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Add most of the keyboard.

This commit is contained in:
Thomas Harte 2024-12-13 21:24:11 -05:00
parent 1628af2ffc
commit a1f6e93e22
3 changed files with 237 additions and 10 deletions

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@ -0,0 +1,130 @@
//
// Keyboard.cpp
// Clock Signal
//
// Created by Thomas Harte on 13/12/2024.
// Copyright 2024 Thomas Harte. All rights reserved.
//
#include "Keyboard.hpp"
using namespace Commodore::Plus4;
uint16_t KeyboardMapper::mapped_key_for_key(Inputs::Keyboard::Key key) const {
#define BIND(source, dest) case Inputs::Keyboard::Key::source: return Commodore::Plus4::dest
switch(key) {
default: break;
BIND(k0, k0); BIND(k1, k1); BIND(k2, k2); BIND(k3, k3); BIND(k4, k4);
BIND(k5, k5); BIND(k6, k6); BIND(k7, k7); BIND(k8, k8); BIND(k9, k9);
BIND(Q, Q); BIND(W, W); BIND(E, E); BIND(R, R); BIND(T, T);
BIND(Y, Y); BIND(U, U); BIND(I, I); BIND(O, O); BIND(P, P);
BIND(A, A); BIND(S, S); BIND(D, D); BIND(F, F); BIND(G, G);
BIND(H, H); BIND(J, J); BIND(K, K); BIND(L, L);
BIND(Z, Z); BIND(X, X); BIND(C, C); BIND(V, V);
BIND(B, B); BIND(N, N); BIND(M, M);
BIND(Backspace, InsDel);
BIND(Escape, Escape);
BIND(F1, F1_F4);
BIND(F2, F2_F5);
BIND(F3, F3_F6);
BIND(F4, Help_F7);
BIND(Enter, Return);
BIND(Space, Space);
BIND(Up, Up); BIND(Down, Down); BIND(Left, Left); BIND(Right, Right);
BIND(LeftShift, Shift); BIND(RightShift, Shift);
BIND(LeftControl, Control); BIND(RightControl, Control);
BIND(LeftOption, Commodore); BIND(RightOption, Commodore);
BIND(FullStop, FullStop); BIND(Comma, Comma);
BIND(Semicolon, Semicolon); BIND(Quote, Colon);
BIND(Equals, Equals); BIND(ForwardSlash, Slash);
// TODO:
// At
// GBP
// Asterisk
// Clear_Home
// Run_Stop
}
#undef BIND
return MachineTypes::MappedKeyboardMachine::KeyNotMapped;
}
//const uint16_t *CharacterMapper::sequence_for_character(char character) const {
//#define KEYS(...) {__VA_ARGS__, MachineTypes::MappedKeyboardMachine::KeyEndSequence}
//#define SHIFT(...) {KeyLShift, __VA_ARGS__, MachineTypes::MappedKeyboardMachine::KeyEndSequence}
//#define X {MachineTypes::MappedKeyboardMachine::KeyNotMapped}
// static KeySequence key_sequences[] = {
// /* NUL */ X, /* SOH */ X,
// /* STX */ X, /* ETX */ X,
// /* EOT */ X, /* ENQ */ X,
// /* ACK */ X, /* BEL */ X,
// /* BS */ KEYS(KeyDelete), /* HT */ X,
// /* LF */ KEYS(KeyReturn), /* VT */ X,
// /* FF */ X, /* CR */ X,
// /* SO */ X, /* SI */ X,
// /* DLE */ X, /* DC1 */ X,
// /* DC2 */ X, /* DC3 */ X,
