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https://github.com/TomHarte/CLK.git
synced 2024-11-23 03:32:32 +00:00
Pulls out address reload as something I can position independently.
Sadly receding it by 3 did not have the effect I was hoping for, of receding Enchanted Land's first register tweaking.
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@ -100,7 +100,7 @@ const int hsync_start = CYCLE(48); // Cycles before end of line when hsync star
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const int hsync_end = CYCLE(8); // Cycles before end of line when hsync ends.
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// "VSYNC starts 104 cycles after the start of the previous line's HSYNC, so that's 4 cycles before DE would be activated. ";
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// hsync is at -50, so that's +54
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// hsync is at -50, so that's +54, or thereabouts.
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}
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@ -246,6 +246,12 @@ void Video::advance(HalfCycles duration) {
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}
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}
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// Check for address reload; this timing is _highly_ speculative on my part.
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if(y_ == vertical_timings.height - 3 && x_ <= vsync_x_position && (x_ + run_length) > vsync_x_position) {
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current_address_ = base_address_ >> 1;
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reset_fifo(); // TODO: remove this, probably, once otherwise stable?
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}
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// Check for whether line length should have been latched during this run.
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if(x_ <= CYCLE(54) && (x_ + run_length) > CYCLE(54)) line_length_ = horizontal_timings.length;
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@ -271,9 +277,6 @@ void Video::advance(HalfCycles duration) {
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} else if(y_ == 3) {
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next_vertical_.sync_schedule = VerticalState::SyncSchedule::End;
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current_address_ = base_address_ >> 1;
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reset_fifo(); // TODO: remove this, I think, once otherwise stable.
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// Consider a shout out to the range observer.
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if(previous_base_address_ != base_address_) {
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previous_base_address_ = base_address_;
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@ -486,6 +489,9 @@ void Video::update_output_mode() {
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reset_fifo();
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video_stream_.set_bpp(output_bpp_);
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}
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// const int freqs[] = {50, 60, 72};
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// printf("%d, %d -> %d [%d %d]\n", x_ / 2, y_, freqs[int(field_frequency_)], horizontal_.enable, vertical_.enable);
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}
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// MARK: - The shifter
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@ -579,7 +585,7 @@ void Video::VideoStream::generate(int duration, OutputMode mode, bool is_termina
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void Video::VideoStream::flush_border() {
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// Output colour 0 for the entirety of duration_ (or black, if this is 1bpp mode).
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uint16_t *const colour_pointer = reinterpret_cast<uint16_t *>(crt_.begin_data(1));
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if(colour_pointer) *colour_pointer = (bpp_ != OutputBpp::One) ? palette_[0] : 0;
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if(colour_pointer) *colour_pointer = (bpp_ != OutputBpp::One) ? border_colour_ : 0;
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crt_.output_level(duration_);
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duration_ = 0;
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@ -67,7 +67,7 @@
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</Testables>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Debug"
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buildConfiguration = "Release"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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enableASanStackUseAfterReturn = "YES"
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