diff --git a/Analyser/Dynamic/MultiMachine/Implementation/MultiSpeaker.cpp b/Analyser/Dynamic/MultiMachine/Implementation/MultiSpeaker.cpp index af84345d1..32882b9db 100644 --- a/Analyser/Dynamic/MultiMachine/Implementation/MultiSpeaker.cpp +++ b/Analyser/Dynamic/MultiMachine/Implementation/MultiSpeaker.cpp @@ -61,7 +61,7 @@ void MultiSpeaker::set_output_volume(float volume) { } void MultiSpeaker::speaker_did_complete_samples(Speaker *speaker, const std::vector &buffer) { - auto delegate = delegate_.load(std::memory_order::memory_order_relaxed); + auto delegate = delegate_.load(std::memory_order_relaxed); if(!delegate) return; { std::lock_guard lock_guard(front_speaker_mutex_); @@ -71,7 +71,7 @@ void MultiSpeaker::speaker_did_complete_samples(Speaker *speaker, const std::vec } void MultiSpeaker::speaker_did_change_input_clock(Speaker *speaker) { - auto delegate = delegate_.load(std::memory_order::memory_order_relaxed); + auto delegate = delegate_.load(std::memory_order_relaxed); if(!delegate) return; { std::lock_guard lock_guard(front_speaker_mutex_); @@ -85,7 +85,7 @@ void MultiSpeaker::set_new_front_machine(::Machine::DynamicMachine *machine) { std::lock_guard lock_guard(front_speaker_mutex_); front_speaker_ = machine->audio_producer()->get_speaker(); } - auto delegate = delegate_.load(std::memory_order::memory_order_relaxed); + auto delegate = delegate_.load(std::memory_order_relaxed); if(delegate) { delegate->speaker_did_change_input_clock(this); } diff --git a/Machines/Amiga/Audio.cpp b/Machines/Amiga/Audio.cpp index d300e1ab9..386f897ab 100644 --- a/Machines/Amiga/Audio.cpp +++ b/Machines/Amiga/Audio.cpp @@ -20,7 +20,7 @@ Audio::Audio(Chipset &chipset, uint16_t *ram, size_t word_size, float output_rat // Mark all buffers as available. for(auto &flag: buffer_available_) { - flag.store(true, std::memory_order::memory_order_relaxed); + flag.store(true, std::memory_order_relaxed); } speaker_.set_input_rate(output_rate); @@ -130,7 +130,7 @@ void Audio::output() { // Spin until the next buffer is available if just entering it for the first time. // Contention here should be essentially non-existent. if(!sample_pointer_) { - while(!buffer_available_[buffer_pointer_].load(std::memory_order::memory_order_relaxed)); + while(!buffer_available_[buffer_pointer_].load(std::memory_order_relaxed)); } // Left. @@ -155,10 +155,10 @@ void Audio::output() { const auto &buffer = buffer_[buffer_pointer_]; auto &flag = buffer_available_[buffer_pointer_]; - flag.store(false, std::memory_order::memory_order_release); + flag.store(false, std::memory_order_release); queue_.enqueue([this, &buffer, &flag] { speaker_.push(buffer.data(), buffer.size() >> 1); - flag.store(true, std::memory_order::memory_order_relaxed); + flag.store(true, std::memory_order_relaxed); }); buffer_pointer_ = (buffer_pointer_ + 1) % BufferCount; diff --git a/Machines/Apple/ADB/Mouse.cpp b/Machines/Apple/ADB/Mouse.cpp index a514611b4..a2f9657fb 100644 --- a/Machines/Apple/ADB/Mouse.cpp +++ b/Machines/Apple/ADB/Mouse.cpp @@ -25,15 +25,15 @@ void Mouse::perform_command(const Command &command) { // There's some small chance of creating negative feedback here — taking too much off delta_x_ or delta_y_ // due to a change in the underlying value between the load and the arithmetic. But if that occurs it means // the user moved the mouse again in the interim, so it'll just play out as very slight latency. - auto delta_x = delta_x_.load(std::memory_order::memory_order_relaxed); - auto delta_y = delta_y_.load(std::memory_order::memory_order_relaxed); + auto delta_x = delta_x_.load(std::memory_order_relaxed); + auto delta_y = delta_y_.load(std::memory_order_relaxed); if(abs(delta_x) > max_delta || abs(delta_y) > max_delta) { int max = std::max(abs(delta_x), abs(delta_y)); delta_x = delta_x * max_delta / max; delta_y = delta_y * max_delta / max; } - const int buttons = button_flags_.load(std::memory_order::memory_order_relaxed); + const int buttons = button_flags_.load(std::memory_order_relaxed); delta_x_ -= delta_x; delta_y_ -= delta_y; diff --git a/Machines/Apple/AppleIIgs/Sound.cpp b/Machines/Apple/AppleIIgs/Sound.cpp index 84b0dda5c..673673978 100644 --- a/Machines/Apple/AppleIIgs/Sound.cpp +++ b/Machines/Apple/AppleIIgs/Sound.cpp @@ -35,7 +35,7 @@ void GLU::set_data(uint8_t data) { write.address = address_; write.value = data; write.time = pending_store_write_time_; - pending_stores_[pending_store_write_].store(write, std::memory_order::memory_order_release); + pending_stores_[pending_store_write_].store(write, std::memory_order_release); pending_store_write_ = (pending_store_write_ + 1) % (StoreBufferSize - 1); } else { @@ -174,15 +174,15 @@ template void GLU::apply_samples(std::size_t, // skip_audio(remote_, number_of_samples); // // // Apply any pending stores. -// std::atomic_thread_fence(std::memory_order::memory_order_acquire); +// std::atomic_thread_fence(std::memory_order_acquire); // const uint32_t final_time = pending_store_read_time_ + uint32_t(number_of_samples); // while(true) { -// auto next_store = pending_stores_[pending_store_read_].load(std::memory_order::memory_order_acquire); +// auto next_store = pending_stores_[pending_store_read_].load(std::memory_order_acquire); // if(!next_store.enabled) break; // if(next_store.time >= final_time) break; // remote_.ram_[next_store.address] = next_store.value; // next_store.enabled = false; -// pending_stores_[pending_store_read_].store(next_store, std::memory_order::memory_order_relaxed); +// pending_stores_[pending_store_read_].store(next_store, std::memory_order_relaxed); // // pending_store_read_ = (pending_store_read_ + 1) & (StoreBufferSize - 1); // } @@ -263,7 +263,7 @@ void GLU::skip_audio(EnsoniqState &state, size_t number_of_samples) { template void GLU::generate_audio(size_t number_of_samples, Outputs::Speaker::MonoSample *target) { - auto next_store = pending_stores_[pending_store_read_].load(std::memory_order::memory_order_acquire); + auto next_store = pending_stores_[pending_store_read_].load(std::memory_order_acquire); uint8_t next_amplitude = 255; for(size_t sample = 0; sample < number_of_samples; sample++) { @@ -344,7 +344,7 @@ void GLU::generate_audio(size_t number_of_samples, Outputs::Speaker::MonoSample if(next_store.time != pending_store_read_time_) continue; remote_.ram_[next_store.address] = next_store.value; next_store.enabled = false; - pending_stores_[pending_store_read_].store(next_store, std::memory_order::memory_order_relaxed); + pending_stores_[pending_store_read_].store(next_store, std::memory_order_relaxed); pending_store_read_ = (pending_store_read_ + 1) & (StoreBufferSize - 1); } } diff --git a/Machines/Apple/Macintosh/Audio.cpp b/Machines/Apple/Macintosh/Audio.cpp index 2eab2a710..bfeaed483 100644 --- a/Machines/Apple/Macintosh/Audio.cpp +++ b/Machines/Apple/Macintosh/Audio.cpp @@ -27,7 +27,7 @@ Audio::Audio(Concurrency::AsyncTaskQueue &task_queue) : task_queue_(task_ void Audio::post_sample(uint8_t sample) { // Store sample directly indexed by current write pointer; this ensures that collected samples // directly map to volume and enabled/disabled states. - sample_queue_.buffer[sample_queue_.write_pointer].store(sample, std::memory_order::memory_order_relaxed); + sample_queue_.buffer[sample_queue_.write_pointer].store(sample, std::memory_order_relaxed); sample_queue_.write_pointer = (sample_queue_.write_pointer + 1) % sample_queue_.buffer.size(); } @@ -82,7 +82,7 @@ void Audio::apply_samples(std::size_t number_of_samples, Outputs::Speaker::MonoS const auto cycles_left_in_sample = std::min(number_of_samples, sample_length - subcycle_offset_); // Determine the output level, and output that many samples. - const int16_t output_level = volume_multiplier_ * (int16_t(sample_queue_.buffer[sample_queue_.read_pointer].load(std::memory_order::memory_order_relaxed)) - 128); + const int16_t output_level = volume_multiplier_ * (int16_t(sample_queue_.buffer[sample_queue_.read_pointer].load(std::memory_order_relaxed)) - 128); Outputs::Speaker::fill(target, target + cycles_left_in_sample, output_level); target += cycles_left_in_sample; diff --git a/Outputs/ScanTargets/BufferingScanTarget.cpp b/Outputs/ScanTargets/BufferingScanTarget.cpp index e65b9a136..741e30103 100644 --- a/Outputs/ScanTargets/BufferingScanTarget.cpp +++ b/Outputs/ScanTargets/BufferingScanTarget.cpp @@ -20,11 +20,11 @@ using namespace Outputs::Display; BufferingScanTarget::BufferingScanTarget() { // Ensure proper initialisation of the two atomic pointer