diff --git a/OSBindings/SDL/main.cpp b/OSBindings/SDL/main.cpp index 3cd7a3e99..ff641f1ac 100644 --- a/OSBindings/SDL/main.cpp +++ b/OSBindings/SDL/main.cpp @@ -177,6 +177,7 @@ int main(int argc, char *argv[]) { GLint target_framebuffer = 0; glGetIntegerv(GL_FRAMEBUFFER_BINDING, &target_framebuffer); + std::cout << "Target framebuffer has ID " << target_framebuffer << std::endl; // For vanilla SDL purposes, assume system ROMs can be found in one of: // @@ -248,6 +249,7 @@ int main(int argc, char *argv[]) { int window_width, window_height; SDL_GetWindowSize(window, &window_width, &window_height); + std::cout << "Window size is " << window_width << ", " << window_height << std::endl; // Run the main event loop until the OS tells us to quit. bool should_quit = false; @@ -265,6 +267,8 @@ int main(int argc, char *argv[]) { glGetIntegerv(GL_FRAMEBUFFER_BINDING, &target_framebuffer); machine->crt_machine()->get_crt()->set_target_framebuffer(target_framebuffer); SDL_GetWindowSize(window, &window_width, &window_height); + + std::cout << "Resized; framebuffer is " << target_framebuffer << ", and window size is " << window_width << ", " << window_height << std::endl; } break; default: break;