mirror of
https://github.com/TomHarte/CLK.git
synced 2024-11-26 08:49:37 +00:00
Start attempting to use table-based Yamaha fetch.
This commit is contained in:
parent
c6dd7d4726
commit
91047e5b3a
@ -200,52 +200,28 @@ void TMS9918<personality>::run_for(const HalfCycles cycles) {
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// ------------------------
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// Perform memory accesses.
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// ------------------------
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#define fetch(function_true, function_false, clock) { \
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#define fetch(function, clock) { \
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const int first_window = from_internal<personality, clock>(this->fetch_pointer_.column);\
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const int final_window = from_internal<personality, clock>(end_column); \
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if(first_window == final_window) break; \
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if(final_window != clock_rate<personality, clock>()) { \
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function_true(first_window, final_window); \
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function<true>(first_window, final_window); \
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} else { \
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function_false(first_window, final_window); \
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function<false>(first_window, final_window); \
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} \
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}
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#define fetch_simple(function, clock) fetch(function<true>, function<false>, clock)
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switch(line_buffer.line_mode) {
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case LineMode::Text: fetch_simple(this->template fetch_tms_text, Clock::TMSMemoryWindow); break;
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case LineMode::Character: fetch_simple(this->template fetch_tms_character, Clock::TMSMemoryWindow); break;
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case LineMode::SMS: fetch_simple(this->template fetch_sms, Clock::TMSMemoryWindow); break;
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case LineMode::Refresh: fetch_simple(this->template fetch_tms_refresh, Clock::TMSMemoryWindow); break;
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case LineMode::Text: fetch(this->template fetch_tms_text, Clock::TMSMemoryWindow); break;
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case LineMode::Character: fetch(this->template fetch_tms_character, Clock::TMSMemoryWindow); break;
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case LineMode::SMS: fetch(this->template fetch_sms, Clock::TMSMemoryWindow); break;
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case LineMode::Refresh: fetch(this->template fetch_tms_refresh, Clock::TMSMemoryWindow); break;
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case LineMode::Yamaha:
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#define true_func this->template fetch_yamaha<true, true>
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#define false_func this->template fetch_yamaha<false, true>
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fetch(
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true_func,
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false_func,
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Clock::Internal);
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#undef true_func
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#undef false_func
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break;
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#define true_func this->template fetch_yamaha<true, false>
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#define false_func this->template fetch_yamaha<false, false>
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case LineMode::YamahaNoSprites:
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fetch(
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true_func,
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false_func,
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Clock::Internal);
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#undef true_func
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#undef false_func
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break;
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case LineMode::Yamaha: fetch(this->template fetch_yamaha, Clock::Internal); break;
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}
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#undef fetch_simple
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#undef fetch
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// TODO: the above is too macro-heavy. Simplify.
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// -------------------------------
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// Check for interrupt conditions.
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@ -316,8 +292,7 @@ void TMS9918<personality>::run_for(const HalfCycles cycles) {
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case ScreenMode::YamahaGraphics5:
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case ScreenMode::YamahaGraphics6:
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case ScreenMode::YamahaGraphics7:
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// TODO: sprites?
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next_line_buffer.line_mode = LineMode::YamahaNoSprites;
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next_line_buffer.line_mode = LineMode::Yamaha;
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break;
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default:
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// This covers both MultiColour and Graphics modes.
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@ -329,6 +304,9 @@ void TMS9918<personality>::run_for(const HalfCycles cycles) {
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(this->screen_mode_ == ScreenMode::Blank) ||
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this->is_vertical_blank())
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next_line_buffer.line_mode = LineMode::Refresh;
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// TODO: an actual sprites-enabled flag.
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Storage<personality>::begin_line(this->screen_mode_, next_line_buffer.line_mode == LineMode::Refresh, false);
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}
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}
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@ -59,7 +59,6 @@ enum class LineMode {
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Refresh,
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SMS,
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Yamaha,
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YamahaNoSprites,
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};
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enum class MemoryAccess {
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@ -155,6 +154,7 @@ template <Personality personality, typename Enable = void> struct Storage {
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};
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template <> struct Storage<Personality::TMS9918A> {
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void begin_line(ScreenMode, bool, bool) {}
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};
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// Yamaha-specific storage.