sets. - read_pointers_.store(write_pointers_, std::memory_order::memory_order_relaxed); - submit_pointers_.store(write_pointers_, std::memory_order::memory_order_relaxed); + read_pointers_.store(write_pointers_, std::memory_order_relaxed); + submit_pointers_.store(write_pointers_, std::memory_order_relaxed); // Establish initial state for is_updating_. - is_updating_.clear(std::memory_order::memory_order_relaxed); + is_updating_.clear(std::memory_order_relaxed); } // MARK: - Producer; pixel data. @@ -61,7 +61,7 @@ uint8_t *BufferingScanTarget::begin_data(size_t required_length, size_t required // Check whether that steps over the read pointer; if so then the final address will be closer // to the write pointer than the old. const auto end_address = TextureAddress(end_x, output_y); - const auto read_pointers = read_pointers_.load(std::memory_order::memory_order_relaxed); + const auto read_pointers = read_pointers_.load(std::memory_order_relaxed); const auto end_distance = TextureSub(end_address, read_pointers.write_area); const auto previous_distance = TextureSub(write_pointers_.write_area, read_pointers.write_area); @@ -141,7 +141,7 @@ Outputs::Display::ScanTarget::Scan *BufferingScanTarget::begin_scan() { } const auto result = &scan_buffer_[write_pointers_.scan]; - const auto read_pointers = read_pointers_.load(std::memory_order::memory_order_relaxed); + const auto read_pointers = read_pointers_.load(std::memory_order_relaxed); // Advance the pointer. const auto next_write_pointer = decltype(write_pointers_.scan)((write_pointers_.scan + 1) % scan_buffer_size_); @@ -213,7 +213,7 @@ void BufferingScanTarget::announce(Event event, bool is_visible, const Outputs:: #endif if(is_visible) { - const auto read_pointers = read_pointers_.load(std::memory_order::memory_order_relaxed); + const auto read_pointers = read_pointers_.load(std::memory_order_relaxed); // Attempt to allocate a new line, noting allocation success or failure. const auto next_line = uint16_t((write_pointers_.line + 1) % line_buffer_size_); @@ -233,7 +233,7 @@ void BufferingScanTarget::announce(Event event, bool is_visible, const Outputs:: } else { // Commit the most recent line only if any scans fell on it and all allocation was successful. if(!allocation_has_failed_ && provided_scans_) { - const auto submit_pointers = submit_pointers_.load(std::memory_order::memory_order_relaxed); + const auto submit_pointers = submit_pointers_.load(std::memory_order_relaxed); // Store metadata. LineMetadata &metadata = line_metadata_buffer_[size_t(write_pointers_.line)]; @@ -256,12 +256,12 @@ void BufferingScanTarget::announce(Event event, bool is_visible, const Outputs:: write_pointers_.line = uint16_t((write_pointers_.line + 1) % line_buffer_size_); // Update the submit pointers with all lines, scans and data written during this line. - std::atomic_thread_fence(std::memory_order::memory_order_release); - submit_pointers_.store(write_pointers_, std::memory_order::memory_order_release); + std::atomic_thread_fence(std::memory_order_release); + submit_pointers_.store(write_pointers_, std::memory_order_release); } else { // Something failed, or there was nothing on the line anyway, so reset all pointers to where they // were before this line. Mark frame as incomplete if this was an allocation failure. - write_pointers_ = submit_pointers_.load(std::memory_order::memory_order_relaxed); + write_pointers_ = submit_pointers_.load(std::memory_order_relaxed); frame_is_complete_ &= !allocation_has_failed_; } @@ -302,7 +302,7 @@ size_t BufferingScanTarget::write_area_data_size() const { void BufferingScanTarget::set_modals(Modals modals) { perform([=] { modals_ = modals; - modals_are_dirty_.store(true, std::memory_order::memory_order_relaxed); + modals_are_dirty_.store(true, std::memory_order_relaxed); }); } @@ -312,9 +312,9 @@ BufferingScanTarget::OutputArea BufferingScanTarget::get_output_area() { // The area to draw is that between the read pointers, representing wherever reading // last stopped, and the submit pointers, representing all the new data that has been // cleared for submission. - const auto submit_pointers = submit_pointers_.load(std::memory_order::memory_order_acquire); - const auto read_ahead_pointers = read_ahead_pointers_.load(std::memory_order::memory_order_relaxed); - std::atomic_thread_fence(std::memory_order::memory_order_acquire); + const auto submit_pointers = submit_pointers_.load(std::memory_order_acquire); + const