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https://github.com/TomHarte/CLK.git
synced 2025-01-13 07:30:21 +00:00
Endeavours to fix attenuation and add FM synthesis.
I now definitely think my frequency counting is wrong.
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09d1aed3a5
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@ -193,6 +193,7 @@ void OPLL::get_samples(std::size_t number_of_samples, std::int16_t *target) {
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}
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void OPLL::set_sample_volume_range(std::int16_t range) {
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total_volume_ = range;
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}
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uint8_t OPLL::read(uint16_t address) {
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@ -402,7 +403,7 @@ void Operator::update(OperatorState &state, bool key_on, int channel_frequency,
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};
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// Update the raw phase.
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const int octave_divider = 64 << channel_octave;
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const int octave_divider = 128 << channel_octave;
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state.divider_ %= octave_divider;
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state.divider_ += multipliers[frequency_multiple] * channel_frequency;
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state.raw_phase_ += state.divider_ / octave_divider;
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@ -509,11 +510,11 @@ void Operator::update(OperatorState &state, bool key_on, int channel_frequency,
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state.time_in_phase_ = 0;
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}
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// TODO: probably there's no multiply here?
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// Combine the ADSR attenuation and overall channel attenuation, clamping to the permitted range.
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if(overrides) {
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state.attenuation = (state.adsr_attenuation_ * overrides->attenuation) >> 4;
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state.attenuation = state.adsr_attenuation_ + (overrides->attenuation << 5);
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} else {
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state.attenuation = (state.adsr_attenuation_ * attenuation_) >> 6;
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state.attenuation = state.adsr_attenuation_ + (attenuation_ << 3);
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}
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}
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@ -13,6 +13,7 @@
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#include "../../Concurrency/AsyncTaskQueue.hpp"
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#include "../../Numeric/LFSR.hpp"
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#include <atomic>
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#include <cmath>
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namespace Yamaha {
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@ -25,8 +26,8 @@ namespace OPL {
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*/
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struct OperatorState {
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public:
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int phase = 0; // Will be in the range [0, 1023], mapping into a 1024-unit sine curve.
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int attenuation = 511;
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int phase = 0; // Will be in the range [0, 1023], mapping into a 1024-unit sine curve.
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int attenuation = 255; // Will be in the range [0, 1023].
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private:
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int divider_ = 0;
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@ -198,14 +199,16 @@ class Channel {
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/// This should be called at a rate of around 49,716 Hz; it returns the current output level
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/// level for this channel.
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int update(Operator *modulator, Operator *carrier, OperatorOverrides *modulator_overrides = nullptr, OperatorOverrides *carrier_overrides = nullptr) {
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// modulator->update(modulator_state_, key_on, frequency << frequency_shift, octave, modulator_overrides);
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modulator->update(modulator_state_, key_on, frequency << frequency_shift, octave, modulator_overrides);
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carrier->update(carrier_state_, key_on, frequency << frequency_shift, octave, carrier_overrides);
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// TODO: almost everything else. This is a quick test.
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// Specifically: use lookup tables, apply attenuation properly.
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if(carrier_state_.attenuation == 511) return 0;
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const float volume = 1.0f - float(carrier_state_.attenuation) / 511.0f;
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return int(volume * sin(float(carrier_state_.phase) / 1024.0) * 20000.0);
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// Specifically: use lookup tables.
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const float carrier_volume = logf(float(carrier_state_.attenuation + 1)) / logf(1023.0);
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const float modulator_volume = logf(float(modulator_state_.attenuation + 1)) / logf(1023.0);
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const float modulator_output = modulator_volume * sinf(float(modulator_state_.phase) / 1024.0f);
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return int(carrier_volume * sinf(modulator_output + (float(carrier_state_.phase) / 1024.0f)) * 20000.0f);
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}
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/// @returns @c true if this channel is currently producing any audio; @c false otherwise;
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@ -328,7 +331,7 @@ struct OPLL: public OPLBase<OPLL> {
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};
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void update_all_chanels() {
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for(int c = 0; c < 6; ++ c) { // Don't do anything with channels that might be percussion for now.
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channels_[c].level = channels_[c].update();
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channels_[c].level = (channels_[c].update() * total_volume_) >> 14;
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}
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}
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Channel channels_[9];
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@ -340,6 +343,8 @@ struct OPLL: public OPLBase<OPLL> {
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const int audio_divider_ = 1;
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int audio_offset_ = 0;
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std::atomic<int> total_volume_;
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};
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}
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