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Merge pull request #350 from TomHarte/MinorMSXOptimisations
Introduces modest MSX optimisations
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commit
a4dc9c0403
@ -38,6 +38,7 @@
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#include "../../Outputs/Speaker/Implementation/SampleSource.hpp"
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#include "../../Configurable/StandardOptions.hpp"
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#include "../../ClockReceiver/ForceInline.hpp"
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namespace MSX {
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@ -116,7 +117,8 @@ class ConcreteMachine:
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public ConfigurationTarget::Machine,
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public KeyboardMachine::Machine,
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public Configurable::Device,
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public MemoryMap {
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public MemoryMap,
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public Sleeper::SleepObserver {
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public:
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ConcreteMachine():
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z80_(*this),
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@ -135,6 +137,7 @@ class ConcreteMachine:
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ay_.set_port_handler(&ay_port_handler_);
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speaker_.set_input_rate(3579545.0f / 2.0f);
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tape_player_.set_sleep_observer(this);
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}
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void setup_output(float aspect_ratio) override {
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@ -278,7 +281,7 @@ class ConcreteMachine:
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}
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// MARK: Z80::BusHandler
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HalfCycles perform_machine_cycle(const CPU::Z80::PartialMachineCycle &cycle) {
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forceinline HalfCycles perform_machine_cycle(const CPU::Z80::PartialMachineCycle &cycle) {
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if(time_until_interrupt_ > 0) {
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time_until_interrupt_ -= cycle.length;
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if(time_until_interrupt_ <= HalfCycles(0)) {
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@ -460,8 +463,8 @@ class ConcreteMachine:
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default: break;
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}
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// Update the tape. (TODO: allow for sleeping)
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tape_player_.run_for(cycle.length.as_int());
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if(!tape_player_is_sleeping_)
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tape_player_.run_for(cycle.length.as_int());
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// Per the best information I currently have, the MSX inserts an extra cycle into each opcode read,
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// but otherwise runs without pause.
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@ -568,6 +571,12 @@ class ConcreteMachine:
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return selection_set;
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}
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// MARK: - Sleeper
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void set_component_is_sleeping(void *component, bool is_sleeping) override {
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tape_player_is_sleeping_ = tape_player_.is_sleeping();
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set_use_fast_tape();
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}
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private:
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void update_audio() {
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speaker_.run_for(audio_queue_, time_since_ay_update_.divide_cycles(Cycles(2)));
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@ -628,10 +637,11 @@ class ConcreteMachine:
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Outputs::Speaker::LowpassSpeaker<Outputs::Speaker::CompoundSource<GI::AY38910::AY38910, AudioToggle, Konami::SCC>> speaker_;
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Storage::Tape::BinaryTapePlayer tape_player_;
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bool tape_player_is_sleeping_ = false;
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bool allow_fast_tape_ = false;
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bool use_fast_tape_ = false;
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void set_use_fast_tape() {
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use_fast_tape_ = allow_fast_tape_ && tape_player_.has_tape();
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use_fast_tape_ = !tape_player_is_sleeping_ && allow_fast_tape_ && tape_player_.has_tape();
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}
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i8255PortHandler i8255_port_handler_;
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@ -158,13 +158,15 @@ class MachineDocument:
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func runForNumberOfCycles(_ numberOfCycles: Int32) {
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bestEffortLock.lock()
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if let bestEffortUpdater = bestEffortUpdater {
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bestEffortLock.unlock()
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let cyclesToRunFor = min(numberOfCycles, Int32(bestEffortUpdater.clockRate / 10))
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if actionLock.try() {
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self.machine.runForNumber(ofCycles: cyclesToRunFor)
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actionLock.unlock()
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}
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} else {
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bestEffortLock.unlock()
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}
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bestEffortLock.unlock()
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}
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// MARK: CSAudioQueueDelegate
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@ -178,13 +180,15 @@ class MachineDocument:
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final func openGLView(_ view: CSOpenGLView, drawViewOnlyIfDirty onlyIfDirty: Bool) {
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bestEffortLock.lock()
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if let bestEffortUpdater = bestEffortUpdater {
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bestEffortLock.unlock()
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bestEffortUpdater.update()
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if drawLock.try() {
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self.machine.drawView(forPixelSize: view.backingSize, onlyIfDirty: onlyIfDirty)
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drawLock.unlock()
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}
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} else {
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bestEffortLock.unlock()
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}
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bestEffortLock.unlock()
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}
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final func openGLView(_ view: CSOpenGLView, didReceiveFileAt URL: URL) {
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@ -39,9 +39,9 @@ struct UpdaterDelegate: public Concurrency::BestEffortUpdater::Delegate {
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return self;
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}
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- (void)dealloc {
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_updater.flush();
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}
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//- (void)dealloc {
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// _updater.flush();
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//}
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- (void)update {
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_updater.update();
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