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Got more explicit about what the thinking is here re: multiple sources of action.
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@ -25,7 +25,11 @@ namespace CRT {
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with runs of data, ensuring each run is neighboured immediately to the left and right by copies of its
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first and last pixels.
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Intended usage:
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Although this class is not itself inherently thread safe, it is built to permit one serialised stream
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of calls to provide source data, with an interceding (but also serialised) submission to the GPU at any time.
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Intended usage by the data generator:
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(i) allocate a write area with allocate_write_area, supplying a maximum size.
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(ii) call reduce_previous_allocation_to to announce the actual size written.
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@ -46,9 +50,13 @@ namespace CRT {
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an opportunity to correlate the data with whatever else it is being tied to. It will continue to sit in
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the CPU's memory space but has now passed beyond any further modification or reporting.
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(v) call submit to move data to the GPU and free up its CPU-side resources.
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The data is now on the GPU, for whatever use the caller desires.
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Intended usage by the GPU owner:
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(i) call submit to move data to the GPU and free up its CPU-side resources.
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The latest data is now on the GPU, regardless of where the data provider may be in its process — only data
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that has entered the submission queue is uploaded.
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*/
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class TextureBuilder {
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