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mirror of https://github.com/TomHarte/CLK.git synced 2024-07-06 01:28:57 +00:00

Actually, that should probably be 1/outputTextureSize, as the output range is -1 to +1.

This commit is contained in:
Thomas Harte 2016-05-08 16:09:39 -04:00
parent 9485ef2c8c
commit 9b2061be98

View File

@ -78,7 +78,7 @@ std::unique_ptr<IntermediateShader> IntermediateShader::make_shader(const char *
"phaseAndAmplitudeVarying.x = (phaseCyclesPerTick * (extendedOutputPosition.x - phaseTime) + phaseAndAmplitude.x) * 2.0 * 3.141592654;"
"phaseAndAmplitudeVarying.y = 0.33;" // TODO: reinstate connection with phaseAndAmplitude
"vec2 eyePosition = 2.0*(extendedOutputPosition / outputTextureSize) - vec2(1.0) + vec2(0.5)/outputTextureSize;"
"vec2 eyePosition = 2.0*(extendedOutputPosition / outputTextureSize) - vec2(1.0) + vec2(1.0)/outputTextureSize;"
"gl_Position = vec4(eyePosition, 0.0, 1.0);"
"}", sampler_type, input_variable);