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Fixed code use of parameter name.
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@ -76,7 +76,7 @@ std::unique_ptr<OutputShader> OutputShader::make_shader(const char *fragment_met
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"{"
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"fragColour = vec4(%s, 0.6*cos(lateralVarying));"
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"}",
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sampler_type, fragment_methods, output_colour);
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sampler_type, fragment_methods, colour_expression);
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std::unique_ptr<OutputShader> result = std::unique_ptr<OutputShader>(new OutputShader(vertex_shader, fragment_shader, bindings));
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free(vertex_shader);
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