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Page boundary crossing is free outside of emulation mode.
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@ -835,7 +835,10 @@ template <typename BusHandler, bool uses_ready_line> void Processor<BusHandler,
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data_buffer_.value = uint32_t(registers_.pc + int8_t(instruction_buffer_.value)); \
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data_buffer_.size = 2; \
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\
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if((registers_.pc & 0xff00) == (instruction_buffer_.value & 0xff00)) { \
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if( \
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!registers_.emulation_flag || \
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(registers_.pc & 0xff00) == (instruction_buffer_.value & 0xff00) \
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) { \
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++next_op_; \
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} \
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}
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