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Take a guess at reintroducing a special case for end-of-blank.
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@ -614,7 +614,7 @@ template <int cycle, bool stop_if_cpu> bool Chipset::perform_cycle() {
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constexpr auto sprite_id = (cycle - 0x16) >> 2;
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static_assert(sprite_id >= 0 && sprite_id < std::tuple_size<decltype(sprites_)>::value);
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if(sprites_[sprite_id].advance_dma((~cycle&2) >> 1, y_)) {
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if(sprites_[sprite_id].advance_dma((~cycle&2) >> 1, y_, y_ == vertical_blank_height_)) {
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return false;
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}
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}
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@ -62,7 +62,7 @@ void Sprite::set_image_data(int slot, uint16_t value) {
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visible |= slot == 0;
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}
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bool Sprite::advance_dma(int offset, int y) {
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bool Sprite::advance_dma(int offset, int y, bool is_first_line) {
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assert(offset == 0 || offset == 1);
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// Determine which word would be fetched, if DMA occurs.
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@ -73,7 +73,10 @@ bool Sprite::advance_dma(int offset, int y) {
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// value in the sprite control words, the next two words fetched from the
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// sprite data structure are written into the sprite control registers
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// instead of being sent to the color registers"
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if(y == v_stop_) {
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//
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// Guesswork, primarily from observing Spindizzy Worlds: the first line after
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// vertical blank also triggers a control reload. Seek to verify.
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if(y == v_stop_ || is_first_line) {
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if(offset) {
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// Second control word: stop position (mostly).
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set_stop_and_control(next_word);
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@ -23,7 +23,7 @@ class Sprite: public DMADevice<1> {
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void set_stop_and_control(uint16_t value);
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void set_image_data(int slot, uint16_t value);
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bool advance_dma(int offset, int y);
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bool advance_dma(int offset, int y, bool is_first_line);
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uint16_t data[2]{};
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bool attached = false;
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