::draw_frame(unsigned int output_width, unsigned int out
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prepare_composite_input_shader();
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prepare_source_vertex_array();
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// prepare_composite_output_shader();
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prepare_composite_output_shader();
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prepare_rgb_output_shader();
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prepare_output_vertex_array();
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