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mirror of https://github.com/TomHarte/CLK.git synced 2024-11-26 08:49:37 +00:00

Adds redraw logic.

If you sit around and constantly reeize the window, you can now see that a machine is running.
This commit is contained in:
Thomas Harte 2020-06-04 22:39:32 -04:00
parent fdc234ed3b
commit a681576d6c

View File

@ -1,15 +1,23 @@
#include "scantargetwidget.h"
#include <QDebug>
#include <QOpenGLContext>
ScanTargetWidget::ScanTargetWidget(QWidget *parent) : QOpenGLWidget(parent) {}
ScanTargetWidget::~ScanTargetWidget() {}
void ScanTargetWidget::initializeGL() {
scanTarget = std::make_unique<Outputs::Display::OpenGL::ScanTarget>(defaultFramebufferObject());
glClearColor(0.5, 0.5, 1.0, 1.0);
qDebug() << "share context: " << bool(context()->shareGroup());
}
void ScanTargetWidget::paintGL() {
glClear(GL_COLOR_BUFFER_BIT);
if(scanTarget) {
scanTarget->update(width(), height());
scanTarget->draw(width(), height());
}
}
void ScanTargetWidget::resizeGL(int w, int h) {
@ -17,5 +25,9 @@ void ScanTargetWidget::resizeGL(int w, int h) {
}
Outputs::Display::OpenGL::ScanTarget *ScanTargetWidget::getScanTarget() {
makeCurrent();
if(!scanTarget) {
scanTarget = std::make_unique<Outputs::Display::OpenGL::ScanTarget>(defaultFramebufferObject());
}
return scanTarget.get();
}