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Makes audioQueue atomic to avoid potential data race.
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@ -75,7 +75,7 @@ typedef NS_ENUM(NSInteger, CSMachineKeyboardInputMode) {
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- (void)setMouseButton:(int)button isPressed:(BOOL)isPressed;
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- (void)addMouseMotionX:(CGFloat)deltaX y:(CGFloat)deltaY;
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@property (nonatomic, strong, nullable) CSAudioQueue *audioQueue;
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@property (atomic, strong, nullable) CSAudioQueue *audioQueue;
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@property (nonatomic, readonly, nonnull) CSOpenGLView *view;
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@property (nonatomic, weak, nullable) id<CSMachineDelegate> delegate;
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