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@ -169,6 +169,183 @@ template <Personality personality> struct Storage<personality, std::enable_if_t<
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uint8_t palette_entry_ = 0;
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uint8_t mode_ = 0;
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/// Describes an _observable_ memory access event. i.e. anything that it is safe
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/// (and convenient) to treat as atomic in between external slots.
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struct Event {
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/// Offset of the _beginning_ of the event. Not completely arbitrarily: this is when
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/// external data must be ready by in order to take part in those slots.
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int offset = 1368;
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enum class Type {
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External,
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DataBlock,
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} type = Type::External;
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constexpr Event(int offset, Type type) noexcept :
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offset(grauw_to_internal(offset)),
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type(type) {}
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constexpr Event(int offset) noexcept :
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offset(grauw_to_internal(offset)) {}
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constexpr Event() noexcept {}
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};
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const Event *next_event_ = nullptr;
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void begin_line([[maybe_unused]] ScreenMode mode, bool is_refresh, [[maybe_unused]] bool sprites_enabled) {
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// TODO: remove this check. It's temporary, while the Yamaha is still using the TMS fetchers.
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if(mode < ScreenMode::YamahaText80) {
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return;
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}
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assert(next_event_ == nullptr || next_event_->offset == 1368);
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if(is_refresh) {
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next_event_ = refresh_events;
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return;
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}
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// TODO: obey sprites_enabled flag, at least.
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next_event_ = no_sprites_events;
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}
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Storage() noexcept {
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// Perform sanity checks on the event lists.
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#ifndef NDEBUG
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const Event *lists[] = { no_sprites_events, refresh_events, nullptr };
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const Event **list = lists;
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while(*list) {
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const Event *cursor = *list;
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++list;
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while(cursor[1].offset != 1368) {
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assert(cursor[1].offset > cursor[0].offset);
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++cursor;
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}
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}
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#endif
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}
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private:
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// This emulator treats position 0 as being immediately after the standard pixel area.
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// i.e. offset 1282 on Grauw's http://map.grauw.nl/articles/vdp-vram-timing/vdp-timing.png
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constexpr static int grauw_to_internal(int offset) {
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return (offset + 1368 - 1282) % 1368;
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}
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static constexpr Event refresh_events[] = {
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Event(1284), Event(1292), Event(1300), Event(1308), Event(1316), Event(1324),
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Event(1334), Event(1344), Event(1352), Event(1360), Event(0), Event(8),
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Event(16), Event(24), Event(32), Event(40), Event(48), Event(56),
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Event(64), Event(72), Event(80), Event(88), Event(96), Event(104),
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Event(112), Event(120),
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Event(164), Event(172), Event(180), Event(188), Event(196), Event(204),
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Event(212), Event(220), Event(228), Event(236), Event(244), Event(252),
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Event(260), Event(268), Event(276), /* Refresh. */ Event(292), Event(300),
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Event(308), Event(316), Event(324), Event(332), Event(340), Event(348),
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Event(356), Event(364), Event(372), Event(380), Event(388), Event(396),
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Event(404), /* Refresh. */ Event(420), Event(428), Event(436), Event(444),
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Event(452), Event(460), Event(468), Event(476), Event(484), Event(492),
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Event(500), Event(508), Event(516), Event(524), Event(532), /* Refresh. */
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Event(548), Event(556), Event(564), Event(570), Event(580), Event(588),
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Event(596), Event(604), Event(612), Event(620), Event(628), Event(636),
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Event(644), Event(652), Event(660), /* Refresh. */ Event(676), Event(684),
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Event(692), Event(700), Event(708), Event(716), Event(724), Event(732),
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Event(740), Event(748), Event(756), Event(764), Event(772), Event(780),
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Event(788), /* Refresh. */ Event(804), Event(812), Event(820), Event(828),
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Event(836), Event(844), Event(852), Event(860), Event(868), Event(876),
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Event(884), Event(892), Event(900), Event(908), Event(916), /* Refresh. */
