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https://github.com/TomHarte/CLK.git
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Merge pull request #895 from TomHarte/JITSleeper
Works `ClockingHint` logic into `JustInTimeActor`.
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9ff392279a
@ -10,6 +10,7 @@
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#define JustInTime_h
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#include "../Concurrency/AsyncTaskQueue.hpp"
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#include "ClockingHintSource.hpp"
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#include "ForceInline.hpp"
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/*!
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@ -24,29 +25,69 @@
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If the held object implements get_next_sequence_point() then it'll be used to flush implicitly
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as and when sequence points are hit. Callers can use will_flush() to predict these.
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If the held object is a subclass of ClockingHint::Source, this template will register as an
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observer and potentially stop clocking or stop delaying clocking until just-in-time references
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as directed.
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TODO: incorporate and codify AsyncJustInTimeActor.
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*/
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template <class T, int multiplier = 1, int divider = 1, class LocalTimeScale = HalfCycles, class TargetTimeScale = LocalTimeScale> class JustInTimeActor {
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template <class T, int multiplier = 1, int divider = 1, class LocalTimeScale = HalfCycles> class JustInTimeActor:
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public ClockingHint::Observer {
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private:
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/*!
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A std::unique_ptr deleter which causes an update_sequence_point to occur on the actor supplied
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to it at construction if it implements get_next_sequence_point(). Otherwise destruction is a no-op.
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**Does not delete the object.**
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This is used by the -> operators below, which provide a unique pointer to the enclosed object and
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update their sequence points upon its destruction — i.e. after the caller has made whatever call
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or calls as were relevant to the enclosed object.
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*/
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class SequencePointAwareDeleter {
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public:
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explicit SequencePointAwareDeleter(JustInTimeActor<T, multiplier, divider, LocalTimeScale, TargetTimeScale> *actor) : actor_(actor) {}
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explicit SequencePointAwareDeleter(JustInTimeActor<T, multiplier, divider, LocalTimeScale> *actor) noexcept
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: actor_(actor) {}
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void operator ()(const T *const) const {
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forceinline void operator ()(const T *const) const {
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if constexpr (has_sequence_points<T>::value) {
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actor_->update_sequence_point();
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}
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}
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private:
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JustInTimeActor<T, multiplier, divider, LocalTimeScale, TargetTimeScale> *const actor_;
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JustInTimeActor<T, multiplier, divider, LocalTimeScale> *const actor_;
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};
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// This block of SFINAE determines whether objects of type T accepts Cycles or HalfCycles.
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using HalfRunFor = void (T::*const)(HalfCycles);
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static uint8_t half_sig(...);
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static uint16_t half_sig(HalfRunFor);
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using TargetTimeScale =
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std::conditional_t<
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sizeof(half_sig(&T::run_for)) == sizeof(uint16_t),
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HalfCycles,
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Cycles>;
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public:
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/// Constructs a new JustInTimeActor using the same construction arguments as the included object.
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template<typename... Args> JustInTimeActor(Args&&... args) : object_(std::forward<Args>(args)...) {}
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template<typename... Args> JustInTimeActor(Args&&... args) : object_(std::forward<Args>(args)...) {
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if constexpr (std::is_base_of<ClockingHint::Source, T>::value) {
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object_.set_clocking_hint_observer(this);
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}
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}
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/// Adds time to the actor.
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forceinline void operator += (LocalTimeScale rhs) {
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///
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/// @returns @c true if adding time caused a flush; @c false otherwise.
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forceinline bool operator += (LocalTimeScale rhs) {
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if constexpr (std::is_base_of<ClockingHint::Source, T>::value) {
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if(clocking_preference_ == ClockingHint::Preference::None) {
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return false;
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}
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}
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if constexpr (multiplier != 1) {
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time_since_update_ += rhs * multiplier;
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} else {
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@ -54,20 +95,29 @@ template <class T, int multiplier = 1, int divider = 1, class LocalTimeScale = H
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}
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is_flushed_ = false;
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if constexpr (std::is_base_of<ClockingHint::Source, T>::value) {
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if (clocking_preference_ == ClockingHint::Preference::RealTime) {
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flush();
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return true;
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}
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}
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if constexpr (has_sequence_points<T>::value) {
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time_until_event_ -= rhs;
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if(time_until_event_ <= LocalTimeScale(0)) {
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flush();
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update_sequence_point();
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return true;
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}
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}
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return false;
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}
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/// Flushes all accumulated time and returns a pointer to the included object.
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///
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/// If this object provides sequence points, checks for changes to the next
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/// sequence point upon deletion of the pointer.
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forceinline auto operator->() {
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[[nodiscard]] forceinline auto operator->() {
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flush();
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return std::unique_ptr<T, SequencePointAwareDeleter>(&object_, SequencePointAwareDeleter(this));
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}
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@ -75,19 +125,19 @@ template <class T, int multiplier = 1, int divider = 1, class LocalTimeScale = H
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/// Acts exactly as per the standard ->, but preserves constness.
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///
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/// Despite being const, this will flush the object and, if relevant, update the next sequence point.
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forceinline auto operator -> () const {
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auto non_const_this = const_cast<JustInTimeActor<T, multiplier, divider, LocalTimeScale, TargetTimeScale> *>(this);
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[[nodiscard]] forceinline auto operator -> () const {
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auto non_const_this = const_cast<JustInTimeActor<T, multiplier, divider, LocalTimeScale> *>(this);
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non_const_this->flush();
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return std::unique_ptr<const T, SequencePointAwareDeleter>(&object_, SequencePointAwareDeleter(non_const_this));
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}
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/// @returns a pointer to the included object, without flushing time.
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forceinline T *last_valid() {
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[[nodiscard]] forceinline T *last_valid() {
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return &object_;
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}
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/// @returns the amount of time since the object was last flushed, in the target time scale.
