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Applies more rigorous logic to deciding when to stop parsing.
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@ -52,14 +52,17 @@ std::map<std::size_t, Sector> Storage::Encodings::AppleGCR::sectors_from_segment
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std::array<uint_fast8_t, 8> header{{0, 0, 0, 0, 0, 0, 0, 0}};
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std::array<uint_fast8_t, 3> scanner{{0, 0, 0}};
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// Scan the track 1 and 1/8th times; that's long enough to make sure that any sector which straddles the
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// end of the track is caught. Since they're put into a map, it doesn't matter if they're caught twice.
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const size_t extended_length = segment.data.size() + (segment.data.size() >> 3);
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for(size_t bit = 0; bit < extended_length; ++bit) {
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// Scan the track while either all bits haven't been seen yet, or a potential
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// sector is still being parsed.
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size_t bit = 0;
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int header_delay = 0;
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while(bit < segment.data.size() || pointer != scanning_sentinel || header_delay) {
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shift_register = static_cast<uint_fast8_t>((shift_register << 1) | (segment.data[bit % segment.data.size()] ? 1 : 0));
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++bit;
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// Apple GCR parsing: bytes always have the top bit set.
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if(!(shift_register&0x80)) continue;
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if(header_delay) --header_delay;
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// Grab the byte.
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const uint_fast8_t value = shift_register;
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@ -86,6 +89,8 @@ std::map<std::size_t, Sector> Storage::Encodings::AppleGCR::sectors_from_segment
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new_sector->data.reserve(710);
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} else {
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sector_location = static_cast<std::size_t>(bit % segment.data.size());
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header_delay = 200; // Allow up to 200 bytes to find the body, if the
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// track split comes in between.
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}
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}
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} else {
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@ -193,7 +198,9 @@ std::map<std::size_t, Sector> Storage::Encodings::AppleGCR::sectors_from_segment
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break;
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}
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}
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if(out_of_bounds) continue;
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if(out_of_bounds) {
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continue;
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}
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// Test the checksum.
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if(decoded_header[4] != (decoded_header[0] ^ decoded_header[1] ^ decoded_header[2] ^ decoded_header[3]))
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@ -213,11 +220,15 @@ std::map<std::size_t, Sector> Storage::Encodings::AppleGCR::sectors_from_segment
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break;
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}
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}
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if(out_of_bounds) continue;
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if(out_of_bounds) {
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continue;
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}
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// The first byte in the sector is a repeat of the sector number; test it
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// for correctness.
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if(sector->data[0] != sector->address.sector) continue;
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if(sector->data[0] != sector->address.sector) {
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continue;
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}
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// Cf. the corresponding section of Encoder.cpp for logic below.
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int checksum[3] = {0, 0, 0};
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