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Event(932), Event(940), Event(948), Event(956), Event(964), Event(972),
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Event(980), Event(988), Event(996), Event(1004), Event(1012), Event(1020),
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Event(1028), Event(1036), Event(1044), /* Refresh. */ Event(1060), Event(1068),
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Event(1076), Event(1084), Event(1092), Event(1100), Event(1108), Event(1116),
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Event(1124), Event(1132), Event(1140), Event(1148), Event(1156), Event(1164),
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Event(1172), /* Refresh. */ Event(1188), Event(1196), Event(1204), Event(1212),
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Event(1220), Event(1228),
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Event(1268), Event(1276),
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Event()
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};
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static constexpr Event no_sprites_events[] = {
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Event(1282, Event::Type::External),
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Event(1290, Event::Type::External),
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Event(1298, Event::Type::External),
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Event(1306, Event::Type::External),
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Event(1314, Event::Type::External),
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Event(1322, Event::Type::External),
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Event(1332, Event::Type::External),
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Event(1342, Event::Type::External),
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Event(1350, Event::Type::External),
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Event(1358, Event::Type::External),
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Event(1366, Event::Type::External),
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Event(6, Event::Type::External),
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Event(14, Event::Type::External),
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Event(22, Event::Type::External),
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Event(30, Event::Type::External),
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Event(38, Event::Type::External),
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Event(46, Event::Type::External),
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Event(54, Event::Type::External),
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Event(62, Event::Type::External),
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Event(70, Event::Type::External),
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Event(78, Event::Type::External),
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Event(86, Event::Type::External),
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Event(94, Event::Type::External),
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Event(102, Event::Type::External),
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Event(110, Event::Type::External),
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Event(118, Event::Type::External),
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Event(162, Event::Type::External),
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Event(170, Event::Type::External),
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Event(182, Event::Type::External),
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Event(188, Event::Type::External),
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// Omitted: dummy data block. Is not observable.
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Event(214, Event::Type::External),
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Event(220, Event::Type::External),
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Event(226, Event::Type::DataBlock), Event(246, Event::Type::External), Event(252, Event::Type::External),
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Event(258, Event::Type::DataBlock), Event(278, Event::Type::External), // Omitted: refresh.
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Event(290, Event::Type::DataBlock), Event(310, Event::Type::External), Event(316, Event::Type::External),
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Event(322, Event::Type::DataBlock), Event(342, Event::Type::External), Event(348, Event::Type::External),
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Event(354, Event::Type::DataBlock), Event(374, Event::Type::External), Event(380, Event::Type::External),
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Event(386, Event::Type::DataBlock), Event(406, Event::Type::External), // Omitted: refresh.
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Event(418, Event::Type::DataBlock), Event(438, Event::Type::External), Event(444, Event::Type::External),
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Event(450, Event::Type::DataBlock), Event(470, Event::Type::External), Event(476, Event::Type::External),
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Event(482, Event::Type::DataBlock), Event(502, Event::Type::External), Event(508, Event::Type::External),
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Event(514, Event::Type::DataBlock), Event(534, Event::Type::External), // Omitted: refresh.
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Event(546, Event::Type::DataBlock), Event(566, Event::Type::External), Event(572, Event::Type::External),
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Event(578, Event::Type::DataBlock), Event(598, Event::Type::External), Event(604, Event::Type::External),
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Event(610, Event::Type::DataBlock), Event(630, Event::Type::External), Event(636, Event::Type::External),
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Event(642, Event::Type::DataBlock), Event(662, Event::Type::External), // Omitted: refresh.
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Event(674, Event::Type::DataBlock), Event(694, Event::Type::External), Event(700, Event::Type::External),
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Event(706, Event::Type::DataBlock), Event(726, Event::Type::External), Event(732, Event::Type::External),
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Event(738, Event::Type::DataBlock), Event(758, Event::Type::External), Event(764, Event::Type::External),
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Event(770, Event::Type::DataBlock), Event(790, Event::Type::External), // Omitted: refresh.
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Event(802, Event::Type::DataBlock), Event(822, Event::Type::External), Event(828, Event::Type::External),
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Event(834, Event::Type::DataBlock), Event(854, Event::Type::External), Event(860, Event::Type::External),
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Event(866, Event::Type::DataBlock), Event(886, Event::Type::External), Event(892, Event::Type::External),
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Event(898, Event::Type::DataBlock), Event(918, Event::Type::External), // Omitted: refresh.
