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Merge pull request #350 from TomHarte/MinorMSXOptimisations

Introduces modest MSX optimisations
This commit is contained in:
Thomas Harte 2018-02-19 20:53:20 -05:00 committed by GitHub
commit a4dc9c0403
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3 changed files with 24 additions and 10 deletions

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@ -38,6 +38,7 @@
#include "../../Outputs/Speaker/Implementation/SampleSource.hpp"
#include "../../Configurable/StandardOptions.hpp"
#include "../../ClockReceiver/ForceInline.hpp"
namespace MSX {
@ -116,7 +117,8 @@ class ConcreteMachine:
public ConfigurationTarget::Machine,
public KeyboardMachine::Machine,
public Configurable::Device,
public MemoryMap {
public MemoryMap,
public Sleeper::SleepObserver {
public:
ConcreteMachine():
z80_(*this),
@ -135,6 +137,7 @@ class ConcreteMachine:
ay_.set_port_handler(&ay_port_handler_);
speaker_.set_input_rate(3579545.0f / 2.0f);
tape_player_.set_sleep_observer(this);
}
void setup_output(float aspect_ratio) override {
@ -278,7 +281,7 @@ class ConcreteMachine:
}
// MARK: Z80::BusHandler
HalfCycles perform_machine_cycle(const CPU::Z80::PartialMachineCycle &cycle) {
forceinline HalfCycles perform_machine_cycle(const CPU::Z80::PartialMachineCycle &cycle) {
if(time_until_interrupt_ > 0) {
time_until_interrupt_ -= cycle.length;
if(time_until_interrupt_ <= HalfCycles(0)) {
@ -460,8 +463,8 @@ class ConcreteMachine:
default: break;
}
// Update the tape. (TODO: allow for sleeping)
tape_player_.run_for(cycle.length.as_int());
if(!tape_player_is_sleeping_)
tape_player_.run_for(cycle.length.as_int());
// Per the best information I currently have, the MSX inserts an extra cycle into each opcode read,
// but otherwise runs without pause.
@ -568,6 +571,12 @@ class ConcreteMachine:
return selection_set;
}
// MARK: - Sleeper
void set_component_is_sleeping(void *component, bool is_sleeping) override {
tape_player_is_sleeping_ = tape_player_.is_sleeping();
set_use_fast_tape();
}
private:
void update_audio() {
speaker_.run_for(audio_queue_, time_since_ay_update_.divide_cycles(Cycles(2)));
@ -628,10 +637,11 @@ class ConcreteMachine:
Outputs::Speaker::LowpassSpeaker<Outputs::Speaker::CompoundSource<GI::AY38910::AY38910, AudioToggle, Konami::SCC>> speaker_;
Storage::Tape::BinaryTapePlayer tape_player_;
bool tape_player_is_sleeping_ = false;
bool allow_fast_tape_ = false;
bool use_fast_tape_ = false;
void set_use_fast_tape() {
use_fast_tape_ = allow_fast_tape_ && tape_player_.has_tape();
use_fast_tape_ = !tape_player_is_sleeping_ && allow_fast_tape_ && tape_player_.has_tape();
}
i8255PortHandler i8255_port_handler_;

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@ -158,13 +158,15 @@ class MachineDocument:
func runForNumberOfCycles(_ numberOfCycles: Int32) {
bestEffortLock.lock()
if let bestEffortUpdater = bestEffortUpdater {
bestEffortLock.unlock()
let cyclesToRunFor = min(numberOfCycles, Int32(bestEffortUpdater.clockRate / 10))
if actionLock.try() {
self.machine.runForNumber(ofCycles: cyclesToRunFor)
actionLock.unlock()
}
} else {
bestEffortLock.unlock()
}
bestEffortLock.unlock()
}
// MARK: CSAudioQueueDelegate
@ -178,13 +180,15 @@ class MachineDocument:
final func openGLView(_ view: CSOpenGLView, drawViewOnlyIfDirty onlyIfDirty: Bool) {
bestEffortLock.lock()
if let bestEffortUpdater = bestEffortUpdater {
bestEffortLock.unlock()
bestEffortUpdater.update()
if drawLock.try() {
self.machine.drawView(forPixelSize: view.backingSize, onlyIfDirty: onlyIfDirty)
drawLock.unlock()
}
} else {
bestEffortLock.unlock()
}
bestEffortLock.unlock()
}
final func openGLView(_ view: CSOpenGLView, didReceiveFileAt URL: URL) {

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@ -39,9 +39,9 @@ struct UpdaterDelegate: public Concurrency::BestEffortUpdater::Delegate {
return self;
}
- (void)dealloc {
_updater.flush();
}
//- (void)dealloc {
// _updater.flush();
//}
- (void)update {
_updater.update();