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Reduce branchiness.
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6b18d775ab
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@ -198,13 +198,10 @@ struct Interrupts {
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(fiq_.request() ? InterruptRequests::FIQ : 0);
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}
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bool tick_timers() {
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bool did_change_interrupts = false;
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for(int c = 0; c < 4; c++) {
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// Events happen only on a decrement to 0; a reload value of 0 effectively means 'don't count'.
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template <int c>
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bool tick_timer() {
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if(!counters_[c].value && !counters_[c].reload) {
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continue;
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return false;
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}
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--counters_[c].value;
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@ -212,14 +209,22 @@ struct Interrupts {
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counters_[c].value = counters_[c].reload;
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switch(c) {
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case 0: did_change_interrupts |= irq_a_.apply(IRQA::Timer0); break;
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case 1: did_change_interrupts |= irq_a_.apply(IRQA::Timer1); break;
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case 0: return irq_a_.apply(IRQA::Timer0);
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case 1: return irq_a_.apply(IRQA::Timer1);
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default: break;
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}
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// TODO: events for timers 2 and 3. Also remove some branchyness.
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}
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// TODO: events for timers 2 and 3.
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}
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return false;
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}
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bool tick_timers() {
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bool did_change_interrupts = false;
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did_change_interrupts |= tick_timer<0>();
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did_change_interrupts |= tick_timer<1>();
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did_change_interrupts |= tick_timer<2>();
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did_change_interrupts |= tick_timer<3>();
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return did_change_interrupts;
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}
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