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Event(930, Event::Type::DataBlock), Event(950, Event::Type::External), Event(956, Event::Type::External),
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Event(962, Event::Type::DataBlock), Event(982, Event::Type::External), Event(988, Event::Type::External),
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Event(994, Event::Type::DataBlock), Event(1014, Event::Type::External), Event(1020, Event::Type::External),
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Event(1026, Event::Type::DataBlock), Event(1046, Event::Type::External), // Omitted: refresh.
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Event(1058, Event::Type::DataBlock), Event(1078, Event::Type::External), Event(1084, Event::Type::External),
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Event(1090, Event::Type::DataBlock), Event(1110, Event::Type::External), Event(1116, Event::Type::External),
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Event(1122, Event::Type::DataBlock), Event(1142, Event::Type::External), Event(1148, Event::Type::External),
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Event(1154, Event::Type::DataBlock), Event(1174, Event::Type::External), // Omitted: refresh.
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Event(1186, Event::Type::DataBlock), Event(1206, Event::Type::External), Event(1212, Event::Type::External),
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Event(1218, Event::Type::DataBlock),
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Event(1266, Event::Type::External),
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Event(1274, Event::Type::External),
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Event()
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};
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};
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// Master System-specific storage.
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@ -207,6 +384,8 @@ template <Personality personality> struct Storage<personality, std::enable_if_t<
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size_t pattern_name_address_;
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size_t sprite_attribute_table_address_;
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size_t sprite_generator_table_address_;
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void begin_line(ScreenMode, bool, bool) {}
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};
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template <Personality personality> struct Base: public Storage<personality> {
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@ -475,8 +654,7 @@ template <Personality personality> struct Base: public Storage<personality> {
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template<bool use_end> void fetch_tms_text(int start, int end);
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template<bool use_end> void fetch_tms_character(int start, int end);
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template<bool use_end> void fetch_yamaha_refresh(int start, int end);
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template<bool use_end, bool fetch_sprites> void fetch_yamaha(int start, int end);
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template<bool use_end> void fetch_yamaha(int start, int end);
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template<bool use_end> void fetch_sms(int start, int end);
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@ -470,148 +470,39 @@ template<bool use_end> void Base<personality>::fetch_sms(int start, int end) {
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// MARK: - Yamaha
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// TODO.
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namespace {
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// This emulator treats position 0 as being immediately after the standard pixel area.
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// i.e. offset 1282 on Grauw's http://map.grauw.nl/articles/vdp-vram-timing/vdp-timing.png
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constexpr int grauw_to_internal(int offset) {
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return (offset + 1368 - 1282) % 1368;
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}
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}
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template <Personality personality>
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template<bool use_end> void Base<personality>::fetch_yamaha_refresh(int start, int end) {
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(void)start;
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(void)end;
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}
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template<bool use_end> void Base<personality>::fetch_yamaha([[maybe_unused]] int start, int end) {
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if constexpr (is_yamaha_vdp(personality)) {
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/*
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Per http://map.grauw.nl/articles/vdp-vram-timing/vdp-timing.html :
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template <Personality personality>
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template<bool use_end, bool fetch_sprites> void Base<personality>::fetch_yamaha(int start, int end) {
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/*
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Per http://map.grauw.nl/articles/vdp-vram-timing/vdp-timing.html :
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The major change compared to the previous mode is that now the VDP needs to fetch extra data
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for the bitmap rendering. These fetches happen in 32 blocks of 4 bytes (screen 5/6) or
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8 bytes (screen 7/8). The fetches within one block happen in burst mode. This means that
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one block takes 18 cycles (screen 5/6) or 20 cycles (screen 7/8). Though later we'll see
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that the two spare cycles for screen 5/6 are not used for anything else, so for simplicity
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we can say that in all bitmap modes a bitmap-fetch-block takes 20 cycles. This is even
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clearer if you look at the RAS signal: this signal follows the exact same pattern in all
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(bitmap) screen modes, so in screen 5/6 it remains active for two cycles longer than
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strictly necessary.
