mirror of
https://github.com/TomHarte/CLK.git
synced 2024-11-23 03:32:32 +00:00
Started on an attempt not to treat the various buffers as free to loop within, starting with the input texture.
This commit is contained in:
parent
3684c6404f
commit
87df57195d
@ -156,8 +156,8 @@ void Machine::get_output_pixel(uint8_t *pixel, int offset)
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if(playerPixels[0] || missilePixels[0]) outputColour = _playerColour[0];
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}
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// store colour
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pixel[0] = outputColour;
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// store colour, if possible
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if(pixel) *pixel = outputColour;
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}
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// in imputing the knowledge that all we're dealing with is the rollover from 159 to 0,
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@ -237,8 +237,7 @@ void Machine::output_pixels(unsigned int count)
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}
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if(_horizontalTimer < (_vBlankExtend ? 152 : 160)) {
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if(_outputBuffer)
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get_output_pixel(&_outputBuffer[_lastOutputStateDuration], 159 - _horizontalTimer);
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get_output_pixel(_outputBuffer ? &_outputBuffer[_lastOutputStateDuration] : nullptr, 159 - _horizontalTimer);
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// increment all graphics counters
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increment_object_counter(0);
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@ -539,7 +539,7 @@ inline void Machine::start_pixel_line()
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}
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_currentScreenAddress = _startLineAddress;
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_current_pixel_column = 0;
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_current_output_target = nullptr;
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_initial_output_target = _current_output_target = nullptr;
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}
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inline void Machine::end_pixel_line()
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@ -566,7 +566,7 @@ inline void Machine::output_pixels(unsigned int number_of_cycles)
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case 2: case 5: divider = 8; break;
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}
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if(!_current_output_target || divider != _current_output_divider)
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if(!_initial_output_target || divider != _current_output_divider)
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{
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if(_current_output_target) _crt->output_data((unsigned int)((_current_output_target - _initial_output_target) * _current_output_divider), _current_output_divider);
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_current_output_divider = divider;
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@ -584,97 +584,112 @@ inline void Machine::output_pixels(unsigned int number_of_cycles)
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switch(_screen_mode)
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{
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case 0: case 3:
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while(number_of_cycles--)
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if(_initial_output_target)
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{
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get_pixel();
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*(uint32_t *)_current_output_target = _paletteTables.eighty1bpp[_last_pixel_byte];
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_current_output_target += 4;
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_current_pixel_column++;
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}
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while(number_of_cycles--)
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{
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get_pixel();
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*(uint32_t *)_current_output_target = _paletteTables.eighty1bpp[_last_pixel_byte];
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_current_output_target += 4;
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_current_pixel_column++;
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}
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} else _current_output_target += 4*number_of_cycles;
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break;
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case 1:
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while(number_of_cycles--)
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if(_initial_output_target)
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{
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get_pixel();
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*(uint16_t *)_current_output_target = _paletteTables.eighty2bpp[_last_pixel_byte];
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_current_output_target += 2;
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_current_pixel_column++;
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}
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while(number_of_cycles--)
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{
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get_pixel();
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*(uint16_t *)_current_output_target = _paletteTables.eighty2bpp[_last_pixel_byte];
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_current_output_target += 2;
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_current_pixel_column++;
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}
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} else _current_output_target += 2*number_of_cycles;
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break;
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case 2:
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while(number_of_cycles--)
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if(_initial_output_target)
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{
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get_pixel();
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*_current_output_target = _paletteTables.eighty4bpp[_last_pixel_byte];
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_current_output_target += 1;
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_current_pixel_column++;
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}
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while(number_of_cycles--)
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{
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get_pixel();
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*_current_output_target = _paletteTables.eighty4bpp[_last_pixel_byte];
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_current_output_target += 1;
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_current_pixel_column++;
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}
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} else _current_output_target += number_of_cycles;
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break;
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case 4: case 6:
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if(_current_pixel_column&1)
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if(_initial_output_target)
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{
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_last_pixel_byte <<= 4;
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*(uint16_t *)_current_output_target = _paletteTables.forty1bpp[_last_pixel_byte];
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_current_output_target += 2;
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if(_current_pixel_column&1)
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{
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_last_pixel_byte <<= 4;
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*(uint16_t *)_current_output_target = _paletteTables.forty1bpp[_last_pixel_byte];
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_current_output_target += 2;
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number_of_cycles--;
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_current_pixel_column++;
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}
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while(number_of_cycles > 1)
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{
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get_pixel();
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*(uint16_t *)_current_output_target = _paletteTables.forty1bpp[_last_pixel_byte];
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_current_output_target += 2;
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number_of_cycles--;
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_current_pixel_column++;
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}
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while(number_of_cycles > 1)
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{
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get_pixel();
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*(uint16_t *)_current_output_target = _paletteTables.forty1bpp[_last_pixel_byte];
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_current_output_target += 2;
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_last_pixel_byte <<= 4;
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*(uint16_t *)_current_output_target = _paletteTables.forty1bpp[_last_pixel_byte];
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_current_output_target += 2;
