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Add missing status storage; capture mode 2 sprite collision locations.
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@@ -102,6 +102,8 @@ template <Personality personality> struct Storage<personality, std::enable_if_t<
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// Additional status.
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uint8_t colour_status_ = 0;
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uint16_t colour_location_ = 0;
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uint16_t collision_location_[2]{};
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/// Resets line-ephemeral state for a new line.
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void begin_line(ScreenMode mode, bool is_refresh) {
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