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The major change compared to the previous mode is that now the VDP needs to fetch extra data
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for the bitmap rendering. These fetches happen in 32 blocks of 4 bytes (screen 5/6) or
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8 bytes (screen 7/8). The fetches within one block happen in burst mode. This means that
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one block takes 18 cycles (screen 5/6) or 20 cycles (screen 7/8). Though later we'll see
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that the two spare cycles for screen 5/6 are not used for anything else, so for simplicity
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we can say that in all bitmap modes a bitmap-fetch-block takes 20 cycles. This is even
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clearer if you look at the RAS signal: this signal follows the exact same pattern in all
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(bitmap) screen modes, so in screen 5/6 it remains active for two cycles longer than
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strictly necessary.
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Actually before these 32 blocks there's one extra dummy block. This block has the same timing
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as the other blocks, but it always reads address 0x1FFFF. From an emulator point of view,
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these dummy reads don't matter, it only matters that at those moments no other VRAM accesses
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can occur.
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*/
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while(Storage<personality>::next_event_->offset < end) {
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switch(Storage<personality>::next_event_->type) {
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case Storage<personality>::Event::Type::External:
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do_external_slot(Storage<personality>::next_event_->offset);
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break;
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Actually before these 32 blocks there's one extra dummy block. This block has the same timing
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as the other blocks, but it always reads address 0x1FFFF. From an emulator point of view,
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these dummy reads don't matter, it only matters that at those moments no other VRAM accesses
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can occur.
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*/
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default: break;
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}
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// This emulator treats position 0 as being immediately after the standard pixel area.
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// i.e. offset 1282 on Grauw's http://map.grauw.nl/articles/vdp-vram-timing/vdp-timing.png
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//
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// That being the case...
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//
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// Data blocks are located at:
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//
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// 194
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/// Describes an _observable_ memory access event. i.e. anything that it is safe
|
||||
/// (and convenient) to treat as atomic in between external slots.
|
||||
struct Event {
|
||||
/// Offset of the _beginning_ of the event. Not completely arbitrarily: this is when
|
||||
/// external data must be ready by in order to take part in those slots.
|
||||
int offset;
|
||||
enum class Type {
|
||||
External,
|
||||
DataBlock,
|
||||
} type;
|
||||
|
||||
constexpr Event(int offset, Type type) noexcept :
|
||||
offset(grauw_to_internal(offset)),
|
||||
type(type) {}
|
||||
};
|
||||
constexpr Event no_sprites_events[] = {
|
||||
Event(1282, Event::Type::External),
|
||||
Event(1290, Event::Type::External),
|
||||
Event(1298, Event::Type::External),
|
||||
Event(1306, Event::Type::External),
|
||||
Event(1314, Event::Type::External),
|
||||
Event(1322, Event::Type::External),
|
||||
Event(1332, Event::Type::External),
|
||||
Event(1342, Event::Type::External),
|
||||
Event(1350, Event::Type::External),
|
||||
Event(1358, Event::Type::External),
|
||||
Event(1366, Event::Type::External),
|
||||
|
||||
Event(6, Event::Type::External),
|
||||
Event(14, Event::Type::External),
|
||||
Event(22, Event::Type::External),
|
||||
Event(30, Event::Type::External),
|
||||
Event(38, Event::Type::External),
|
||||
Event(46, Event::Type::External),
|
||||
Event(54, Event::Type::External),
|
||||
Event(62, Event::Type::External),
|
||||
Event(70, Event::Type::External),
|
||||
Event(78, Event::Type::External),
|
||||
Event(86, Event::Type::External),
|
||||
Event(94, Event::Type::External),
|
||||
Event(102, Event::Type::External),
|
||||
Event(110, Event::Type::External),
|
||||
Event(118, Event::Type::External),
|
||||
|
||||
Event(162, Event::Type::External),
|
||||
Event(170, Event::Type::External),
|
||||
Event(182, Event::Type::External),
|
||||
Event(188, Event::Type::External),
|
||||
// Omitted: dummy data block. Is not observable.
|
||||
Event(214, Event::Type::External),
|
||||
Event(220, Event::Type::External),
|
||||
|
||||
Event(226, Event::Type::DataBlock), Event(246, Event::Type::External), Event(252, Event::Type::External),
|
||||
Event(258, Event::Type::DataBlock), Event(278, Event::Type::External), // Omitted: refresh.