// /* DC4 */ X, /* NAK */ X,
// /* SYN */ X, /* ETB */ X,
// /* CAN */ X, /* EM */ X,
// /* SUB */ X, /* ESC */ X,
// /* FS */ X, /* GS */ X,
// /* RS */ X, /* US */ X,
// /* space */ KEYS(KeySpace), /* ! */ SHIFT(Key1),
// /* " */ SHIFT(Key2), /* # */ SHIFT(Key3),
// /* $ */ SHIFT(Key4), /* % */ SHIFT(Key5),
// /* & */ SHIFT(Key6), /* ' */ SHIFT(Key7),
// /* ( */ SHIFT(Key8), /* ) */ SHIFT(Key9),
// /* * */ KEYS(KeyAsterisk), /* + */ KEYS(KeyPlus),
// /* , */ KEYS(KeyComma), /* - */ KEYS(KeyDash),
// /* . */ KEYS(KeyFullStop), /* / */ KEYS(KeySlash),
// /* 0 */ KEYS(Key0), /* 1 */ KEYS(Key1),
// /* 2 */ KEYS(Key2), /* 3 */ KEYS(Key3),
// /* 4 */ KEYS(Key4), /* 5 */ KEYS(Key5),
// /* 6 */ KEYS(Key6), /* 7 */ KEYS(Key7),
// /* 8 */ KEYS(Key8), /* 9 */ KEYS(Key9),
// /* : */ KEYS(KeyColon), /* ; */ KEYS(KeySemicolon),
// /* < */ SHIFT(KeyComma), /* = */ KEYS(KeyEquals),
// /* > */ SHIFT(KeyFullStop), /* ? */ SHIFT(KeySlash),
// /* @ */ KEYS(KeyAt), /* A */ KEYS(KeyA),
// /* B */ KEYS(KeyB), /* C */ KEYS(KeyC),
// /* D */ KEYS(KeyD), /* E */ KEYS(KeyE),
// /* F */ KEYS(KeyF), /* G */ KEYS(KeyG),
// /* H */ KEYS(KeyH), /* I */ KEYS(KeyI),
// /* J */ KEYS(KeyJ), /* K */ KEYS(KeyK),
// /* L */ KEYS(KeyL), /* M */ KEYS(KeyM),
// /* N */ KEYS(KeyN), /* O */ KEYS(KeyO),
// /* P */ KEYS(KeyP), /* Q */ KEYS(KeyQ),
// /* R */ KEYS(KeyR), /* S */ KEYS(KeyS),
// /* T */ KEYS(KeyT), /* U */ KEYS(KeyU),
// /* V */ KEYS(KeyV), /* W */ KEYS(KeyW),
// /* X */ KEYS(KeyX), /* Y */ KEYS(KeyY),
// /* Z */ KEYS(KeyZ), /* [ */ SHIFT(KeyColon),
// /* \ */ X, /* ] */ SHIFT(KeySemicolon),
// /* ^ */ X, /* _ */ X,
// /* ` */ X, /* a */ KEYS(KeyA),
// /* b */ KEYS(KeyB), /* c */ KEYS(KeyC),
// /* d */ KEYS(KeyD), /* e */ KEYS(KeyE),
// /* f */ KEYS(KeyF), /* g */ KEYS(KeyG),
// /* h */ KEYS(KeyH), /* i */ KEYS(KeyI),
// /* j */ KEYS(KeyJ), /* k */ KEYS(KeyK),
// /* l */ KEYS(KeyL), /* m */ KEYS(KeyM),
// /* n */ KEYS(KeyN), /* o */ KEYS(KeyO),
// /* p */ KEYS(KeyP), /* q */ KEYS(KeyQ),
// /* r */ KEYS(KeyR), /* s */ KEYS(KeyS),
// /* t */ KEYS(KeyT), /* u */ KEYS(KeyU),
// /* v */ KEYS(KeyV), /* w */ KEYS(KeyW),
// /* x */ KEYS(KeyX), /* y */ KEYS(KeyY),
// /* z */ KEYS(KeyZ)
// };
//#undef KEYS
//#undef SHIFT
//#undef X
//
// return table_lookup_sequence_for_character(key_sequences, character);
//}

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@ -0,0 +1,76 @@
//
// Keyboard.hpp
// Clock Signal
//
// Created by Thomas Harte on 13/12/2024.
// Copyright 2024 Thomas Harte. All rights reserved.