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forceinline TargetTimeScale time_since_flush() const {
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[[nodiscard]] forceinline TargetTimeScale time_since_flush() const {
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// TODO: does this handle conversions properly where TargetTimeScale != LocalTimeScale?
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if constexpr (divider == 1) {
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return time_since_update_;
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@ -113,7 +163,7 @@ template <class T, int multiplier = 1, int divider = 1, class LocalTimeScale = H
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}
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/// Indicates whether a flush has occurred since the last call to did_flush().
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forceinline bool did_flush() {
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[[nodiscard]] forceinline bool did_flush() {
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const bool did_flush = did_flush_;
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did_flush_ = false;
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return did_flush;
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@ -121,12 +171,12 @@ template <class T, int multiplier = 1, int divider = 1, class LocalTimeScale = H
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/// @returns the number of cycles until the next sequence-point-based flush, if the embedded object
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/// supports sequence points; @c LocalTimeScale() otherwise.
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LocalTimeScale cycles_until_implicit_flush() const {
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[[nodiscard]] LocalTimeScale cycles_until_implicit_flush() const {
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return time_until_event_;
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}
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/// Indicates whether a sequence-point-caused flush will occur if the specified period is added.
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forceinline bool will_flush(LocalTimeScale rhs) const {
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[[nodiscard]] forceinline bool will_flush(LocalTimeScale rhs) const {
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if constexpr (!has_sequence_points<T>::value) {
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return false;
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}
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@ -149,52 +199,15 @@ template <class T, int multiplier = 1, int divider = 1, class LocalTimeScale = H
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template <typename S, typename = void> struct has_sequence_points : std::false_type {};
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template <typename S> struct has_sequence_points<S, decltype(void(std::declval<S &>().get_next_sequence_point()))> : std::true_type {};
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};
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/*!
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A RealTimeActor presents the same interface as a JustInTimeActor but doesn't defer work.
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Time added will be performed immediately.
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Its primary purpose is to allow consumers to remain flexible in their scheduling.
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*/
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template <class T, int multiplier = 1, int divider = 1, class LocalTimeScale = HalfCycles, class TargetTimeScale = LocalTimeScale> class RealTimeActor {
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public:
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template<typename... Args> RealTimeActor(Args&&... args) : object_(std::forward<Args>(args)...) {}
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forceinline void operator += (const LocalTimeScale &rhs) {
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if constexpr (multiplier == 1 && divider == 1) {
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object_.run_for(TargetTimeScale(rhs));
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return;
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}
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if constexpr (multiplier == 1) {
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accumulated_time_ += rhs;
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} else {
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accumulated_time_ += rhs * multiplier;
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}
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if constexpr (divider == 1) {
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const auto duration = accumulated_time_.template flush<TargetTimeScale>();
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object_.run_for(duration);
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} else {
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const auto duration = accumulated_time_.template divide<TargetTimeScale>(LocalTimeScale(divider));
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if(duration > TargetTimeScale(0))
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object_.run_for(duration);
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}
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ClockingHint::Preference clocking_preference_ = ClockingHint::Preference::JustInTime;
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void set_component_prefers_clocking(ClockingHint::Source *, ClockingHint::Preference clocking) {
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clocking_preference_ = clocking;
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}
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forceinline T *operator->() { return &object_; }
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forceinline const T *operator->() const { return &object_; }
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forceinline T *last_valid() { return &object_; }
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forceinline void flush() {}
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private:
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T object_;
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LocalTimeScale accumulated_time_;
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};
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/*!
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A AsyncJustInTimeActor acts like a JustInTimeActor but additionally contains an AsyncTaskQueue.
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An AsyncJustInTimeActor acts like a JustInTimeActor but additionally contains an AsyncTaskQueue.
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Any time the amount of accumulated time crosses a threshold provided at construction time,
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the object will be updated on the AsyncTaskQueue.
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*/
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@ -647,7 +647,7 @@ template <Analyser::Static::Macintosh::Target::Model model> class ConcreteMachin
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return mouse_;
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}
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using IWMActor = JustInTimeActor<IWM, 1, 1, HalfCycles, Cycles>;
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using IWMActor = JustInTimeActor<IWM>;
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class VIAPortHandler: public MOS::MOS6522::PortHandler {
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public:
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memcpy(rom_.data(), roms[0]->data(), std::min(rom_.size(), roms[0]->size()));
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// Register for sleeping notifications.
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fdc_->set_clocking_hint_observer(this);
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tape_player_.set_clocking_hint_observer(this);
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// Set up initial memory map.
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@ -384,7 +383,7 @@ template<Model model> class ConcreteMachine:
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}
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if constexpr (model == Model::Plus3) {
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if(!fdc_is_sleeping_) fdc_ += Cycles(duration.as_integral());
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fdc_ += Cycles(duration.as_integral());
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}
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if(typer_) typer_->run_for(duration);
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@ -449,7 +448,6 @@ template<Model model> class ConcreteMachine:
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// MARK: - ClockingHint::Observer.
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void set_component_prefers_clocking(ClockingHint::Source *, ClockingHint::Preference) override {
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fdc_is_sleeping_ = fdc_.last_valid()->preferred_clocking() == ClockingHint::Preference::None;
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tape_player_is_sleeping_ = tape_player_.preferred_clocking() == ClockingHint::Preference::None;
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}
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@ -667,7 +665,6 @@ template<Model model> class ConcreteMachine:
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// MARK: - Disc.
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JustInTimeActor<Amstrad::FDC, 1, 1, Cycles> fdc_;
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bool fdc_is_sleeping_ = false;
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// MARK: - Automatic startup.
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Cycles duration_to_press_enter_;
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