|
||||
Event(290, Event::Type::DataBlock), Event(310, Event::Type::External), Event(316, Event::Type::External),
|
||||
Event(322, Event::Type::DataBlock), Event(342, Event::Type::External), Event(348, Event::Type::External),
|
||||
Event(354, Event::Type::DataBlock), Event(374, Event::Type::External), Event(380, Event::Type::External),
|
||||
Event(386, Event::Type::DataBlock), Event(406, Event::Type::External), // Omitted: refresh.
|
||||
Event(418, Event::Type::DataBlock), Event(438, Event::Type::External), Event(444, Event::Type::External),
|
||||
Event(450, Event::Type::DataBlock), Event(470, Event::Type::External), Event(476, Event::Type::External),
|
||||
|
||||
Event(482, Event::Type::DataBlock), Event(502, Event::Type::External), Event(508, Event::Type::External),
|
||||
Event(514, Event::Type::DataBlock), Event(534, Event::Type::External), // Omitted: refresh.
|
||||
Event(546, Event::Type::DataBlock), Event(566, Event::Type::External), Event(572, Event::Type::External),
|
||||
Event(578, Event::Type::DataBlock), Event(598, Event::Type::External), Event(604, Event::Type::External),
|
||||
Event(610, Event::Type::DataBlock), Event(630, Event::Type::External), Event(636, Event::Type::External),
|
||||
Event(642, Event::Type::DataBlock), Event(662, Event::Type::External), // Omitted: refresh.
|
||||
Event(674, Event::Type::DataBlock), Event(694, Event::Type::External), Event(700, Event::Type::External),
|
||||
Event(706, Event::Type::DataBlock), Event(726, Event::Type::External), Event(732, Event::Type::External),
|
||||
|
||||
Event(738, Event::Type::DataBlock), Event(758, Event::Type::External), Event(764, Event::Type::External),
|
||||
Event(770, Event::Type::DataBlock), Event(790, Event::Type::External), // Omitted: refresh.
|
||||
Event(802, Event::Type::DataBlock), Event(822, Event::Type::External), Event(828, Event::Type::External),
|
||||
Event(834, Event::Type::DataBlock), Event(854, Event::Type::External), Event(860, Event::Type::External),
|
||||
Event(866, Event::Type::DataBlock), Event(886, Event::Type::External), Event(892, Event::Type::External),
|
||||
Event(898, Event::Type::DataBlock), Event(918, Event::Type::External), // Omitted: refresh.
|
||||
Event(930, Event::Type::DataBlock), Event(950, Event::Type::External), Event(956, Event::Type::External),
|
||||
Event(962, Event::Type::DataBlock), Event(982, Event::Type::External), Event(988, Event::Type::External),
|
||||
|
||||
Event(994, Event::Type::DataBlock), Event(1014, Event::Type::External), Event(1020, Event::Type::External),
|
||||
Event(1026, Event::Type::DataBlock), Event(1046, Event::Type::External), // Omitted: refresh.
|
||||
Event(1058, Event::Type::DataBlock), Event(1078, Event::Type::External), Event(1084, Event::Type::External),
|
||||
Event(1090, Event::Type::DataBlock), Event(1110, Event::Type::External), Event(1116, Event::Type::External),
|
||||
Event(1122, Event::Type::DataBlock), Event(1142, Event::Type::External), Event(1148, Event::Type::External),
|
||||
Event(1154, Event::Type::DataBlock), Event(1174, Event::Type::External), // Omitted: refresh.
|
||||
Event(1186, Event::Type::DataBlock), Event(1206, Event::Type::External), Event(1212, Event::Type::External),
|
||||
Event(1218, Event::Type::DataBlock),
|
||||
|
||||
Event(1266, Event::Type::External),
|
||||
Event(1274, Event::Type::External),
|
||||
};
|
||||
|
||||
(void)start;
|
||||
(void)end;
|
||||
++Storage<personality>::next_event_;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Mega Drive
|
||||
|
Loading…
Reference in New Issue
Block a user