mirror of
https://github.com/TomHarte/CLK.git
synced 2024-11-23 03:32:32 +00:00
Realised why new shaders weren't taking. Very negligibly decreased Atari drawing cost.
This commit is contained in:
parent
6d65bc9b3a
commit
8d52765f40
@ -36,11 +36,11 @@ void Machine::setup_output(float aspect_ratio)
|
|||||||
"float composite_sample(usampler2D texID, vec2 coordinate, vec2 iCoordinate, float phase, float amplitude)"
|
"float composite_sample(usampler2D texID, vec2 coordinate, vec2 iCoordinate, float phase, float amplitude)"
|
||||||
"{"
|
"{"
|
||||||
"uint c = texture(texID, coordinate).r;"
|
"uint c = texture(texID, coordinate).r;"
|
||||||
"uint y = (c >> 1) & 7u;"
|
"uint y = c & 14u;"
|
||||||
"uint iPhase = (c >> 4);"
|
"uint iPhase = (c >> 4);"
|
||||||
|
|
||||||
"float phaseOffset = 6.283185308 * float(iPhase + 13u) / 14.0;"
|
"float phaseOffset = 6.283185308 * float(iPhase + 13u) / 14.0;"
|
||||||
"return (float(y) / 7.0) * (1.0 - amplitude) + step(1, iPhase) * amplitude * cos(phase + phaseOffset);"
|
"return (float(y) / 14.0) * (1.0 - amplitude) + step(1, iPhase) * amplitude * cos(phase + phaseOffset);"
|
||||||
"}");
|
"}");
|
||||||
_crt->set_output_device(Outputs::CRT::Television);
|
_crt->set_output_device(Outputs::CRT::Television);
|
||||||
}
|
}
|
||||||
@ -52,11 +52,11 @@ void Machine::switch_region()
|
|||||||
"float composite_sample(usampler2D texID, vec2 coordinate, vec2 iCoordinate, float phase, float amplitude)"
|
"float composite_sample(usampler2D texID, vec2 coordinate, vec2 iCoordinate, float phase, float amplitude)"
|
||||||
"{"
|
"{"
|
||||||
"uint c = texture(texID, coordinate).r;"
|
"uint c = texture(texID, coordinate).r;"
|
||||||
"uint y = (c >> 1) & 7u;"
|
"uint y = c & 14u;"
|
||||||
"uint iPhase = (c >> 4);"
|
"uint iPhase = (c >> 4);"
|
||||||
|
|
||||||
"float phaseOffset = (0.5 + 2.0 * (float(iPhase&1u) - 0.5) * (float((iPhase >> 1) + (iPhase&1u)) / 14.0));"
|
"float phaseOffset = (0.5 + 2.0 * (float(iPhase&1u) - 0.5) * (float((iPhase >> 1) + (iPhase&1u)) / 14.0));"
|
||||||
"return (float(y) / 7.0) * (1.0 - amplitude) + step(4, (iPhase + 2u) & 15u) * amplitude * cos(phase + 6.283185308 * phaseOffset);"
|
"return (float(y) / 14.0) * (1.0 - amplitude) + step(4, (iPhase + 2u) & 15u) * amplitude * cos(phase + 6.283185308 * phaseOffset);"
|
||||||
"}");
|
"}");
|
||||||
_crt->set_new_timing(228, 312, Outputs::CRT::ColourSpace::YUV, 228, 1);
|
_crt->set_new_timing(228, 312, Outputs::CRT::ColourSpace::YUV, 228, 1);
|
||||||
}
|
}
|
||||||
|
@ -343,6 +343,7 @@ void OpenGLOutputBuilder::reset_all_OpenGL_state()
|
|||||||
rgb_filter_shader_program = nullptr;
|
rgb_filter_shader_program = nullptr;
|
||||||
output_shader_program = nullptr;
|
output_shader_program = nullptr;
|
||||||
framebuffer = nullptr;
|
framebuffer = nullptr;
|
||||||
|
_last_output_width = _last_output_height = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void OpenGLOutputBuilder::set_openGL_context_will_change(bool should_delete_resources)
|
void OpenGLOutputBuilder::set_openGL_context_will_change(bool should_delete_resources)
|
||||||
|
Loading…
Reference in New Issue
Block a user