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_last_pixel_byte <<= 4;
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*(uint16_t *)_current_output_target = _paletteTables.forty1bpp[_last_pixel_byte];
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_current_output_target += 2;
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number_of_cycles -= 2;
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_current_pixel_column+=2;
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}
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if(number_of_cycles)
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{
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get_pixel();
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*(uint16_t *)_current_output_target = _paletteTables.forty1bpp[_last_pixel_byte];
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_current_output_target += 2;
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_current_pixel_column++;
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}
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number_of_cycles -= 2;
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_current_pixel_column+=2;
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}
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if(number_of_cycles)
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{
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get_pixel();
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*(uint16_t *)_current_output_target = _paletteTables.forty1bpp[_last_pixel_byte];
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_current_output_target += 2;
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_current_pixel_column++;
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}
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} else _current_output_target += 2 * number_of_cycles;
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break;
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case 5:
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if(_current_pixel_column&1)
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if(_initial_output_target)
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{
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_last_pixel_byte <<= 2;
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*_current_output_target = _paletteTables.forty2bpp[_last_pixel_byte];
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_current_output_target += 1;
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if(_current_pixel_column&1)
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{
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_last_pixel_byte <<= 2;
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*_current_output_target = _paletteTables.forty2bpp[_last_pixel_byte];
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_current_output_target += 1;
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number_of_cycles--;
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_current_pixel_column++;
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}
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while(number_of_cycles > 1)
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{
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get_pixel();
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*_current_output_target = _paletteTables.forty2bpp[_last_pixel_byte];
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_current_output_target += 1;
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number_of_cycles--;
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_current_pixel_column++;
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}
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while(number_of_cycles > 1)
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{
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get_pixel();
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*_current_output_target = _paletteTables.forty2bpp[_last_pixel_byte];
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_current_output_target += 1;
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_last_pixel_byte <<= 2;
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*_current_output_target = _paletteTables.forty2bpp[_last_pixel_byte];
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_current_output_target += 1;
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_last_pixel_byte <<= 2;
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*_current_output_target = _paletteTables.forty2bpp[_last_pixel_byte];
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_current_output_target += 1;
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number_of_cycles -= 2;
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_current_pixel_column+=2;
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}
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if(number_of_cycles)
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{
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get_pixel();
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*_current_output_target = _paletteTables.forty2bpp[_last_pixel_byte];
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_current_output_target += 1;
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_current_pixel_column++;
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}
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number_of_cycles -= 2;
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_current_pixel_column+=2;
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}
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if(number_of_cycles)
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{
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get_pixel();
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*_current_output_target = _paletteTables.forty2bpp[_last_pixel_byte];
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_current_output_target += 1;
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_current_pixel_column++;
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}
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} else _current_output_target += number_of_cycles;
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break;
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}
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@ -312,15 +312,21 @@ void CRT::output_colour_burst(unsigned int number_of_cycles, uint8_t phase, uint
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void CRT::output_data(unsigned int number_of_cycles, unsigned int source_divider)
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{
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_openGL_output_builder->reduce_previous_allocation_to(number_of_cycles / source_divider);
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Scan scan {
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.type = Scan::Type::Data,
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.number_of_cycles = number_of_cycles,
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.tex_x = _openGL_output_builder->get_last_write_x_posititon(),
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.tex_y = _openGL_output_builder->get_last_write_y_posititon(),
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.source_divider = source_divider
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};
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output_scan(&scan);
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if(_openGL_output_builder->reduce_previous_allocation_to(number_of_cycles / source_divider))
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{
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Scan scan {
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.type = Scan::Type::Data,
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.number_of_cycles = number_of_cycles,
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.tex_x = _openGL_output_builder->get_last_write_x_posititon(),
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.tex_y = _openGL_output_builder->get_last_write_y_posititon(),
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.source_divider = source_divider
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};
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output_scan(&scan);
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}
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else
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{
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output_blank(number_of_cycles);
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}
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}
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Outputs::CRT::Rect CRT::get_rect_for_area(int first_line_after_sync, int number_of_lines, int first_cycle_after_sync, int number_of_cycles, float aspect_ratio)
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@ -176,14 +176,16 @@ class CRT {
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*/
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void output_colour_burst(unsigned int number_of_cycles, uint8_t phase, uint8_t amplitude);
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/*! Ensures that the given number of output samples are allocated for writing.
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/*! Attempts to allocate the given number of output samples for writing.
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The beginning of the most recently allocated area is used as the start
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of data written by a call to @c output_data; it is acceptable to write and to
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output less data than the amount requested but that may be less efficient.
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Allocation should fail only if emulation is running significantly below real speed.
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@param required_length The number of samples to allocate.
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@returns A pointer to the allocated area.
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@returns A pointer to the allocated area if room is available; @c nullptr otherwise.
