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Merge pull request #1066 from TomHarte/AudioAssert
macOS: Fix stereo buffering, various audio asserts.
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commit
a7515fe156
@ -30,6 +30,8 @@
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atomic_int _enqueuedBuffers;
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AudioQueueBufferRef _buffers[NumBuffers];
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int _bufferWritePointer;
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unsigned int _numChannels;
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}
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#pragma mark - Status
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@ -49,6 +51,7 @@
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atomic_store_explicit(&_enqueuedBuffers, 0, memory_order_relaxed);
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_samplingRate = samplingRate;
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_numChannels = isStereo ? 2 : 1;
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// Determine preferred buffer size as being the first power of two
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// not less than 1/100th of a second.
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@ -138,20 +141,20 @@
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// Allocate future audio buffers.
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[_queueLock lock];
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const size_t bufferBytes = self.bufferSize * sizeof(int16_t);
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const size_t bufferBytes = self.bufferSize * sizeof(int16_t) * _numChannels;
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for(size_t c = 0; c < NumBuffers; c++) {
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if(_buffers[c]) {
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OSSGuard(AudioQueueFreeBuffer(_audioQueue, _buffers[c]));
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}
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OSSGuard(AudioQueueAllocateBuffer(_audioQueue, (UInt32)bufferBytes * 2, &_buffers[c]));
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OSSGuard(AudioQueueAllocateBuffer(_audioQueue, (UInt32)bufferBytes, &_buffers[c]));
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_buffers[c]->mAudioDataByteSize = (UInt32)bufferBytes;
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}
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[_queueLock unlock];
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}
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- (void)enqueueAudioBuffer:(const int16_t *)buffer {
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const size_t bufferBytes = self.bufferSize * sizeof(int16_t);
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const size_t bufferBytes = self.bufferSize * sizeof(int16_t) * _numChannels;
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// Don't enqueue more than the allowed number of future buffers,
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// to ensure not too much latency accrues.
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@ -176,7 +176,7 @@ struct ActivityObserver: public Activity::Observer {
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}
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- (void)speaker:(Outputs::Speaker::Speaker *)speaker didCompleteSamples:(const int16_t *)samples length:(int)length {
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assert(NSUInteger(length) == self.audioQueue.bufferSize);
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assert(NSUInteger(length) == self.audioQueue.bufferSize*(speaker->get_is_stereo() ? 2 : 1));
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[self.audioQueue enqueueAudioBuffer:samples];
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}
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@ -239,9 +239,9 @@ template <typename ConcreteT, bool is_stereo> class LowpassBase: public Speaker
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}
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protected:
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void process(size_t length) {
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bool process(size_t length) {
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const auto delegate = delegate_.load(std::memory_order::memory_order_relaxed);
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if(!delegate) return;
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if(!delegate) return false;
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const int scale = static_cast<ConcreteT *>(this)->get_scale();
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@ -286,6 +286,8 @@ template <typename ConcreteT, bool is_stereo> class LowpassBase: public Speaker
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// TODO: input rate is less than output rate.
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break;
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}
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return true;
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}
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};
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@ -334,8 +336,11 @@ template <bool is_stereo> class PushLowpass: public LowpassBase<PushLowpass<is_s
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*/
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void push(const int16_t *buffer, size_t length) {
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buffer_ = buffer;
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#ifndef NDEBUG
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const bool did_process =
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#endif
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process(length);
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assert(buffer_ == buffer + (length * (1 + is_stereo)));
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assert(!did_process || buffer_ == buffer + (length * (1 + is_stereo)));
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}
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};
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