auto read_ahead_pointers = read_ahead_pointers_.load(std::memory_order_relaxed); + std::atomic_thread_fence(std::memory_order_acquire); OutputArea area; @@ -330,7 +330,7 @@ BufferingScanTarget::OutputArea BufferingScanTarget::get_output_area() { area.end.write_area_y = TextureAddressGetY(submit_pointers.write_area); // Update the read-ahead pointers. - read_ahead_pointers_.store(submit_pointers, std::memory_order::memory_order_relaxed); + read_ahead_pointers_.store(submit_pointers, std::memory_order_relaxed); #ifndef NDEBUG area.counter = output_area_counter_; @@ -347,7 +347,7 @@ void BufferingScanTarget::complete_output_area(const OutputArea &area) { new_read_pointers.line = uint16_t(area.end.line); new_read_pointers.scan = uint16_t(area.end.scan); new_read_pointers.write_area = TextureAddress(area.end.write_area_x, area.end.write_area_y); - read_pointers_.store(new_read_pointers, std::memory_order::memory_order_relaxed); + read_pointers_.store(new_read_pointers, std::memory_order_relaxed); #ifndef NDEBUG // This will fire if the caller is announcing completed output areas out of order. @@ -374,12 +374,12 @@ void BufferingScanTarget::set_line_buffer(Line *line_buffer, LineMetadata *metad } const Outputs::Display::ScanTarget::Modals *BufferingScanTarget::new_modals() { - const auto modals_are_dirty = modals_are_dirty_.load(std::memory_order::memory_order_relaxed); + const auto modals_are_dirty = modals_are_dirty_.load(std::memory_order_relaxed); if(!modals_are_dirty) { return nullptr; } - modals_are_dirty_.store(false, std::memory_order::memory_order_relaxed); + modals_are_dirty_.store(false, std::memory_order_relaxed); // MAJOR SHARP EDGE HERE: assume that because the new_modals have been fetched then the caller will // now ensure their texture buffer is appropriate. They might provide a new pointer and might now. @@ -396,5 +396,5 @@ const Outputs::Display::ScanTarget::Modals &BufferingScanTarget::modals() const } bool BufferingScanTarget::has_new_modals() const { - return modals_are_dirty_.load(std::memory_order::memory_order_relaxed); + return modals_are_dirty_.load(std::memory_order_relaxed); } diff --git a/Outputs/Speaker/Implementation/LowpassSpeaker.hpp b/Outputs/Speaker/Implementation/LowpassSpeaker.hpp index c38df212a..1730022e8 100644 --- a/Outputs/Speaker/Implementation/LowpassSpeaker.hpp +++ b/Outputs/Speaker/Implementation/LowpassSpeaker.hpp @@ -239,7 +239,7 @@ template class LowpassBase: public Speaker protected: bool process(size_t length) { - const auto delegate = delegate_.load(std::memory_order::memory_order_relaxed); + const auto delegate = delegate_.load(std::memory_order_relaxed); if(!delegate) return false; const int scale = static_cast(this)->get_scale(); @@ -301,7 +301,7 @@ template class PushLowpass: public LowpassBase scale_ = 65536; int get_scale() const { - return scale_.load(std::memory_order::memory_order_relaxed); + return scale_.load(std::memory_order_relaxed); } const int16_t *buffer_ = nullptr; diff --git a/Outputs/Speaker/Speaker.hpp b/Outputs/Speaker/Speaker.hpp index c2592c547..c6a934156 100644 --- a/Outputs/Speaker/Speaker.hpp +++ b/Outputs/Speaker/Speaker.hpp @@ -91,7 +91,7 @@ class Speaker { void copy_output_rate(const Speaker &rhs) { output_cycles_per_second_ = rhs.output_cycles_per_second_; output_buffer_size_ = rhs.output_buffer_size_; - stereo_output_.store(rhs.stereo_output_.load(std::memory_order::memory_order_relaxed), std::memory_order::memory_order_relaxed); + stereo_output_.store(rhs.stereo_output_.load(std::memory_order_relaxed), std::memory_order_relaxed); compute_output_rate(); } @@ -129,7 +129,7 @@ class Speaker { virtual void speaker_did_change_input_clock([[maybe_unused]] Speaker *speaker) {} }; virtual void set_delegate(Delegate *delegate) { - delegate_.store(delegate, std::memory_order::memory_order_relaxed); + delegate_.store(delegate, std::memory_order_relaxed); } @@ -139,7 +139,7 @@ class Speaker { protected: void did_complete_samples(Speaker *, const std::vector &buffer, bool is_stereo) { // Test the delegate for existence again, as it may have changed. - const auto delegate = delegate_.load(std::memory_order::memory_order_relaxed); + const auto delegate = delegate_.load(std::memory_order_relaxed); if(!delegate) return; ++completed_sample_sets_;