//
#pragma once
#include "../../KeyboardMachine.hpp"
#include "../../Utility/Typer.hpp"
namespace Commodore::Plus4 {
static constexpr uint16_t key(const int line, const int mask) {
return uint16_t((mask << 3) | line);
}
static constexpr size_t line(const uint16_t key) {
return key & 7;
}
static constexpr uint8_t mask(const uint16_t key) {
return uint8_t(key >> 3);
}
enum Key: uint16_t {
InsDel = key(0, 0x01), Return = key(0, 0x02),
GBP = key(0, 0x04), Help_F7 = key(0, 0x08),
F1_F4 = key(0, 0x10), F2_F5 = key(0, 0x20),
F3_F6 = key(0, 0x40), At = key(0, 0x80),
k3 = key(1, 0x01), W = key(1, 0x02),
A = key(1, 0x04), k4 = key(1, 0x08),
Z = key(1, 0x10), S = key(1, 0x20),
E = key(1, 0x40), Shift = key(1, 0x80),
k5 = key(2, 0x01), R = key(2, 0x02),
D = key(2, 0x04), k6 = key(2, 0x08),
C = key(2, 0x10), F = key(2, 0x20),
T = key(2, 0x40), X = key(2, 0x80),
k7 = key(3, 0x01), Y = key(3, 0x02),
G = key(3, 0x04), k8 = key(3, 0x08),
B = key(3, 0x10), H = key(3, 0x20),
U = key(3, 0x40), V = key(3, 0x80),
k9 = key(4, 0x01), I = key(4, 0x02),
J = key(4, 0x04), k0 = key(4, 0x08),
M = key(4, 0x10), K = key(4, 0x20),
O = key(4, 0x40), N = key(4, 0x80),
Down = key(5, 0x01), P = key(5, 0x02),
L = key(5, 0x04), Up = key(5, 0x08),
FullStop = key(5, 0x10), Colon = key(5, 0x20),
Minus = key(5, 0x40), Comma = key(5, 0x80),
Left = key(6, 0x01), Asterisk = key(6, 0x02),
Semicolon = key(6, 0x04), Right = key(6, 0x08),
Escape = key(6, 0x10), Equals = key(6, 0x20),
Plus = key(6, 0x40), Slash = key(6, 0x80),
k1 = key(7, 0x01), Clear_Home = key(7, 0x02),
Control = key(7, 0x04), k2 = key(7, 0x08),
Space = key(7, 0x10), Commodore = key(7, 0x20),
Q = key(7, 0x40), Run_Stop = key(7, 0x80),
};
struct KeyboardMapper: public MachineTypes::MappedKeyboardMachine::KeyboardMapper {
uint16_t mapped_key_for_key(Inputs::Keyboard::Key key) const final;
};
//struct CharacterMapper: public ::Utility::CharacterMapper {
// const uint16_t *sequence_for_character(char character) const final;
//};
}

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@ -9,6 +9,7 @@
#include "Plus4.hpp"
#include "Interrupts.hpp"
#include "Keyboard.hpp"
#include "Pager.hpp"
#include "Video.hpp"
@ -100,6 +101,7 @@ private:
class ConcreteMachine:
public CPU::MOS6502::BusHandler,
public Interrupts::Delegate,
public MachineTypes::MappedKeyboardMachine,
public MachineTypes::TimedMachine,
public MachineTypes::ScanProducer,
public MachineTypes::MediaTarget,
@ -205,14 +207,18 @@ public:
case 0xff04: timers_.write<4>(*value); break;
case 0xff05: timers_.write<5>(*value); break;
case 0xff08:
printf("Keyboard: %02x\n", *value);
keyboard_latch_ = (*value & 2) ? 0xff : 0xfb;
// TODO: keyboard. Low bits on the data bus select keyboard lines.
// Pressed keys drain to 0.
// TODO: possibly fd30 imputes joystick inputs here too?
break;
case 0xff08: {
keyboard_latch_ = ~(
((*value & 0x01) ? 0x00 : key_states_[0]) |
((*value & 0x02) ? 0x00 : key_states_[1]) |
((*value & 0x04) ? 0x00 : key_states_[2]) |
((*value & 0x08) ? 0x00 : key_states_[3]) |
((*value & 0x10) ? 0x00 : key_states_[4]) |
((*value & 0x20) ? 0x00 : key_states_[5]) |
((*value & 0x40) ? 0x00 : key_states_[6]) |
((*value & 0x80) ? 0x00 : key_states_[7])
);
} break;
case 0xff09:
interrupts_.set_status(*value);
@ -290,12 +296,27 @@ private:
std::vector<uint8_t> kernel_;
std::vector<uint8_t> basic_;
uint8_t keyboard_latch_ = 0xff;
Interrupts interrupts_;
Cycles timers_subcycles_;
Timers timers_;
Video video_;
// MARK: - MappedKeyboardMachine.
MappedKeyboardMachine::KeyboardMapper *get_keyboard_mapper() override {
static Commodore::Plus4::KeyboardMapper keyboard_mapper_;
return &keyboard_mapper_;
}
void set_key_state(uint16_t key, bool is_pressed) override {
if(is_pressed) {
key_states_[line(key)] |= mask(key);
} else {
key_states_[line(key)] &= ~mask(key);
}
}
std::array<uint8_t, 8> key_states_{};
uint8_t keyboard_latch_ = 0xff;
};
}