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Simplifies inner loop test for MSX fast loading.

This commit is contained in:
Thomas Harte 2018-02-19 16:24:47 -05:00
parent 6780b0bf11
commit b0ab617393

View File

@ -228,6 +228,8 @@ class ConcreteMachine:
}
}
set_use_fast_tape();
return true;
}
@ -287,7 +289,7 @@ class ConcreteMachine:
uint16_t address = cycle.address ? *cycle.address : 0x0000;
switch(cycle.operation) {
case CPU::Z80::PartialMachineCycle::ReadOpcode:
if(use_fast_tape_ && tape_player_.has_tape()) {
if(use_fast_tape_) {
if(address == 0x1a63) {
// TAPION
@ -542,7 +544,8 @@ class ConcreteMachine:
void set_selections(const Configurable::SelectionSet &selections_by_option) override {
bool quickload;
if(Configurable::get_quick_load_tape(selections_by_option, quickload)) {
use_fast_tape_ = quickload;
allow_fast_tape_ = quickload;
set_use_fast_tape();
}
Configurable::Display display;
@ -625,7 +628,11 @@ class ConcreteMachine:
Outputs::Speaker::LowpassSpeaker<Outputs::Speaker::CompoundSource<GI::AY38910::AY38910, AudioToggle, Konami::SCC>> speaker_;
Storage::Tape::BinaryTapePlayer tape_player_;
bool allow_fast_tape_ = false;
bool use_fast_tape_ = false;
void set_use_fast_tape() {
use_fast_tape_ = allow_fast_tape_ && tape_player_.has_tape();
}
i8255PortHandler i8255_port_handler_;
AYPortHandler ay_port_handler_;