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*/
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inline uint8_t *allocate_write_area(size_t required_length)
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{
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@ -13,44 +13,51 @@
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using namespace Outputs::CRT;
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CRTInputBufferBuilder::CRTInputBufferBuilder(size_t bytes_per_pixel) :
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bytes_per_pixel(bytes_per_pixel),
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_bytes_per_pixel(bytes_per_pixel),
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_next_write_x_position(0),
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_next_write_y_position(0),
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last_uploaded_line(0)
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_last_uploaded_line(0),
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_is_full(false)
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{}
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CRTInputBufferBuilder::~CRTInputBufferBuilder()
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{
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}
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void CRTInputBufferBuilder::allocate_write_area(size_t required_length)
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{
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_last_allocation_amount = required_length;
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if(_next_write_x_position + required_length + 2 > InputBufferBuilderWidth)
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if (!_is_full)
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{
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_next_write_x_position = 0;
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_next_write_y_position++;
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}
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_last_allocation_amount = required_length;
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_write_x_position = _next_write_x_position + 1;
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_write_y_position = _next_write_y_position;
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_write_target_pointer = ((_write_y_position % InputBufferBuilderHeight) * InputBufferBuilderWidth) + _write_x_position;
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_next_write_x_position += required_length + 2;
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if(_next_write_x_position + required_length + 2 > InputBufferBuilderWidth)
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{
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_next_write_x_position = 0;
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_next_write_y_position++;
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_is_full = (_next_write_y_position == _last_uploaded_line + InputBufferBuilderHeight);
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if(_is_full) return;
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}
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_write_x_position = _next_write_x_position + 1;
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_write_y_position = _next_write_y_position;
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_write_target_pointer = ((_write_y_position % InputBufferBuilderHeight) * InputBufferBuilderWidth) + _write_x_position;
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_next_write_x_position += required_length + 2;
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}
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}
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void CRTInputBufferBuilder::reduce_previous_allocation_to(size_t actual_length, uint8_t *buffer)
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bool CRTInputBufferBuilder::reduce_previous_allocation_to(size_t actual_length, uint8_t *buffer)
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{
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if(_is_full) return false;
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// book end the allocation with duplicates of the first and last pixel, to protect
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// against rounding errors when this run is drawn
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memcpy( &buffer[(_write_target_pointer - 1) * bytes_per_pixel],
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&buffer[_write_target_pointer * bytes_per_pixel],
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bytes_per_pixel);
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memcpy( &buffer[(_write_target_pointer - 1) * _bytes_per_pixel],
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&buffer[_write_target_pointer * _bytes_per_pixel],
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_bytes_per_pixel);
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memcpy( &buffer[(_write_target_pointer + actual_length) * bytes_per_pixel],
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&buffer[(_write_target_pointer + actual_length - 1) * bytes_per_pixel],
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bytes_per_pixel);
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memcpy( &buffer[(_write_target_pointer + actual_length) * _bytes_per_pixel],
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&buffer[(_write_target_pointer + actual_length - 1) * _bytes_per_pixel],
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_bytes_per_pixel);
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// return any allocated length that wasn't actually used to the available pool
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_next_write_x_position -= (_last_allocation_amount - actual_length);
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return true;
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}
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@ -20,23 +20,26 @@ namespace CRT {
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struct CRTInputBufferBuilder {
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CRTInputBufferBuilder(size_t bytes_per_pixel);
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~CRTInputBufferBuilder();
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void allocate_write_area(size_t required_length);
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void reduce_previous_allocation_to(size_t actual_length, uint8_t *buffer);
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bool reduce_previous_allocation_to(size_t actual_length, uint8_t *buffer);
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inline uint16_t get_and_finalise_current_line()
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{
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uint16_t result = _write_y_position;
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_next_write_x_position = 0;
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_next_write_y_position++;
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if(!_is_full)
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{
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_next_write_x_position = 0;
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_next_write_y_position++;
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}
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_next_write_y_position %= InputBufferBuilderHeight;
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_is_full = false;
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return result;
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}
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inline uint8_t *get_write_target(uint8_t *buffer)
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{
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return &buffer[_write_target_pointer * bytes_per_pixel];
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return _is_full ? nullptr : &buffer[_write_target_pointer * _bytes_per_pixel];
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}
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inline uint16_t get_last_write_x_position()
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@ -51,7 +54,7 @@ struct CRTInputBufferBuilder {
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inline size_t get_bytes_per_pixel()
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{
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return bytes_per_pixel;
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return _bytes_per_pixel;
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}
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private:
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@ -66,11 +69,12 @@ struct CRTInputBufferBuilder {
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size_t _last_allocation_amount;
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// the buffer size
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size_t bytes_per_pixel;
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size_t _bytes_per_pixel;
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// Storage for the amount of buffer uploaded so far; initialised correctly by the buffer
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// builder but otherwise entrusted to the CRT to update.
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unsigned int last_uploaded_line;
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unsigned int _last_uploaded_line;
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bool _is_full;
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};
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}
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@ -152,9 +152,9 @@ class OpenGLOutputBuilder {
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return output;
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}
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inline void reduce_previous_allocation_to(size_t actual_length)
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inline bool reduce_previous_allocation_to(size_t actual_length)
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{
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_buffer_builder->reduce_previous_allocation_to(actual_length, _input_texture_data);
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return _buffer_builder->reduce_previous_allocation_to(actual_length, _input_texture_data);
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}
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inline uint16_t get_last_write_x_posititon()
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