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Document the future.
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@ -132,10 +132,10 @@ class MDA {
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}
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if(pixels) {
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// TODO: use flags.
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const uint8_t glyph = ram[((state.refresh_address << 1) + 0) & 0xfff];
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// const uint8_t flags = ram[((state.refresh_address << 1) + 1) & 0xfff];
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// TODO: use attributes, as per http://www.seasip.info/VintagePC/mda.html#memmap
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// const uint8_t attributes = ram[((state.refresh_address << 1) + 1) & 0xfff];
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const uint8_t glyph = ram[((state.refresh_address << 1) + 0) & 0xfff];
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const uint8_t row = font[(glyph * 14) + state.row_address];
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pixel_pointer[0] = row & 0x80;
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